General Information
Holding Ruins
The unrelenting firefight has destroyed the streets, but we still must come up with every way to stop the enemy.
[Tattered Pillar] Can be knocked down by neighboring Operators, dealing True damage to the two tiles it falls on and forming rubble that blocks routes.
[Tattered Pillar] Can be knocked down by neighboring Operators, dealing True damage to the two tiles it falls on and forming rubble that blocks routes.
Stage Type | Sub |
---|---|
Chapter | main_9 |
Danger Level | Elite 1 Lv. 35 |
AP Cost | 18 |
EXP | 180 |
Lungmen Dollars | 180 |
Favor | 18 |
Story Experience (Easy Difficulty)
无休止的交火摧毁了街道,但我们依然要想尽办法阻止敌人。
[破碎支柱]可以被相邻干员击倒,对倒下方向的两格造成真实伤害并生成阻挡路线的废墟
环境条件:
我方单位生命和攻击大幅增加,再部署时间缩短,初始费用增加
[破碎支柱]可以被相邻干员击倒,对倒下方向的两格造成真实伤害并生成阻挡路线的废墟
环境条件:
我方单位生命和攻击大幅增加,再部署时间缩短,初始费用增加
Stage Effects
Drops
Easy Difficulty
Standard Difficulty
Map Information
Character Limit | 8 |
---|---|
Life Points | 3 |
Initial Cost | 30 |
Enemies
Guest Operators
None