New Modules for [Lone Trail]
Credits: wewechoo
Official image can be found below
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Gnosis | 1 | HP, ATK, DEF | Trait Upgrade: Deals Arts damage, attacks inflict 10% Weaken effect for 2 seconds |
2 | HP+, ATK+, DEF+ | Talent Upgrade: Attacks inflict Cold for 1 second; Apply a greater percentage of Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect | |
3 | HP++, ATK++, DEF++ | Talent Upgrade: Attacks inflict Cold for 1 second; Apply an even greater percentage of Fragile effect to Cold enemies within range. Frozen enemies within range receive double the Fragile effect | |
Pramanix | 1 | HP, ASPD | Trait Upgrade: Deals Arts damage, attacks inflict 10% Weaken effect for 2 seconds |
2 | HP+, ASPD+ | Talent Upgrade: Attacks 2 enemies simultaneously, attacks have a chance of inflicting Cold for 1 second | |
3 | HP++, ASPD++ | Talent Upgrade: Attacks 2 enemies simultaneously, attacks have an increased chance of inflicting Cold for 1 second | |
Shamare | 1 | ATK, DEF | Trait Upgrade: Deals Arts damage, attacks inflict 10% Weaken effect for 2 seconds |
2 | ATK+, DEF+ | New Talent: After deployed for a period of time, is less likely to be targeted by enemies | |
3 | ATK++, DEF++ | New Talent: After deployed for a shorter period of time, is less likely to be targeted by enemies | |
Rosmontis | 1 | HP, ATK | Trait Upgrade: Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK) |
2 | HP+, ATK+ | Talent Upgrade: Attacks ignore more DEF | |
3 | HP++, ATK++ | Talent Upgrade: Attacks ignore even more DEF | |
Greyy The Lightningbearer | 1 | HP, ATK, DEF | Trait Upgrade: Attacks deal three instances of Physical damage to ground enemies in a small area (The second and third instances are shockwaves that have half the normal ATK) |
2 | HP+, ATK+, DEF+ | Talent Upgrade: Attacks have 40% chance to Slow the target for 2 seconds, and deals more damage towards Slowed targets | |
3 | HP++, ATK++, DEF++ | Talent Upgrade: Attacks have 40% chance to Slow the target for 2 seconds, and deals even more damage towards Slowed targets | |
Ho'olheyak | 1 | HP, ATK | Trait Upgrade: Deals Arts damage and ignores 10 RES |
2 | HP+, ATK+ | Talent Upgrade: Increases ATK further against aerial targets, and disables the target's special ability for longer | |
3 | HP++, ATK++ | Talent Upgrade: Increases ATK even further against aerial targets, and disables the target's special ability for even longer | |
Melanite | 1 | ATK, DEF | Trait Upgrade: High accuracy point-blank shot, increases ATK to 105% when attacking enemies directly in front, and ignores their Physical Dodge |
2 | ATK+, DEF+ | Talent Upgrade: After activating skill for the first time, deals more damage on subsequent skill activations | |
3 | ATK++, DEF++ | Talent Upgrade: After activating skill for the first time, deals even more damage on subsequent skill activations | |
W (Module 2) | 1 | HP, ATK | Trait Upgrade: Deals AOE Physical damage, and ignores 100 DEF |
2 | HP+, ATK+ | Talent Upgrade: After remaining deployed for 10 seconds, obtains 60% Physical and Arts Dodge, and is less likely to be targeted by enemies. If W does not take damage for several seconds, increases ATK gradually to a certain percentage, and resets ATK once damage is taken | |
3 | HP++, ATK++ | Talent Upgrade: After remaining deployed for a shorter period of time, obtains 60% Physical and Arts Dodge, and is less likely to be targeted by enemies. If W does not take damage for a shorter period of time, increases ATK gradually to a higher percentage, and resets ATK once damage is taken | |
Kal'tsit (Module 2) | 1 | HP, ASPD | Trait Upgrade: Restores the HP of allies, when healing melee units, healing effectiveness is increased by 15% |
2 | HP+, ASPD+ | Talent Upgrade: Can use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is within Kal'tsit's Attack Range, Mon3tr gains ASPD and DEF; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0 | |
3 | HP++, ASPD++ | Talent Upgrade: Can use and heal Mon3tr, and Mon3tr has a 25 second redeployment time. Kal'tsit will prioritize healing herself and Mon3tr; If Mon3tr is within Kal'tsit's Attack Range, Mon3tr gains more ASPD and more DEF; If Mon3tr is not within Kal'tsit's Attack Range, Mon3tr's DEF is reduced to 0 |