New Modules for [Ideal City: Carnival in Endless Summer]
Credits: MJYW
Official image can be found below
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Gladiia | 1 | HP, ATK | Trait Upgrade: Can Shift enemies by using skills. Can be deployed on Ranged Tiles. During the Shift, enemies receive Arts Damage proportional to the distance shifted. |
2 | HP+, ATK+ | Talent Upgrade: When deployed, all [Abyssal Hunters] operators recover more Max HP every second and receive lesser Physical and Arts damage from all enemies | |
3 | HP++, ATK++ | When deployed, all [Abyssal Hunters] operators recover even more Max HP every second and receive even lesser Physical and Arts damage from all enemies | |
Snowsant | 1 | HP, DEF | Trait Upgrade: Can Shift enemies by using skills. Can be deployed on Ranged Tiles. During the Shift, enemies receive Arts Damage proportional to the distance shifted. |
2 | HP+, DEF+ | Talent Upgrade: When dragging an 'Infected Creature,' the strength of the shift increases by 1 degree, and silences the target longer | |
3 | HP++, DEF++ | Talent Upgrade: When dragging an 'Infected Creature,' the strength of the shift increases by 1 degree, and silences the target even longer | |
Cliifheart | 1 | ATK, DEF | Trait Upgrade: Can Shift enemies by using skills. Can be deployed on Ranged Tiles. During the Shift, enemies receive Arts Damage proportional to the distance shifted. |
2 | ATK+, DEF+ | ATK and DEF increases further when Cliffheart is not blocking any enemies | |
3 | ATK++, DEF++ | ATK and DEF increases even further when Cliffheart is not blocking any enemies | |
Rope | 1 | HP, ATK | Trait Upgrade: Can Shift enemies by using skills. Can be deployed on Ranged Tiles. During the Shift, enemies receive Arts Damage proportional to the distance shifted. |
2 | HP+, ATK+ | Talent Upgrade: Obtains more Physical Dodge | |
3 | HP++, ATK++ | Talent Upgrade: Obtains even more Physical Dodge | |
Mizuki | 1 | HP, ATK | Trait Upgrade: Deals Damage to all targets within range. 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies, reduces movement speed of all enemies within Attack Range by 20% |
2 | HP+, ATK+ | Talent Upgrade: Attacks deal more Arts damage to two targets with the lowest HP | |
3 | HP++, ATK++ | Talent Upgrade: Attacks deal even more Arts damage to two targets with the lowest HP | |
Manticore | 1 | HP, DEF | Trait Upgrade: Deals Damage to all targets within range. 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies, reduces movement speed of all enemies within Attack Range by 20% |
2 | HP+, DEF+ | Talent Upgrade: Stays Invisible normally. The first attack made gains more ATK and removes Invisible. Regains Invisible state after not attacking for 5 seconds | |
3 | HP++, DEF++ | Talent Upgrade: Stays Invisible normally. The first attack made gains even more ATK and removes Invisible. Regains Invisible state after not attacking for 5 seconds | |
Kirara | 1 | HP, DEF | Trait Upgrade: Deals Damage to all targets within range. 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies, reduces movement speed of all enemies within Attack Range by 20% |
2 | HP+, DEF+ | Talent Upgrade: Restores more HP per second. If there are no allied Operators in the surrounding 8 tiles, restores 3.5% HP per second instead | |
3 | HP++, DEF++ | Talent Upgrade: Restores more HP per second. If there are no allied Operators in the surrounding 8 tiles, restores more HP per second instead | |
Ethan | 1 | HP, ATK | Trait Upgrade: Deals Damage to all targets within range. 50% chance to dodge Physical and Arts attacks and is less likely to be targeted by enemies, reduces movement speed of all enemies within Attack Range by 20% |
2 | HP+, ATK+ | Talent Upgrade: When attacking, has a 25% chance to Bind the target longer | |
3 | HP++, ATK++ | Talent Upgrade: When attacking, has an increased chance to Bind the target even longer | |
Pozyomka | 1 | HP, ATK | Trait Upgrade: High accuracy point-blank shot. Attack power increased to 105% when attacking an enemy in the frontal tiles and ignoring its physical dodge |
2 | HP+, ATK+ | Talent Upgrade: Can use a stronger "Typewriter" that lasts for a certain duration. The "Typewriter" has the same skill as Pozyomka and an independent Redeployment Time | |
3 | HP++, ATK++ | Talent Upgrade: Can use an even stronger "Typewriter" that lasts for a certain duration. The "Typewriter" has the same skill as Pozyomka and an independent Redeployment Time | |
Fartooth (Module 2) | 1 | HP, ATK | Trait Upgrade: Prioritizes attacking the enemy with lowest DEF within range first. If the attacked enemy remains alive, gain 1 additional SP |
2 | HP+, ATK+ | Talent Upgrade: When no damage is taken within a shorter time interval, ATK +15%, and increases ASPD | |
3 | HP++, ATK++ | Talent Upgrade: When no damage is taken within an even shorter time interval, ATK +15%, and further increases ASPD | |
Specter the Unchained (Module 2) | 1 | HP, ATK, DEF | Trait Upgrade: Does not retreat upon receiving lethal damage, instead swaps to a <Substitute> (Substitute has 0 Block but has increased max HP). Swaps back to the original after 20 seconds |
2 | HP+, ATK+, DEF+ | Talent Upgrade: When in team, all [Abyssal Hunters] operators has increased max HP, and increased SP recovery speed (only the highest effect of this type will be applied) | |
3 | HP++, ATK++, DEF++ | Talent Upgrade: When in team, all [Abyssal Hunters] operators has further increased max HP, and further increased SP recovery speed (only the highest effect of this type will be applied) |