Introduction
- Relics in Integrated Strategies are special items that can be used to raise various stats (exclusive to the Integrated Strategies mode), and can be obtained through various events or from purchasing them from a shop.
- Certain relics cannot appear or be obtained until their [Unlock Conditions] have been satisfied, which are listed under Unlock Conditions.
- All relics have rarities, although the precise rates at which each rarity category appears is not known afaik. Normal, Rare, Super Rare, Born (These are relics that can be selected at the very start of each run.)
- The Info will be updated to EN language when it is launched on Global.
A lore article for some of these items can be found here:
Item List
Relic
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
1 | Hot Water Kettle | Normal |
8
|
Immediately gain +2 Life Points and +1 Hope | ||
2 | Special Suppressor | Normal |
8
|
Immediately gain +6 Life Points. | ||
3 | Stone Gargoyle | Normal |
8
|
Immediately gain +6 Life Points. | ||
4 | Vampire's Bed | Rare |
12
|
Immediately gain +8 Life Points. | ||
5 | Proof of Longevity | Super Rare |
16
|
Immediately gain +10 Life Points. | ||
6 | Pryed Open Toolbox | Normal |
8
|
Hope +4 | ||
7 | Antiquated Sheet Music | Normal |
8
|
Hope +4 | ||
8 | Letter of Termination Contract | Normal |
8
|
Hope +4 | Across multiple adventures, recruit a total of 30 Operators | |
9 | Universal Key | Rare |
12
|
Hope +6 | ||
10 | Banshee's Kiss | Super Rare |
16
|
Hope +8 | ||
11 | Antique Coins | Normal |
8
|
Immediately adds +10 Originium Ingots. | ||
12 | Actor's Jewelry Box | Rare |
12
|
Immediately adds +18 Originium Ingots. | Select 'Support Squad' and complete your adventure. | |
13 | Flawless Jadestone | Super Rare |
16
|
Immediately adds +25 Originium Ingots. | In the 'Prospective Investment System,' reach an Investment Reserve Balance of 100 | |
14 | Laughing Joker | Normal |
8
|
Immediately Promote an Operator (Does not require Hope). | ||
15 | Ms. Christine Petting Ticket | Rare |
12
|
Immediately Promote 2 Operators (Does not require Hope). | Across multiple adventures, recruit a total of 15 Operators | |
16 | Antique Casting | Super Rare |
16
|
Immediately Promote 3 Operators (Does not require Hope). | Across multiple adventures, recruit a total of 35 Operators | |
17 | Blunt Claws - Training | Normal |
8
|
Immediately Promote a Vanguard Operator (Does not require Hope). | ||
18 | Bend Spears - Training | Normal |
8
|
Immediately Promote a Guard Operator (Does not require Hope). | ||
19 | Iron Guard - Training | Normal |
8
|
Immediately Promote a Defender Operator (Does not require Hope). | ||
20 | Fatal Bolts - Training | Normal |
8
|
Immediately Promote a Sniper Operator (Does not require Hope). | ||
21 | Broken Wand - Training | Normal |
8
|
Immediately Promote a Caster Operator (Does not require Hope). | ||
22 | Stalwart Aid - Training | Normal |
8
|
Immediately Promote a Supporter Operator (Does not require Hope). | ||
23 | Healer's Path - Training | Normal |
8
|
Immediately Promote a Medic Operator (Does not require Hope). | ||
24 | Rusted Blade - Training | Normal |
8
|
Immediately Promote a Specialist Operator (Does not require Hope). | ||
25 | Regional Action Plan | Rare |
12
|
4-star Operators cost -2 Hope to recruit. | Clear the 1st Floor, 'Mist-stricken Missteps' | |
26 | Comprehensive Operation File | Rare |
12
|
5-star Operators cost -2 Hope to recruit. | At any time, have 5 5-star Operators. | |
27 | Secret HR Letter | Rare |
12
|
6-star Operators cost -2 Hope to recruit | At any time, have 4 6-star Operators. | |
28 | Draft of a Speech | Super Rare |
16
|
All Operators cost -2 Hope to recruit | Complete an adventure while having at least 15 Operators. | |
29 | Crimson Troupe Ticket Stub | Rare |
12
|
25% chance to drop an additional Recruitment Voucher after battle | ||
30 | Lucky Coin | Normal |
8
|
Gain +2 Originium Ingots upon entering a noncombat node. | Across multiple adventures, enter a total of 40 non-combat nodes. | |
31 | Masquerade Mask | Rare |
12
|
Gain +3 Originium Ingots upon entering a noncombat node. | Across multiple adventures, enter a total of 100 non-combat nodes. | |
32 | Supreme Ring | Super Rare |
16
|
+50% Originium Ingot drops from battle. | Complete an adventure with at least 50 Originium Ingots remaining. | |
33 | Victorian 'Scrap' Medal | Normal |
8
|
Gain +20% Command EXP from battles | Across multiple adventures, clear a total of 10 battles. | |
34 | Leithanian Medal of Honor | Rare |
12
|
Gain +30% Command EXP from battles | Across multiple adventures, clear a total of 50 battles. | |
35 | Rusted Iron Hammer | Rare |
12
|
Shop vendors charge -50% Originium Ingots for their goods. | ||
36 | Four-Leaf Clover Fossil | Super Rare |
16
|
Gain an additional choice when collectibles are dropped after battle | Across multiple adventures, obtain 150 collectibles | |
