Skill Detail
SP Cost:
57
56
55
54
53
52
51
50
49
48
Initial SP:
10
10
10
15
15
15
20
21
22
23
SP Charge Type
Skill Activation
Duration
15 Seconds
15 Seconds
15 Seconds
16 Seconds
16 Seconds
16 Seconds
17 Seconds
18 Seconds
19 Seconds
20 Seconds
Skill Effect
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.4 times. Heals all allies within Attack Range for 6% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.5 times. Heals all allies within Attack Range for 6% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.6 times. Heals all allies within Attack Range for 6% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.7 times. Heals all allies within Attack Range for 8% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.8 times. Heals all allies within Attack Range for 8% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 50%, and the Shelter effect is increased to 1.9 times. Heals all allies within Attack Range for 8% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 55%, and the Shelter effect is increased to 2 times. Heals all allies within Attack Range for 10% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 55%, and the Shelter effect is increased to 2.1 times. Heals all allies within Attack Range for 10% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 55%, and the Shelter effect is increased to 2.2 times. Heals all allies within Attack Range for 12% of this unit's ATK every second
Stops attacking; HP Ratio required to activate this unit's Talent is increased to 60%, and the Shelter effect is increased to 2.3 times. Heals all allies within Attack Range for 12% of this unit's ATK every second
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.4 |
attack@atk_to_hp_recovery_ratio | 0.06 |
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.5 |
attack@atk_to_hp_recovery_ratio | 0.06 |
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.6 |
attack@atk_to_hp_recovery_ratio | 0.06 |
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.7 |
attack@atk_to_hp_recovery_ratio | 0.08 |
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.8 |
attack@atk_to_hp_recovery_ratio | 0.08 |
talent@hp_ratio | 0.5 |
---|---|
talent_scale | 1.9 |
attack@atk_to_hp_recovery_ratio | 0.08 |
talent@hp_ratio | 0.55 |
---|---|
talent_scale | 2 |
attack@atk_to_hp_recovery_ratio | 0.1 |
talent@hp_ratio | 0.55 |
---|---|
talent_scale | 2.1 |
attack@atk_to_hp_recovery_ratio | 0.1 |
talent@hp_ratio | 0.55 |
---|---|
talent_scale | 2.2 |
attack@atk_to_hp_recovery_ratio | 0.12 |
talent@hp_ratio | 0.6 |
---|---|
talent_scale | 2.3 |
attack@atk_to_hp_recovery_ratio | 0.12 |