- There are five different types of Missions available, linked below.
- Daily and Weekly Missions are high priority, as they will expire after their associated time period!
Introduction
Side Missions are found in the center of the Campaign Missions tab, and offer rewards for both story completion and various Operator and Base Building tasks.
- Side Missions do not have an expiration date, and can be completed any time.
- Mission Rewards can only be claimed once.
- Below are a list of Missions and total possible rewards.
Side Missions
Side Mission Totals
Item | Total |
LMD | 244600 |
Furniture Part | 2050 |
Purchase Certificate | 225 |
Qualification Certificate | 60 |
Drill Battle Record | 43 |
Frontline Battle Record | 23 |
Tactical Battle Record | 148 |
Strategic Battle Record | 5 |
Skill Summary - 1 | 33 |
Skill Summary - 2 | 11 |
Skill Summary - 3 | 20 |
Pure Gold | 25 |
Carbon Stick | 6 |
Carbon Brick | 8 |
Carbon Brick | 6 |
Oriron Shard | 5 |
Diketon | 5 |
Polyester | 4 |
Orirock | 3 |
Sugar Substitute | 3 |
Ester | 3 |
Orirock Cluster | 3 |
Damaged Device | 2 |
Device | 2 |
Sugar | 2 |
Polyketon | 2 |
Aketon | 2 |
Grindstone | 2 |
Oriron Cluster | 1 |
Loxic Kohl | 1 |
RMA70-12 | 1 |
Manganese Ore | 1 |
Chip Catalyst | 1 |
All Side Missions
ID | Mission Requirement | Reward |
1 | Clear Main StorylineTR-2 stages 1 time(s) | Drill Battle Record x5 |
2 | Clear Main StorylineTR-3 stages 1 time(s) | Drill Battle Record x5 |
3 | Clear Main StorylineTR-4 stages 1 time(s) | Drill Battle Record x5 |
4 | Clear Main StorylineTR-5 stages 1 time(s) | Drill Battle Record x5 |
5 | Clear Main StorylineTR-6 stages 1 time(s) | Drill Battle Record x5 |
6 | Clear Main StorylineTR-7 stages 1 time(s) | Drill Battle Record x5 |
7 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.10 Unlock Condition: Clear 00-04 | Drill Battle Record x8 |
8 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.10 Unlock Condition: Clear 00-04 | LMD x600 |
9 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.20 Unlock Condition: Clear 01-02 | Frontline Battle Record x8 |
10 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.20 Unlock Condition: Clear 01-02 | LMD x1500 |
11 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.30 Unlock Condition: Clear 01-07 | Tactical Battle Record x5 |
12 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.30 Unlock Condition: Clear 01-07 | LMD x4000 |
13 | [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.30 Unlock Condition: Clear 01-07 | Tactical Battle Record x10 |
14 | [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.30 Unlock Condition: Clear 01-07 | LMD x6500 |
15 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.40 Unlock Condition: Clear 01-11 | Tactical Battle Record x7 |
16 | [O.R.T. Training Reward] Upgrade any one 3-star Operator to Lv.40 Unlock Condition: Clear 01-11 | LMD x8000 |
17 | [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.40 Unlock Condition: Clear 01-11 | Tactical Battle Record x7 |
18 | [O.R.T. Training Reward] Upgrade any two 3-star Operators to Lv.40 Unlock Condition: Clear 01-11 | LMD x8000 |
19 | [O.R.T. Training Reward] Promote any one 3-star Operator to Elite 1 Unlock Condition: Clear 02-02 | LMD x10000 |
20 | [O.R.T. Training Reward] Promote any two 3-star Operators to Elite 1 Unlock Condition: Clear 02-02 | LMD x10000 |