37 | Assault Co-op Expansion | Normal |
8
|
Vanguard Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Vanguard Operators. | |
38 | Assault Co-op Reinforcements | Normal |
8
|
Guard Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Guard Operators. | |
39 | Fortification Co-op Expansion | Normal |
8
|
Defender Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Defender Operators. | |
40 | Fortification Co-op Reinforcements | Normal |
8
|
Supporter Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Supporter Operators. | |
41 | Ranged Co-op Expansion | Normal |
8
|
Medic Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 3 Medic Operators. | |
42 | Ranged Co-op Reinforcements | Normal |
8
|
Sniper Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Sniper Operators. | |
43 | Sabotage Co-op Expansion | Normal |
8
|
Caster Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Caster Operators. | |
44 | Sabotage Co-op Reinforcements | Normal |
8
|
Specialist Rec. Vouchers obtained from Shops or as a drop will be upgraded into Elite HR Dispatch Letters. | Complete an adventure while having at least 4 Specialist Operators. |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
45 | 'Silent Squad' | Super Rare |
16
|
All friendly units have +35% ATK, +35% DEF, and +45% Max HP | ||
46 | Fissured Restraints | Normal |
8
|
All enemy units have -7% ATK. | ||
47 | Abyssal Wyrdmask | Rare |
12
|
All enemy units have -12% ATK. | Select 'Leader Squad' and complete your adventure. | |
48 | Godmother's Token | Super Rare |
16
|
All enemy units have -17% ATK. | ||
49 | Worn-out Group Photo | Normal |
8
|
All enemy units have -12% DEF. | ||
50 | Writer's Tongue | Rare |
12
|
All enemy units have -21% DEF. | Select 'Gathering Squad' and complete your adventure. | |
51 | Rosmontis's Embrace | Super Rare |
16
|
All enemy units have -30% DEF. | ||
52 | Gold-Plated Dice | Rare |
12
|
All enemy units have -15% HP. | Select 'First-Class Squad' and complete your adventure | |
53 | 'The Whisperer in Darknight' | Normal |
8
|
All enemy units have -10% HP. | ||
54 | ‘Profound Silence' | Super Rare |
16
|
All enemy units have -20% HP. | ||
55 | Oriron Round Shield | Normal |
8
|
All friendly units have +15% DEF. | ||
56 | Military Mirror Armor | Rare |
12
|
All friendly units have +25% DEF. | Select 'Spearhead Squad' and complete your adventure. | |
57 | Old Steam Armor | Super Rare |
16
|
All friendly units have +35% DEF. | ||
58 | Emperor's Favor | Normal |
8
|
All friendly melee units have +15% ATK. | ||
59 | Royal Rapier | Rare |
12
|
All friendly melee units have +25% ATK. | Clear the 3rd Floor, 'Homeland Remnants,' when you have exactly 0 Originium Ingots | |
60 | Vieux Vanguard's Blade | Super Rare |
16
|
All friendly melee units have +35% ATK. | ||
61 | Necklace of the Presence | Normal |
8
|
All friendly ranged units have +15% ATK. | ||
62 | Silver Forks | Rare |
12
|
All friendly ranged units have +25% ATK. | Clear the battle, 'Knights' Duel,' without losing any Life Point | |
63 | Damaged Revolver Cylinder | Super Rare |
16
|
All friendly ranged units have +35% ATK. | ||
64 | Noxious Hemostatic Agent | Normal |
8
|
All friendly units have +20% HP. | ||
65 | First Aid Kit | Rare |
12
|
All friendly units have +35% HP. | Select 'Tactical Assault Operative' and complete your adventure. | |
66 | Unknown Instrument | Super Rare |
16
|
All friendly units have +50% HP. | ||
67 | Rusted Razor | Normal |
8
|
All enemies take +15% Physical damage. | ||
68 | Carriage Driver's Whip | Rare |
12
|
All enemies take +25% Physical damage. | Select 'Tactical Fortification Operative' and complete your adventure. | |
69 | 'Avenger' | Super Rare |
16
|
All enemies take +35% Physical damage. | ||
70 | Standard Anti-Riot Instrument | Normal |
8
|
All enemies take +20% Arts damage. | ||
71 | Emperor's Collection | Rare |
12
|
All enemies take +30% Arts damage. | Select 'Research Squad' and complete your adventure | |
72 | 'Brilliant Lament' | Super Rare |
16
|
All enemies take +40% Arts damage. | ||
73 | Live Rose | Normal |
8
|
All friendly units have +20% healing effectiveness | ||
74 | White Flower Crown | Rare |
12
|
All friendly units have +30% healing effectiveness | Across multiple adventures, recover at least 500000 HP | |
75 | Actor's Perfume | Rare |
12
|
All friendly units recover 1% of Max HP per second | Across multiple adventures, recover at least 250000 HP | |
76 | Designer's Ruler | Normal |
8
|
All friendly units have +15% Physical Dodge | ||
77 | 'Arts Killer' | Normal |
8
|
All friendly units have +15% Arts Dodge | ||
78 | Dancer's Bracelets | Rare |
12
|
All friendly units have +10% Physical and Arts Dodge | Clear the 4th Floor, 'Nightmare's Prelude' | |
79 | Ursus Big Bread | Normal |
8
|
Squad Size Limit +1 | ||
80 | Crucible Cream Puff | Normal |
8
|
Squad Size Limit +1 | ||
