New Modules for [Babel]!
Credits: another_mozhi
Official image can be found below
Tacticians X: Reinforcements receive 15% less damage from enemies blocked by them
Tacticians Y: ATK is increased to 165% when attacking enemies blocked by Reinforcements
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Aroma | 1 | HP ATK | Trait Upgrade: Damage dealt increases with distance, up to 110% |
2 | HP+ ATK+ | Talent Upgrade: When damaging an enemy for the first time, deals further increased damaged and levitates the target for a few seconds | |
3 | HP++ ATK++ | Talent Upgrade: When damaging an enemy for the first time, deals even further increased damaged and levitates the target for a few seconds |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Ascalon | 1 | HP ATK | Trait Upgrade: Slows the Movement Speed of enemies within this unit's Attack Range by 20% |
2 | HP+ ATK+ | Talent Upgrade: Attacks inflict following effects on enemies: movement speed -18%, receives Arts Damage as certain increased amount of Ascalon's ATK every second; the effects last for an increased period of time, can stack up to a 3 times | |
3 | HP++ ATK++ | Talent Upgrade: Attacks inflict following effects on enemies: movement speed -18%, receives Arts Damage as certain increased amount of Ascalon's ATK every second; the effects last for a further increased period of time, can stack up to a 3 times |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Beanstalk | 1 | HP ATK | Trait Upgrade: ATK is increased to 165% when attacking enemies blocked by Reinforcements |
2 | HP+ ATK+ | Talent Upgrade: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain extra DEF when blocking enemies, Metal Crabs will automatically respawn 15s after being defeated | |
3 | HP++ ATK++ | Talent Upgrade: Can summon Metal Crabs to assist in combat from a Tactical Point; Metal Crabs gain extra increased DEF when blocking enemies, Metal Crabs will automatically respawn 15s after being defeated |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Lutonada | 1 | HP DEF | Trait Upgrade: Receives 15% less damage from enemies blocked by self |
2 | HP+ DEF+ | Talent Upgrade: When enemies blocked by self are defeated, restores a certain increased amount of HP | |
3 | HP++ DEF++ | Talent Upgrade: When enemies blocked by self are defeated, restores a certain further increased amount of HP |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Muelsyse | 1 | HP ATK DEF | Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them |
2 | HP+ ATK+ DEF+ | Talent Upgrade: Can summon a Flowing Shape to assist in combat. Flowing Shapes can partially copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), instantly gains a certain amount of SP after deployment; will respawn 25 seconds after being defeated | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: Can summon a Flowing Shape to assist in combat. Flowing Shapes can completely copy an undeployed Operator's attributes (Max HP, ATK, DEF, RES, Block, Attack Interval, Attack Range, Damage Type, and obtain a special Trait depending on whether in melee or ranged form), instantly gains a certain amount of SP after deployment; will respawn 25 seconds after being defeated |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Vigil | 1 | HP ATK DEF | Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them |
2 | HP+ ATK+ DEF+ | Talent Upgrade: Can summon a Wolfpack initially consisting of 3 "Wolf Shadows" at the Tactical Point to assist in combat; The number of "Wolf Shadows" increases by 1 every 25 seconds (up to a maximum of 3; each "Wolf Shadow" increases the Wolfpack's Block by 1 and causes its attacks to deal an additional instance of damage; Wolfpack gains a certain % of Physical Dodge for a few seconds after a "Wolf Shadow" is lost) | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: Can summon a Wolfpack initially consisting of 3 "Wolf Shadows" at the Tactical Point to assist in combat; The number of "Wolf Shadows" increases by 1 every 25 seconds (up to a maximum of 3; each "Wolf Shadow" increases the Wolfpack's Block by 1 and causes its attacks to deal an additional instance of damage; Wolfpack gains a certain increased % of Physical Dodge for a few seconds after a "Wolf Shadow" is lost) |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Blacknight | 1 | HP ATK DEF | Trait Upgrade: Reinforcements receive 15% less damage from enemies blocked by them |
2 | HP+ ATK+ DEF+ | New Talent: Self and Slumberfoot's ATK increase when there is Sleeping enemies within Attack Range | |
3 | HP++ ATK++ DEF++ | New Talent: Self and Slumberfoot's ATK further increase when there is Sleeping enemies within Attack Range |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Ho'olheyak | 1 | HP ATK DEF | Trait Upgrade: Gain 1 SP when normal attacks hit an elite or leader enemy |
2 | HP+ ATK+ DEF+ | Talent Upgrade: Applies Weightless to enemies with a certain lower threshold of HP within Attack Range; enemies with HP lower than 50% receive a certain % of Arts Fragile | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: Applies Weightless to enemies with a certain lower threshold of HP within Attack Range; enemies with HP lower than 50% receive a certain increased % of Arts Fragile |