GamePress

'Night of Violet'

Skill Detail

SP Cost:
30
29
28
27
26
25
24
23
22
20
Initial SP:
0
0
0
5
5
5
10
11
11
12
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
ATK +35%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -10% and DEF -50 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +40%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -10% and DEF -50 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +45%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -10% and DEF -50 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +50%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +55%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +60%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +65%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -30% and DEF -150 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +70%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -30% and DEF -150 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +75%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -35% and DEF -170 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
ATK +80%, attacks create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -35% and DEF -170 (Does not stack). Charged effect: Changes to 20 ammo
Skill activation grants 8 ammo and the skill ends when all ammo is used (Can manually deactivate skill)
Detailed Skill Info
atk 0.35
attack@move_speed -0.1
attack@def -50
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.4
attack@move_speed -0.1
attack@def -50
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.45
attack@move_speed -0.1
attack@def -50
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.5
attack@move_speed -0.2
attack@def -100
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.55
attack@move_speed -0.2
attack@def -100
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.6
attack@move_speed -0.2
attack@def -100
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.65
attack@move_speed -0.3
attack@def -150
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.7
attack@move_speed -0.3
attack@def -150
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.75
attack@move_speed -0.35
attack@def -170
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20
atk 0.8
attack@move_speed -0.35
attack@def -170
attack@projectile_life_time 5
attack@trigger_time 8
attack@another_trigger_time 20

Operator with Skill