81 | Iron Baguette | Normal |
8
|
Squad Size Limit +1 | In a single 'A Tiny Stage' event, insert coins at least 10 times | |
82 | Test Run Chocolate | Rare |
12
|
Squad Size Limit +2 | Across multiple adventures, recruit a total of 70 Operators | |
83 | Gaulish Macarons | Rare |
12
|
Squad Size Limit +2 | ||
84 | Victorian Cake | Super Rare |
16
|
Squad Size Limit +3 | Reach a Squad Size Limit of 13 at any point. | |
85 | Route Diagram | Normal |
8
|
Deployment Limit +1 | ||
86 | Dim Lantern | Normal |
8
|
Deployment Limit +1 | ||
87 | Brass Compass | Rare |
12
|
Deployment Limit +2 | ||
88 | Broke Mask | Rare |
12
|
Deployment Limit +2 | ||
89 | Blank Business Card | Rare |
12
|
+1 Squad Size Limit, +1 Deployment Limit. | Across multiple adventures, recruit a total of 120 Operators | |
90 | Doll House | Normal |
8
|
+10 Starting DP | ||
91 | Miniature Stage Model | Rare |
12
|
+20 Starting DP | ||
92 | Dreambind Castle Model | Super Rare |
16
|
+30 Starting DP | Clear the 2nd Floor, 'Sunset Courtyard' |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
93 | Blunt Claws - Advancement | Normal |
8
|
Vanguard Operators have -2 DP Cost and +60% Max HP | ||
94 | Blunt Claws - Burst | Normal |
8
|
Vanguard Operators start with +15 SP. | Across multiple adventures, defeat Boss 'The Forsaken' once | |
95 | Blunt Claws - Proficiency | Rare |
12
|
The SP Cost of Vanguard Operators' skills is decreased by -35%. | ||
96 | Blunt Claws - Inspiration | Rare |
12
|
The Redeployment Time of Vanguard Operators is reduced by -50%. | Across multiple adventures, defeat Boss 'The Forsaken' 3 times | |
97 | Blunt Claws - Mastery | Super Rare |
16
|
Vanguard Operators have +50% ATK and DEF | Across multiple adventures, defeat Boss 'The Forsaken' 6 times | |
98 | Bend Spears - Advancement | Normal |
8
|
Guard Operators have -3 DP Cost and +40% Max HP | ||
99 | Bend Spears - Acuity | Normal |
8
|
Guard Operators have +25% ATK. | Across multiple adventures, defeat Boss 'Frost Buck' or 'Snow Doe' 2 times | |
100 | Bend Spears - Bloodbath | Rare |
12
|
Guard Operators restore 2 SP after each attack. | ||
101 | Bend Spears - Army of One | Rare |
12
|
Guard Operators have +1 Block. | Across multiple adventures, defeat Boss 'Frost Buck' or 'Snow Doe' 6 times | |
102 | Bend Spears - Deathmatch | Super Rare |
16
|
Guard Operators have -40% DEF, but gain +40% ATK and +30 ASPD. | Across multiple adventures, defeat Boss 'Frost Buck' or 'Snow Doe' 12 times | |
103 | Iron Guard - Advancement | Normal |
8
|
Defender Operators have -3 DP Cost and +40% Max HP | ||
104 | Iron Guard - Invasion | Normal |
8
|
Defender Operators have +60% ATK. | Across multiple adventures, defeat Boss 'Wandering Puppet' once | |
105 | Iron Guard - Tranquility | Rare |
12
|
Defender Operators have +25% DEF and +50% Max HP | ||
106 | Iron Guard - Advance | Rare |
12
|
Defender Operators have -1 Block (will not be reduced below 1), but gain +40% ATK and +40 ASPD. | Across multiple adventures, defeat Boss 'Wandering Puppet' 3 times | |
107 | Iron Guard - Impenetrable | Super Rare |
16
|
Defender Operators restore 2 SP after being attacked. | Across multiple adventures, defeat Boss 'Wandering Puppet' 6 times | |
108 | Fatal Bolts - Advancement | Normal |
8
|
Sniper Operators have -2 DP Cost and +60% Max HP | ||
109 | Fatal Bolts - Precision | Normal |
8
|
Sniper Operators have +20% ATK. | Across multiple adventures, defeat Boss 'Jetman' once | |
110 | Fatal Bolts - Synergy | Rare |
12
|
Increases the SP regen rate of Sniper Operators by +0.5/s. | ||
111 | Fatal Bolts - Crossfire | Rare |
12
|
Sniper Operators have -40% HP, but gain +40% ATK. | Across multiple adventures, defeat Boss 'Jetman' 3 times | |
112 | Fatal Bolts - Divine Speed | Super Rare |
16
|
Sniper Operators have +70 ASPD. | Across multiple adventures, defeat Boss 'Jetman' 6 times | |
113 | Broken Wand - Advancement | Normal |
8
|
Caster Operators have -3 DP Cost and +60% Max HP | ||
114 | Broken Wand - Arts Weaving | Normal |
8
|
Caster Operators have +25% ATK. | Across multiple adventures, defeat Boss 'Lost Colossus' once | |
115 | Broken Wand - Chanting | Rare |
12
|
Caster Operators have +40 ASPD. | ||
116 | Broken Wand - Concentration | Rare |
12
|
Increases the SP regen rate of Caster Operators by +0.4/s. | Across multiple adventures, defeat Boss 'Lost Colossus' 3 times | |
117 | Broken Wand - Malediction | Super Rare |
16
|
Caster Operators have -40% HP, but deal +70% Arts damage | Across multiple adventures, defeat Boss 'Lost Colossus' 6 times | |
118 | Stalwart Aid - Advancement | Normal |
8
|
Supporter Operators have -2 DP Cost and +60% Max HP | ||
119 | Stalwart Aid - Secondary Front | Normal |
8
|
Units summoned by Supporter Operators have +50% ATK. | Across all adventures, enter the 'Teller of Tales' event 2 times. | |
120 | Stalwart Aid - Diligence | Rare |
12
|