21 | Upgrade any one Vanguard Operator to Lv.10 | Skill Summary - 1 x2 |
22 | Upgrade any one Sniper Operator to Lv.10 | Skill Summary - 1 x2 |
23 | Upgrade any one Medic Operator to Lv.10 | Skill Summary - 1 x2 |
24 | Upgrade any one Defender Operator to Lv.10 | Skill Summary - 1 x2 |
25 | Produce 5 Pure Gold in Factory | Oriron Shard x2 |
26 | Produce 5 Drill Battle Record in Factory | Polyester x2 |
27 | Own at least 1 Lv.1 Trading Post | Carbon Stick x2 |
28 | Complete 5 orders that contain Pure Gold | Diketon x2 |
29 | Own at least 1 Lv.1 Workshop | Carbon Stick x2 |
30 | Produce 5 Light Building Material in the Workshop | LMD x1000 |
31 | Produce 10 Furniture Parts in Workshop (furniture assembling excluded) | Drill Battle Record x5 |
32 | Collect 100 Credit from the Credit Store | LMD x1000 |
33 | Own at least 1 Lv.1 Reception Room | Carbon Stick x2 |
34 | Upgrade any one Vanguard Operator to Lv.20 | Skill Summary - 1 x3 |
35 | Upgrade any one Sniper Operator to Lv.20 | Skill Summary - 1 x3 |
36 | Upgrade any one Medic Operator to Lv.20 | Skill Summary - 1 x3 |
37 | Upgrade any one Defender Operator to Lv.20 | Skill Summary - 1 x3 |
38 | Clear Main StorylineTR-8 stages 1 time(s) | Orirock x3 |
39 | Clear Main StorylineTR-9 stages 1 time(s) | Sugar Substitute x3 |
40 | Clear Main StorylineTR-10 stages 1 time(s) | Ester x3 |
41 | Clear SuppliesCE-1 stages 1 time(s) | LMD x2000 |
42 | Clear SuppliesSK-1 stages 1 time(s) | Furniture Part x20 |
43 | Clear SuppliesLS-1 stages 1 time(s) | Frontline Battle Record x5 |
44 | Clear SuppliesAP-1 stages 1 time(s) | Purchase Certificate x10 |
45 | Clear SuppliesCA-1 stages 1 time(s) | Skill Summary - 1 x5 |
46 | Clear Main StorylineTR-11 stages 1 time(s) | Oriron Shard x3 |
47 | Clear Main StorylineTR-12 stages 1 time(s) | Diketon x3 |
48 | Clear Main StorylineTR-13 stages 1 time(s) | Damaged Device x2 |
49 | Clear Main StorylineTR-14 stages 1 time(s) | Device x2 |
50 | Defeat 100 enemies in Annihilation:Chernobog | Purchase Certificate x10 |
51 | Defeat 200 enemies in Annihilation:Chernobog | Purchase Certificate x20 |
52 | Defeat 300 enemies in Annihilation:Chernobog | Purchase Certificate x30 |
53 | Clear SuppliesCE-2 stages 1 time(s) | LMD x4000 |
54 | Clear SuppliesSK-2 stages 1 time(s) | Furniture Part x40 |
55 | Clear SuppliesLS-2 stages 1 time(s) | Frontline Battle Record x10 |
56 | Clear SuppliesAP-2 stages 1 time(s) | Purchase Certificate x15 |
57 | Clear SuppliesCA-2 stages 1 time(s) | Skill Summary - 1 x8 |
58 | Clear Challenge Mode 0-1 one time | Furniture Part x40 |
59 | Clear Challenge Mode 0-10 one time | Furniture Part x40 |
60 | Clear Challenge Mode 1-5 one time | Furniture Part x40 |
61 | Clear Challenge Mode 1-8 one time | Furniture Part x40 |
62 | Clear ChipsPR-A-1 stages 1 time(s) | LMD x3000 |
63 | Clear ChipsPR-B-1 stages 1 time(s) | LMD x3000 |
64 | Clear ChipsPR-C-1 stages 1 time(s) | LMD x3000 |
65 | Clear ChipsPR-D-1 stages 1 time(s) | LMD x3000 |
66 | Promote any Operator to Elite 1 | Qualification Certificate x10 |
67 | Clear Main StorylineS3-2 stages 1 time(s) | Polyester x2 |
68 | Clear Main StorylineTR-15 stages 1 time(s) | Sugar x2 |
69 | Defeat 350 enemies in Annihilation:Chernobog | Purchase Certificate x40 |
70 | Defeat 400 enemies in Annihilation:Chernobog | Purchase Certificate x50 |
73 | Promote 3 Operators to Elite 1 | Qualification Certificate x20 |
