An Update on Updates!
[Event]
- Contingency Contract Season #4 [Operation Lead Seal] available
[Update]
- New version of [Network] Map available
- Add a feature that players can press&hold to fast forward story
- Add a feature that players can pause and check enemy info in battle
- Update the double check UI of assigning operators in the base
- The following operators will join [Recruitment] permanently: [Magallan], [Executor], [Vermeil]
- Add [Operator Record] for the following operators: [Vigna], [Mayer], [Melantha], [Lancet-2]
- Add [Paradox Simulation] of following operators: [Vigna], [Mayer], [Melantha]
[Battle]
- Fix the wrong description of number of charges available in [Gavial]’s s1, the skill effect stays unchanged
- Fix the issue that [Jaye] will automatically retreat when there is exactly 3 dp left.
- Optimize targeting timing of [Archetto] s3
- Fix the attack type of [Infected Picket] and [Infected Picket·β] from [Ranged] to [Melee]
- Fix the targeting timing of some operators’ first attack after skill activation
[Other]
- Optimize some fundamental battle-related mechanics
- Fix the bug that causes Saria’s [Iron Law] skin to disappear in some special situations
- Fix the category of furniture [Penguin Logistics Curtain]
- Fix the issue of the red dot notification of cleared paradox simulation after switching device or clearing cache
- Optimize some ingame UI
- Fix some known bugs
- Optimize the stabilization of the game client