The SP Cost of Supporter Operators' skills is decreased by -40%. | ||
121 | Stalwart Aid - Demoralize | Rare |
12
|
Enemies within the attack range of Supporter Operators have -15% ATK. | Across all adventures, enter the 'Teller of Tales' event 8 times | |
122 | Stalwart Aid - Counter-Arts | Super Rare |
16
|
Enemies within the attack range of Supporter Operators have -20% DEF and -20% RES. | Across all adventures, enter the 'Teller of Tales' event 16 times | |
123 | Healer's Path - Advancement | Normal |
8
|
Medic Operators have -2 DP Cost and +60% Max HP | ||
124 | Healer's Path - Self-Treating | Normal |
8
|
Increases the SP regen rate of Medic Operators by +0.3/s. | Across all adventures, enter the 'Camp' event 2 times. | |
125 | Healer's Path - Potency | Rare |
12
|
Medic Operators have +40% ATK. | ||
126 | Healer's Path - Keen Hands | Rare |
12
|
Medic Operators have +50 ASPD. | Across all adventures, enter the 'Camp event 8 times | |
127 | Healer's Path - Restore Sanity | Super Rare |
16
|
Allied units within the attack range of Medic Operators gain Resistance. | Across all adventures, enter the 'Camp' event 16 times | |
128 | Rusted Blade - Advancement | Normal |
8
|
Specialist Operators have -2 DP Cost and +60% Max HP | ||
129 | Rusted Blade - Execution | Normal |
8
|
Specialist Operators have +30 ASPD. | Across all adventures, enter the 'Kind Puppet' event 2 times | |
130 | Rusted Blade - Isolation | Rare |
12
|
Specialist Operators have +40% ATK and DEF | ||
131 | Rusted Blade - No Man's Land | Rare |
12
|
The Redeployment Time of Vanguard Operators is reduced by -35%. | Across all adventures, enter the 'Kind Puppet' event 8 times | |
132 | Rusted Blade - Overwhelm | Super Rare |
16
|
Specialist Operators have +2 shift strength. | Across all adventures, enter the 'Kind Puppet' event 16 times | |
133 | Hand of Spikes | Super Rare |
16
|
Protector, Arts Protector, and Duelist Operators deal Arts damage equal to 100% of their own DEF on enemy units they block | ||
134 | Hand of Choker | Super Rare |
16
|
Heavyshooter, Deadeye, and Besieger Operators' attacks will defeat all non-Boss enemy units at 30% or less HP | ||
135 | Hand of Buckler | Super Rare |
16
|
Decel Binder, Hexer, and Abjurer Operators' attacks deal extra Arts damage equal to 3% of the target's HP | ||
136 | Hand of Diffusion | Super Rare |
16
|
Splash Caster, Chain Caster, and Blast Caster Operators recover 2 SP every time they attack an enemy unit | ||
137 | Hand of Shredder | Super Rare |
16
|
Dreadnought, Swordmaster, and Instructor Operators' attacks ignore 70% of target's DEF | ||
138 | Hand of Superspeed | Super Rare |
16
|
Executor, Ambusher, and Dollkeeper Operators gain +100 ASPD when there are no friendly units in the eight adjacent tiles | ||
139 | Hand of Snatcher | Super Rare |
16
|
Charger, Pioneer, and Tactician Operators' DP Cost -12 and gain 6 additional DP after defeating an enemy |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
140 | Blue Silk Scarf | Normal |
8
|
Hope +2, Squad Size Limit +1 | Across multiple adventures, earn a total of 50 Hope. | |
141 | Red Bow Tie | Normal |
8
|
Hope +2, Deployment Limit +1 | Across multiple adventures, earn a total of 150 Hope. | |
142 | Weird Flute | Rare |
12
|
Hope +4, Squad Size Limit +1 | ||
143 | Glass Bird | Rare |
12
|
Hope +4, Squad Size Limit +1 | ||
144 | Solo Music Box | Rare |
12
|
Hope +4, Deployment Limit +1 | Complete an adventure with at least 8 Hope remaining. | |
145 | Originium Iris | Super Rare |
16
|
Hope +6, Squad Size Limit +2 | Complete an adventure with at least 60 Max Hope. | |
146 | Pure Gold Expedition | Super Rare |
16
|
Hope +4, Squad Size Limit +1, Deployment Limit +1 | ||
147 | 'Durin Overground' | Rare |
12
|
Gain 1 Temporary Life Point at the beginning of each battle. | Across all adventures, lose a total of 50 Life Points | |
148 | 'A Study of the Origin and Development of Gaule Geographical Names' | Rare |
12
|
Gain 2 Temporary Life Points at the beginning of each battle. | Across all adventures, lose a total of 125 Life Points | |
149 | Ancient Gaulish Silver Coin | Normal |
8
|
All Operators start with +6 SP. | ||
150 | Élysée Purse | Normal |
8
|
All Operators start with +8 SP. | Clear the 3rd Floor, 'Homeland Remnants,' with no fewer than 15 Life Points remaining | |
151 | Bank of Gaul Check | Rare |
12
|
All Operators start with +12 SP. | ||
152 | 'Second Economic Reform Act' | Super Rare |
16
|
All Operators start with +18 SP. | ||
153 | Vanilla Soda | Normal |
8
|
Increases the SP regen rate of Auto Recovery skills by +0.2/s. | ||
154 | Ball Juice | Normal |
8
|
Increases the SP regen rate of Auto Recovery skills by +0.25/s. | Select 'Tactical Ranged Operative' and complete your adventure. | |
155 | Fowlbeast Liver Pate | Rare |
12
|
Increases the SP regen rate of Auto Recovery skills by +0.35/s. | ||
156 | Dreaming Essence | Super Rare |