74 | Clear SuppliesCE-3 stages 1 time(s) | Pure Gold x10 |
75 | Clear SuppliesSK-3 stages 1 time(s) | Furniture Part x60 |
76 | Clear SuppliesLS-3 stages 1 time(s) | Tactical Battle Record x8 |
77 | Clear SuppliesAP-3 stages 1 time(s) | Purchase Certificate x20 |
78 | Clear SuppliesCA-3 stages 1 time(s) | Skill Summary - 2 x5 |
79 | Own at least 1 Lv.2 Power Plant | Carbon Brick x2 |
80 | Own at least 1 Lv.2 Factory | Carbon Brick x2 |
81 | Produce 10 Pure Gold in Factory | Skill Summary - 2 x3 |
82 | Produce 10 Frontline Battle Record in Factory | Skill Summary - 2 x3 |
83 | Own at least 1 Lv.2 Trading Post | Carbon Brick x2 |
84 | Complete 10 orders that contain Pure Gold | Polyketon x2 |
85 | Reach 2000 Ambience in at least 1 dorms | Furniture Part x40 |
86 | Own at least 1 Lv.2 Workshop | Carbon Brick x2 |
87 | Produce 5 Concrete Building Material in the Workshop | LMD x2000 |
88 | Produce 1 Orirock Cube in the Workshop | LMD x2000 |
89 | Produce 1 Sugar in the Workshop | LMD x2000 |
90 | Produce 1 Polyester in the Workshop | LMD x2000 |
91 | Produce 1 Oriron in the Workshop | LMD x2000 |
92 | Produce 1 Polyketon in the Workshop | LMD x2000 |
93 | Produce 1 Device in the Workshop | LMD x2000 |
94 | Clear Main StorylineS3-5 stages 1 time(s) | Oriron Cluster x1 |
95 | Clear Challenge Mode 1-12 one time | Furniture Part x40 |
96 | Clear Challenge Mode 2-3 one time | Furniture Part x40 |
98 | Clear Main StorylineS4-3 stages 1 time(s) | Loxic Kohl x1 |
100 | Promote 6 Operators to Elite 1 | Qualification Certificate x30 |
101 | Clear SuppliesCE-4 stages 1 time(s) | Pure Gold x15 |
102 | Clear SuppliesSK-4 stages 1 time(s) | Furniture Part x80 |
103 | Clear SuppliesLS-4 stages 1 time(s) | Strategic Battle Record x5 |
104 | Clear SuppliesAP-4 stages 1 time(s) | Purchase Certificate x30 |
105 | Clear SuppliesCA-4 stages 1 time(s) | Skill Summary - 3 x4 |
106 | Own at least 1 Lv.3 Factory | Carbon Brick x2 |
107 | Produce 20 Pure Gold in Factory | RMA70-12 x1 |
108 | Produce 20 Tactical Battle Record in Factory | Manganese Ore x1 |
109 | Produce any 1 Dualchip | Chip Catalyst x1 |
110 | Own at least 1 Lv.3 Trading Post | Carbon Brick x2 |
111 | Complete 20 orders that contain Pure Gold | Aketon x2 |
112 | Reach 3000 Ambience in at least 1 dorms | Furniture Part x40 |
113 | Total Ambience of all Dormitories reaches 4000 | Furniture Part x80 |
114 | Own at least 1 Lv.3 Workshop | Carbon Brick x2 |
115 | Produce 5 Reinforced Building Material in the Workshop | LMD x2000 |
116 | Produce 1 Orirock Cluster in the Workshop | LMD x3000 |
117 | Produce 1 Sugar Pack in the Workshop | LMD x3000 |
118 | Produce 1 Polyester Pack in the Workshop | LMD x3000 |
119 | Produce 1 Oriron Cluster in the Workshop | LMD x3000 |
120 | Produce 1 Aketon in the Workshop | LMD x3000 |
121 | Produce 1 Integrated Device in the Workshop | LMD x3000 |
122 | Produce 1 Orriock Concentration in the Workshop | LMD x4000 |
123 | Produce 1 Sugar Lump in the Workshop | LMD x4000 |
124 | Produce 1 Polyester Lump in the Workshop | LMD x4000 |
125 | Produce 1 Oriron Block in the Workshop | LMD x4000 |
126 | Produce 1 Keton Colloid in the Workshop | LMD x4000 |
127 | Produce 1 Optimized Device in the Workshop | LMD x4000 |
128 | Produce 1 White Horse Kohl in the Workshop | LMD x4000 |
129 | Produce 1 Manganese Trihydrate in the Workshop | LMD x4000 |
