Farming Guide
Event Currency:
- Event Currency only drops from Normal Event Stages.
- Total needed to clear shop: 5775 (not including Furniture Parts)
- Total from Event Missions: 1460
- Total from First Clear rewards: 990 (450 from normal Stages 540 from EX stages)
- Remaining currency needed from normal Event stages: 3325
- Currency drops at a rate of 1:1 for sanity spent, so 3325 Sanity is needed on normal event Stages
- Sanity required for First clear of EX and Challenge mode: 240
- Total Sanity required to clear the Store: 3565
- One week of Annihilation will require around 125 Sanity.
- Total Sanity required is 3690
- The event runs for 2 weeks, so natural Sanity regen supplies 3360. The weekly mission Top pots give an extra 200 per week, for a total of 400, or 600 if you saved from the week before. Total possible of f2p regen is about 3760
- Natural sanity is should be enough to clear the shop.
- Shop Efficiency (source):
T3 Materials Farmable From Event Stages
- IW-8: RMA70-12
- BI-7: Orirock Cluster
- BI-6: Integrated Device
Farming efficiencies (Source): Devices > RMA > Rocks. Devices are by far the most efficient farm in this event. The Under Tides rerun is another event in our future that also has very efficient devices (pretty much the same as this event), and in THAT event, the other options are less desirable. So in case you feel like you don't need to farm devices in both, this would be the better event to skip them. RMA are an efficient farm, and we have 1 upcoming event that has them at a similar efficiency: A Walk IN the Dust Rerun. However, that event also has Aketon at a higher efficiency, so you will want to prioritize any Aketon farming needs in that event. As is typical for rocks, their overall efficiency is lower than the other options. However, their overall efficiency (including the LMD sink) is in-line with 1-7, so if you've been looking for an excuse to escape rock hell, this might be it!!
To see how many of these Materials your Operators might need, check the material pages or the Planner here:
Invitation To Wine - Event Operations
This Page shows the Operations available during the Invitation To Wine - Event.
Trust bonus on Event stages
New Enemies and Mechanic
Main Operations
EX and Challenge Modes
Challenge Conditions: (Credits: Altina#3876)
- IW-EX-1 - <Woodforges> spawn 2 extra <Wooden Seals> on death (Additional CM enemy buff: +5% atk +10% hp)
- IW-EX-2 - All enemies have 1.5x HP (<True Form> enemies are not affected) (Additional CM enemy buff: +10% atk +10% def)
- IW-EX-3 - All <True Form> enemies take twice as many hits to kill (Additional CM enemy buff: +10% atk +10% def)
- IW-EX-4 - All friendly unit max HP reduced to 70% (Additional CM enemy buff: none)
- IW-EX-5 - 8 Tiles are banned (Additional CM enemy buff: +20% atk +20% def)
- IW-EX-6 - Guards and Casters have 3x deploy cost (Additional CM enemy buff: +5% atk +5% def)
- IW-EX-7 - 2 extra <Regalitys> appear (Additional CM enemy buff: +10% atk +10% def +10% hp)
- IW-EX-8 - <Fiendflames> take 15 hits to kill instead of 10 (Additional CM enemy buff: +10% atk +20% def)