16
|
Increases the SP regen rate of Auto Recovery skills by +0.5/s. | ||
157 | Barrens Tequila | Normal |
8
|
Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 3.5s. | ||
158 | Captain Morgan's Wine | Normal |
8
|
Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 3s. | Select 'Tactical Destruction Operative' and complete your adventure. | |
159 | Water of Life | Rare |
12
|
Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 2.5s. | ||
160 | Royal Liqueur | Super Rare |
16
|
Increases the SP regen rate of Offensive and Defensive Recovery skills by 1 SP per 1.5s. | ||
161 | 'Unleashings' | Super Rare |
16
|
All Operators recover 1 SP every time they take damage or Elemental Damage | Clear the battle, 'Fatal Melodies,' without losing any Life Point | |
162 | 'Renowned Singer' | Rare |
12
|
Enemies receive 600 Arts Damage per second when stunned, frozen, or bound | ||
163 | String Puppet | Rare |
12
|
Enemies receive 700 Arts Damage per second when stunned, frozen, or bound | Clear the battle, A Cold Separation,' without losing any Life Point | |
164 | 'Children's Puppet' | Super Rare |
16
|
Enemies receive 1000 Arts Damage per second when stunned, frozen, or bound | ||
165 | Coin-Operated Toy | Normal |
8
|
For each 5 Originium Ingots in possession, all friendly units have +3 ASPD | Across all adventures, spend a total of 100 Originium Ingots at shops | |
166 | Chivalric Commandments - New Edition | Rare |
12
|
For each 5 Originium Ingots in possession, all friendly units have +5 ASPD | Across all adventures, spend a total of 300 Originium Ingots at shops | |
167 | Golden Chalice | Super Rare |
16
|
For each 5 Originium Ingots in possession, all friendly units have +7 ASPD | In the 'Prospective Investment System,' reach an Investment Reserve Balance of 325 | |
168 | Spinach Pack | Rare |
12
|
All friendly units have +60% ATK for one second after their skill becomes active | ||
169 | No. 073 Safety Reagent | Rare |
12
|
All friendly units have +65% ATK for one second after their skill becomes active | Across all adventures, insert coins at least 15 times in the 'Tiny Stage' event | |
170 | Wrath of Siracusans | Super Rare |
16
|
All friendly units have +100% ATK for one second after their skill becomes active | ||
171 | 'Civilight Eterna' | Super Rare |
16
|
All enemies take +150% True damage. | Complete a run with the "Ridiculous Comedy" ending. | |
172 | Ribbon of Honor | Super Rare |
16
|
All friendly units have +100% ATK when blocking only one enemy | ||
173 | 'Loyality' | Super Rare |
16
|
All friendly units recover 150 HP per second when blocking three or more enemies | Across all adventures, insert coins at least 50 times in the 'Tiny Stage' event | |
174 | 'End of Times' | Super Rare |
16
|
For one time only during any battle prior to the final battle of the area, gain 1 Life Point and continue onto the next step instead of concluding the exploration upon mission failure | In a single battle, lose a total of 8 Life Points (including mission failures) | |
175 | Royal Alliance Treaty | Super Rare |
16
|
All friendly units no longer receive any damage from Sarkaz enemies | Across multiple adventures, allow a total of 15 'Sarkaz' enemies escape | |
176 | Condensed Suppressant | Super Rare |
16
|
All friendly units increase their ATK to 150% and silence the enemy for 3 seconds when attacking [Infected Creatures] | Across multiple adventures, allow a total of 400 'Infected Creature' enemies escape |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
177 | Ursus Chachek | Super Rare |
16
|
All enemy units have +40% ATK, DEF, and Max HP | Complete an adventure. | |
178 | Victoria Crown | Super Rare |
16
|
All enemy units have +30% ATK, DEF, and Max HP; Boss units gain an additional +15% ATK, +15% DEF, and +30% Max HP | Complete an adventure. | |
179 | Leithanien Sceptre | Super Rare |
16
|
All enemy units have +30% ATK, DEF, and Max HP; Entering a new node decreases Life Point by 1 (cannot be reduced beneath 1 this way) | Complete an adventure. | |
180 | Gaul Mantle | Super Rare |
16
|
All enemy units have +25% ATK, DEF, and Max HP; 4-star and above Operators cost +1 Hope when recruited | Complete an adventure. | |
181 | Half-Refined Diamond | Super Rare |
16
|
All enemy units have +25% ATK, DEF, and Max HP; Gain -50% Command EXP from battles | Complete an adventure. | |
182 | Sigil of Tragodia | Super Rare |
16
|
All enemy units have +30% ATK, DEF, and Max HP; Deployment Limit -2 | Complete an adventure. |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
183 | 'Right Eye of the Natator' | Super Rare |
16
|
Guard and Sniper Operators have +15% ATK, but Supporter and Caster Operators have -5% ATK | ||
184 | 'Left Eye of the Natator' | Super Rare |
16
|
Supporter and Caster Operators have +15% ATK, but Guard and Sniper Operators have -5% ATK | ||