130 | Produce 1 Grindstone Pentahydrate in the Workshop | LMD x4000 |
131 | Produce 1 RMA70-24 in the Workshop | LMD x4000 |
132 | Produce 1 Polymerization Preparation in the Workshop | LMD x5000 |
133 | Produce 1 Bipolar Nanoflake in the Workshop | LMD x5000 |
134 | Produce 1 D32 Steel in the Workshop | LMD x5000 |
135 | Upgrade any Operator's Specialization Skill to Lv.1 | Skill Summary - 3 x3 |
136 | Upgrade any Operator's Specialization Skill to Lv.2 | Skill Summary - 3 x5 |
137 | Upgrade any Operator's Specialization Skill to Lv.3 | Skill Summary - 3 x8 |
138 | Reach 4000 Ambience in at least 1 dorms | Furniture Part x100 |
139 | Total Ambience of all Dormitories reaches 6000 | Furniture Part x100 |
140 | Clear Main StorylineS4-6 stages 1 time(s) | Orirock Cluster x3 |
142 | Clear Main StorylineS4-9 stages 1 time(s) | Grindstone x2 |
143 | Clear Challenge Mode 2-5 one time | Furniture Part x40 |
144 | Clear Challenge Mode 2-8 one time | Furniture Part x40 |
145 | Clear Challenge Mode 2-10 one time | Furniture Part x40 |
146 | Clear Challenge Mode 3-4 one time | Furniture Part x40 |
147 | Clear Challenge Mode 3-8 one time | Furniture Part x40 |
148 | Clear ChipsPR-A-2 stages 1 time(s) | LMD x5000 |
149 | Clear ChipsPR-B-2 stages 1 time(s) | LMD x5000 |
150 | Clear ChipsPR-C-2 stages 1 time(s) | LMD x5000 |
151 | Clear ChipsPR-D-2 stages 1 time(s) | LMD x5000 |
152 | Promote any Operator to Elite 2 | LMD x10000 |
153 | Clear Main StorylineS5-2 stages 1 time(s) | Tactical Battle Record x10 |
154 | Clear Main StorylineS5-4 stages 1 time(s) | Tactical Battle Record x10 |
155 | Reach 5000 Ambience in at least 1 dorms | Furniture Part x100 |
156 | Total Ambience of all Dormitories reaches 10000 | Furniture Part x100 |
157 | Promote 2 Operators to Elite 2 | LMD x12000 |
158 | Clear Challenge Mode 4-4 one time | Furniture Part x50 |
159 | Clear Challenge Mode 4-7 one time | Furniture Part x50 |
160 | Clear Challenge Mode 4-10 one time | Furniture Part x50 |
161 | Clear Main StorylineS5-6 stages 1 time(s) | Tactical Battle Record x10 |
162 | Clear Main StorylineS6-2 stages 1 time(s) | Tactical Battle Record x12 |
163 | Reach 5000 Ambience in at least 2 dorms | Furniture Part x100 |
164 | Total Ambience of all Dormitories reaches 15000 | Furniture Part x100 |
165 | Clear Main StorylineS6-4 stages 1 time(s) | Tactical Battle Record x12 |
166 | Promote 4 Operators to Elite 2 | LMD x15000 |
167 | Clear Challenge Mode 5-3 one time | Furniture Part x50 |
168 | Clear Challenge Mode 5-7 one time | Furniture Part x50 |
169 | Clear Challenge Mode 5-10 one time | Furniture Part x50 |
170 | Clear Inferno Mode H5-4 one time | Tactical Battle Record x12 |
171 | Reach 5000 Ambience in at least 3 dorms | Furniture Part x100 |
172 | Total Ambience of all Dormitories reaches 18000 | Furniture Part x100 |
173 | Promote 6 Operators to Elite 2 | LMD x15000 |
174 | Clear Challenge Mode 6-5 one time | Furniture Part x50 |
175 | Clear Challenge Mode 6-11 one time | Furniture Part x50 |
176 | Clear Challenge Mode 6-16 one time | Furniture Part x50 |
177 | Clear Inferno Mode H6-4 one time | Tactical Battle Record x15 |
178 | Clear Main StorylineS7-2 stages 1 time(s) | Tactical Battle Record x15 |
179 | Clear Challenge Mode R8-11 one time | Tactical Battle Record x15 |
180 | Clear Challenge Mode 9-10 one time | LMD x15000 |