185 | 'Magnificent Visage' | Super Rare |
16
|
Gain +1 Hope upon entering a noncombat node. | ||
186 | 'Blademace' | Super Rare |
16
|
All Operators have +5 DP Cost, but gain +10% ATK, DEF, and Max HP | ||
187 | 'Brokenblade' | Super Rare |
16
|
All Operators have -30% Max HP, but have -50% Redeployment Time | ||
188 | Familiar Sculpture | Super Rare |
16
|
All enemy units have -15 ASPD. | ||
189 | Proof of Friendship | Rare |
12
|
+30% Originium Ingot drops from battle. | ||
190 | Jet-Black Dance Shoes | Rare |
12
|
Can deploy Melee Operators on High Ground tiles | Clear the 3rd Floor, 'Homeland Remnants' 3 times, when you have recruited 6 or more Ranged or Melee Operators | |
191 | Pure White Dance Shoes | Rare |
12
|
Can deploy Ranged Operators on Low Ground tiles | Clear the 3rd Floor, 'Homeland Remnants' 3 times, when you have recruited 6 or more Ranged or Melee Operators | |
192 | 'Bladedance' | Super Rare |
16
|
When the battle begins, a random Operator will have +100% ATK and +100% Max HP within the operation | Complete an adventure. | |
193 | ‘Whiteflower' | Super Rare |
16
|
When the battle begins, randomize all allied operators' Deployment Cost | Complete an adventure. | |
194 | 'Shadow' | Super Rare |
16
|
Increase the probability of Temporary Recruitment when using Recruitment Voucher | Complete an adventure. | |
195 | 'Flowers of Quinde' | Normal |
8
|
All friendly units recover 10 HP every second | ||
196 | 'Numbness and Obscenity' | Normal |
8
|
All friendly units have +5 RES | ||
197 | 'Beauty and Ugliness in the Age of Terra' | Super Rare |
16
|
For one time only during any battle prior to the final battle of the area, gain 10 Life Points and continue onto the next step instead of concluding the exploration upon mission failure | In a single battle, lose a total of 20 Life Points (including mission failures) | |
198 | Worn-out Puppet | Super Rare |
16
|
The adventure will head towards a different ending. Having this Collectible will change the Dreadful Foe in Chapter V from Crying Over Spilt Milk to Need No More, which will complete the run with the Ridiculous Comedy ending when cleared. | Complete an adventure. | |
199 | Useless Scissors | Super Rare |
16
|
Immediately adds +11 Originium Ingots and +3 Hope | Complete an adventure. | |
200 | Blank Suicide Note | Super Rare |
16
|
Neutralizes Big Sad Lock's Self-Healing abilities | Complete an adventure. | |
201 | Mantle of the Wrongly Condemned | Super Rare |
16
|
All friendly units have +2 DP Cost. | Complete a run with the Ridiculous Comedy ending. | |
202 | Stand-in Actor | Super Rare |
16
|
All friendly units have +3% ATK, DEF, and Max HP | Complete a run with the Ridiculous Comedy ending. | |
203 | Abrupt Realization | Super Rare |
16
|
All friendly units have -3 DP Cost and gain +5% ATK, DEF, and Max HP. The adventure will head towards a different ending Having this Collectible will cause the player to proceed into Chapter VI upon clearing Chapter V; clearing the Dreadful Foe in Chapter VI, Nothing Ends Well, will complete the run with the Grand Opening ending. | Complete a run with the Ridiculous Comedy ending. |
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
204 | King's New Lance | Rare |
12
|
When Life Point is 1, all friendly units have +50 ASPD | Across multiple adventures, obtain 30 victories with 1 Life Point remaining | |
205 | Guard Cap | Super Rare |
16
|
For a single battle, all friendly units have +25% HP each time they are deployed | Complete an adventure with at least 200 Operators deployed in battle | |
206 | 'Painful Happiness' | Super Rare |
16
|
All enemy units have -15% HP and Movement Speed | Enter Need No More with no more than 8 Operators in the squad. | |
207 | Castle's Offspring | Super Rare |
16
|
All friendly units have +300 DEF and +30 RES 100 seconds after deployment | Complete an adventure with at least 100 Operators deployed in battle | |
208 | Surging Feast | Super Rare |
16
|
All friendly units have +30% healing effects and receive -30% Elemental Damage | Across multiple adventures, lose a total of 300 Life Points | |
209 | 'Eventide Terror' | Rare |
12
|
Deals Stun on all enemy units for 5 seconds every time an enemy unit enters the Protection Objective | Complete an adventure with at least 30 Life Points lost | |
210 | 'Excessiveness' | Super Rare |
16
|
Deals 3000 True Damage on all enemy units every time an enemy unit enters the Protection Objective | Complete a run with the Grand Opening ending. |
HP
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Life Point | None |
-- | Life Point |
Gold
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Originium Ingot | None |
-- | Originium Ingot |
Squad Capacity
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Squad Size Limit | None |
-- | Squad Size Limit |
Hope
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Hope | None |
-- | Hope |
Recruit Ticket
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Vanguard Rec. Voucher | Normal |
4
|
Recruit a Vanguard Operator. | ||
-- | Guard Rec. Voucher | Normal |
4
|
Recruit a Guard Operator. | ||
-- | Defender Rec. Voucher | Normal |
4
|
Recruit a Defender Operator. | ||
-- | Sniper Rec. Voucher | Normal |
4
|
Recruit a Sniper Operator. | ||
-- | Caster Rec. Voucher | Normal |
4
|
Recruit a Caster Operator. | ||
-- | Supporter Rec. Voucher | Normal |
4
|
Recruit a Supporter Operator. | ||
-- | Medic Rec. Voucher | Normal |
4
|
Recruit a Medic Operator. | ||
-- | Specialist Rec. Voucher | Normal |
4
|
Recruit a Specialist Operator. | ||
-- | Elite Vanguard Rec. Voucher | Normal |
4
|
Recruit a Vanguard Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Guard Rec. Voucher | Normal |
4
|
Recruit a Guard Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Defender Rec. Voucher | Normal |
4
|
Recruit a Defender Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Sniper Rec. Voucher | Normal |
4
|
Recruit a Sniper Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Caster Rec. Voucher | Normal |
4
|
Recruit a Caster Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Supporter Rec. Voucher | Normal |
4
|
Recruit a Supporter Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Medic Rec. Voucher | Normal |
4
|
Recruit a Medic Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Elite Specialist Rec. Voucher | Normal |
4
|
Recruit a Specialist Operator (4-star Temporary Recruitment guaranteed) | ||
-- | Assault Co-op Rec. Voucher | Normal |
5
|
Recruit a Vanguard or Guard Operator. | ||
-- | Fortification Co-op Rec. Voucher | Normal |
5
|
Recruit a Defender or Supporter Operator. | ||
-- | Ranged Co-op Rec. Voucher | Normal |
5
|
Recruit a Medic or Sniper Operator. | ||
-- | Sabotage Co-op Rec. Voucher | Normal |
5
|
Recruit a Caster or Specialist Operator. | ||
-- | Backline Corps Rec. Voucher | Normal |
6
|
Recruit a Medic, Sniper, Supporter, or Caster Operator. | ||
-- | Elite HR Dispatch Letter | Normal |
8
|
Recruit an Operator. | ||
-- | HR Dispatch Letter | Normal |
5
|
Recruit an Operator (5-star or lower). | ||
-- | Frontline Corps Rec. Voucher | Normal |
6
|
Recruit a Vanguard, Guard, Defender, or Specialist Operator. | ||
-- | Special HR Dispatch Letter | Normal |
10
|
Recruit an Operator of your choice (Elite Operator Temporary Recruitment guaranteed) | ||
-- | Frontline Integration Senior Recruitment Voucher | Normal |
6
|
Recruit a Vanguard, Guard, Defender, or Specialist Operator; certain Operators are automatically promoted at the time of recruitment | ||
-- | Backline Coordination Senior Recruitment Voucher | Normal |
6
|
Recruit a Medic, Sniper, Supporter, or Caster Operator; certain Operators are automatically promoted at the time of recruitment | ||
-- | Elite HR Senior Recruitment Voucher | Normal |
8
|
Recruit an Operator of your choice; certain Operators are automatically promoted at the time of recruitment |
Upgrade Ticket
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Elite Logistics Rations Voucher | Normal |
8
|
Promote an Operator (Does not require Hope). | ||
-- | Combustible Building Mats. | Normal |
4
|
Promote a 5-star or lower Operator (Does not require Hope). | ||
-- | Vanguard Promotion Voucher | Normal |
2
|
Promote a Vanguard Operator (Does not require Hope). | ||
-- | Guard Promotion Voucher | Normal |
2
|
Promote a Guard Operator (Does not require Hope). | ||
-- | Defender Promotion Voucher | Normal |
2
|
Promote a Defender Operator (Does not require Hope). | ||
-- | Caster Promotion Voucher | Normal |
2
|
Promote a Caster Operator (Does not require Hope). | ||
-- | Sniper Promotion Voucher | Normal |
2
|
Promote a Sniper Operator (Does not require Hope). | ||
-- | Supporter Promotion Voucher | Normal |
2
|
Promote a Supporter Operator (Does not require Hope). | ||
-- | Medic Promotion Voucher | Normal |
2
|
Promote a Medic Operator (Does not require Hope). | ||
-- | Specialist Promotion Voucher | Normal |
2
|
Promote a Specialist Operator (Does not require Hope). |
BAND
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Leader Squad | Born |
-- | Gain 4 Temporary Life Points at the beginning of each battle. | ||
-- | Gathering Squad | Born |
-- | +2 Squad Size Limit, +2 Deployment Limit. | Clear the 3rd Floor, 'Homeland Remnants' | |
-- | Support Squad | Born |
-- | Start with +20 Originium Ingots and +2 Hope. | Across all adventures, earn a total of 200 Originium Ingots | |
-- | Spearhead Squad | Born |
-- | Start with 1 Life Point; All Operators gain +15% ATK and +15% Max HP | Complete an adventure with at least 10 Life Points remaining. | |
-- | Tactical Assault Operative | Born |
-- | When recruiting a 4-star or above Vanguard or Guard Operator, that Operator is automatically Promoted. | Complete an adventure while having at least 5 Vanguard or Guard Operators. | |
-- | Tactical Fortification Operative | Born |
-- | When recruiting a 4-star or above Defender or Supporter Operator, that Operator is automatically Promoted. | Complete an adventure while having at least 5 Defender or Supporter Operators. | |
-- | Tactical Destruction Operative | Born |
-- | When recruiting a 4-star or above Caster or Specialist Operator, that Operator is automatically Promoted. | Complete an adventure while having at least 5 Specialist or Caster Operators. | |
-- | Tactical Ranged Operative | Born |
-- | When recruiting a 4-star or above Medic or Sniper Operator, that Operator is automatically Promoted. | Complete an adventure while having at least 5 Medic or Sniper Operators. | |
-- | Research Squad | Born |
-- | Start with +2 Life Points; Gain +30% Command EXP from battles | Across multiple adventures, earn a total of 1000 Command EXP | |
-- | First-Class Squad | Born |
-- | When Recruiting for the first time, gain a random Elite Recruitment Voucher | Complete an adventure while having at least 20 Operators |
EXP
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Command EXP | None |
-- | Command EXP |
ACTIVE_TOOL
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | Support Replenishment Station | Normal |
8
|
Bring a Portable Supply Station along to each battle | ||
-- | Support Landmine Set | Normal |
8
|
Bring 3 Interference Mines along to each battle | ||
-- | Support Mr. Rumbles | Normal |
8
|
Bring a Mr. Boom along to each battle | ||
-- | Support Escape Crane | Normal |
8
|
Bring a Snowsant's Safe Escape Crane along to each battle | ||
-- | Support Fog Machine | Normal |
8
|
Bring a Broken Fog Machine along to each battle | ||
-- | Support Gas Tanks | Normal |
8
|
Bring 2 Gas Tanks P. along to each battle |
CAPSULE
# | Icon | Name | Rarity | Shop Cost | Item Usage | Unlock Condition |
---|---|---|---|---|---|---|
-- | 'Ode au Triomphe' | Normal |
3
|
Gain 5 Temporary Life Points at the beginning of the next battle on this floor | ||
-- | 'Der Ring' | Normal |
3
|
+50% Originium Ingot drops from the next battle on this floor | ||
-- | 'One Hundred and One Days' | Normal |
3
|
Gain +100% Command EXP from the next battle on this floor | ||
-- | 'Lone Wander' | Normal |
3
|
Receive a random collectible with any purchase at the next shop on this floor | ||
-- | 'Wonderland in Dream' | Normal |
3
|
Receive a Recruitment Voucher after making a decision at the next Safe House | ||
-- | 'Frost Buck and Snow Doe' | Normal |
3
|
All friendly units have +15% ATK and HP during the next battle on this floor | ||
-- | 'Light of Heria' | Normal |
3
|
A random Elite Operator will temporarily join your squad during the next Emergency Operation on this floor | ||
-- | 'Sette Colli's Mother Wolf' | Normal |
3
|
All non-Boss enemy units have -50% Movement Speed during the next Emergency Operation on this floor | ||
-- | 'The Dawn' | Normal |
3
|
Immediately gain +1 Life Point when entering the next Encounter on this floor | ||
-- | 'The Golden Fowlbeast' | Normal |
3
|
Immediately gain +3 Originium Ingots when entering the next Encounter on this floor | ||
-- | 'Wild Gold' | Normal |
3
|
All items cost 50% less Originium Ingots at the next shop on this floor | ||
-- | 'The Lullaby' | Normal |
3
|
Doubles the rewards earned at the next Safe House on this floor | ||
-- | 'The Carnival' | Normal |
3
|
Waives the first expenditure on the next Downtime Recreation on this floor |
Illusions
- Confused - The map on this floor has been expanded - generates 2 additional nodes horizontally, and up to 4 branches can appear vertically.
-
Blind - The node type after the next action cannot be seen. All nodes except the next node are replaced with FOG, and you cannot view the information.
-
Fury - Combat will appear more frequently.
-
Lonely - Hope increases when recruiting in this tier, but decreases when promoting. Recruiting 4-star or above operators costs +1, and promoting operators costs -1.
-
Paranoid - Each move rewards additional Ingots, but any obtained on this floor are lost when moving to the next . Each node gives 1 extra Ingot. When leaving the floor, players can keep up to the amount they had when they entered.
-
Sensitive - The life points lost and gained is greatly increased. Life point change effects are doubled, (does not apply to temporary health).
-
Imagine - All enemy units have increased (+110%) ATK, DEF and Max HP.
-
Survive - All allied units and non-leader enemies take continual DOT damage, but their ATK and ASPD are increased. All enemy non-leader enemies take 100 true damage per second, their ATK is increased to 150%, and their ASPD is increased by 50. All allied units take 50 true damage per second, their ATK is increased by 50%, and their ASPD is increased by 50.
-
Cautious - Squad Size is increased by 1 and Deploy Limit is decreased by 1