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Rathalos S Noir Corne

Position
Attack Type

Alternative Forms

Tags

Archetype

Traits

Can't be healed by other units. Recovers {value} self HP every time this operator attacks an enemy
value = 30
E1: value = 50
E2: value = 70

Operator Description

Noir Corne stopping by to say hello with his long sword.

Operator Quote

Though donning new digs, Noir Corne's vibes are the same as ever.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes (LIMITED) Recruitment: No
Release Date (CN) 3/7/2023
Release Date (Global) 9/7/2023

Potentials

Potential Item

Rathalos S Noir Corne's Token A portable BBQ spit fit for bags of any size, usable at any time. Noir Corne spent a long time finding the trick to grilling the best meat, and he truly believes this skill will come in handy someday.

Talent

Decisive
Lvl: 1
Gains up to +30 ASPD and +30% DEF Tenacity (reaches maximum bonus when missing 50% Max HP)
Info
Decisive
Lvl: 1
Gains up to +40 ASPD and +40% DEF Tenacity (reaches maximum bonus when missing 60% Max HP)
Info
Decisive
Lvl: 1
Gains up to +50 ASPD and +50% DEF Tenacity (reaches maximum bonus when missing 70% Max HP)
Info
Spirit
Lvl: 1
Gains +3% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times)
Info
Spirit
Lvl: 1
Gains +5% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times)
Info
Spirit
Lvl: 1
Gains +7% ATK for every 5 attacks made while skill is inactive (stacks up to 3 times)
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
21
Block
1
Attack Interval
1.2

Skills

SP Cost:
15
15
15
13
13
13
10
10
10
8
Initial SP:
0
0
0
5
5
5
5
5
5
5
SP Charge Type
Skill Activation
Duration
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
Skill Effect
Sheathe and stop attacking. When next attacked, resist that damage, deal 60% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 70% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 80% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 90% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 100% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 110% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 120% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 130% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 140% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Sheathe and stop attacking. When next attacked, resist that damage, deal 150% ATK as Physical Damage 4 times to a selected enemy in range, and immediately activate Talent 2 once.
When an enemy is defeated with this skill, skill activates and sheathes again automatically
Skill Range
Detailed Skill Info
multi_atk_scale 0.6
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 0.7
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 0.8
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 0.9
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1.1
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1.2
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1.3
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1.4
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
multi_atk_scale 1.5
multi_times 4
multi_hit_interval 0.2
nadao_duration 5.6
nadaodonghua_duration 0.4
SP Cost:
35
35
35
30
30
30
25
24
23
22
Initial SP:
3
3
3
6
6
6
10
10
10
10
SP Charge Type
Skill Activation
Duration
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
1 Seconds
Skill Effect
Deals 90% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 100% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 110% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 120% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 130% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 140% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 150% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 160% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 170% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Deals 180% ATK as Physical Damage 7 times to an enemy in front.
Lose 1 stack of Talent 2 when skill ends. Can store 2 charges
Detailed Skill Info
multi_atk_scale 0.9
multi_times 7
cnt 2
multi_atk_scale 1
multi_times 7
cnt 2
multi_atk_scale 1.1
multi_times 7
cnt 2
multi_atk_scale 1.2
multi_times 7
cnt 2
multi_atk_scale 1.3
multi_times 7
cnt 2
multi_atk_scale 1.4
multi_times 7
cnt 2
multi_atk_scale 1.5
multi_times 7
cnt 2
multi_atk_scale 1.6
multi_times 7
cnt 2
multi_atk_scale 1.7
multi_times 7
cnt 2
multi_atk_scale 1.8
multi_times 7
cnt 2

Modules

Lvl: 50
Trust: 100 (10,070 Points)
Availability: na
Level 1
Level 2
Level 3
Equip Trait
Gain 25% Shelter when HP is below 50%
Equip Attribute Bonuses
Stat Value
max_hp 150
atk 24
Unlock Information
Materials
x2
x3
x40000
Missions
Defeat a total of 10 elite or leader enemies with Rathalos S Noir Corne (excluding Support Units)
Clear Main Theme 3-8 with a 3-star rating; You must deploy your own Rathalos S Noir Corne, and have Rathalos S Noir Corne defeat Skullshatterer

RIIC Base Skills

Teamwork Lvl: 1
(团队合作)
Room Type:
Control Center
When this Operator is assigned to the Control Center, for each Monster Hunter Party Operator, Felvine +2
(秘传交涉术)
Room Type:
Control Center
When this Operator is assigned together with other Monster Hunter Party Operators to the Control Center, all Trading Posts' order efficiency +7% (Only the strongest effect of this type takes place)

Quick Evaluation

+ S2: Solid burst on a short cycle.
+ S2: Has some non-obvious utility. He is invulnerable during the jump, and can hit air.
+ S1: Controllable damage blocking is very rare and potentially powerful.
+ S1: Offensive-Recovery works well with the Musha trait and can have a very fast cycle in the right conditions.
- S1: Very situational to get maximum value out of. It is not an easy skill to use well.
- Musha archetype is in a tough place meta-wise. Ultimately he is an expensive, unhealable, 1-block unit.

Operator Overview

Noir Corne has donned the Rathalos S armor set as part of the Monster Hunter collaboration event, an event which required taking off his mask—the mask he is always seen wearing—in order to replace it with the Rathalos S mask. Much to the surprise of his fellow Operators, Noir Corne had no problem taking off his mask and showing the ordinary face underneath. A particularly enterprising Operator dared to ask, if Noir Corne doesn’t want to keep his face a secret, why does he always wear the mask? Noir Corne replied only, “This… is a secret.”

We can’t explain Noir Corne’s mask-wearing habits, but we can explain his fighting style in the Rathalos S armor, which has transformed him from a 2* Defender to a limited 5* Musha Guard who can negate attacks and build stacks of an ATK buff that he can convert into more hits. His Tenacious Talent is par for the course as far as Musha Guards—a Talent that grants bonus ASPD and Tenacity as his HP falls—and it fits in nicely with the Musha Guard Trait of recovering HP every time they attack rather than being healed by other units. The ASPD helps him to attack faster, while the Tenacity helps him resume attacking rather than dying if he gets Stunned by an enemy and can’t attack to heal himself.

There are other interesting interactions with his second Talent, Spirit Gauge. On its own, this Talent is simple: Noir Corne gains a stacking ATK buff (up to a cap) by attacking while his Skills are not active. The interesting part is how this Talent interacts with his Skills. His S1, Iai Spirit Slash, is a defensive Skill that causes Noir Corne to stop attacking and assume a counterattack stance. When attacked, he negates the hit, gains an immediate stack of Spirit Gauge, and counters by inflicting multiple hits on a nearby enemy. Notably, if Noir Corne defeats an enemy with this Skill, it is automatically reactivated, potentially allowing him to deflect several attacks in a row. His S2, Spirit Helm Breaker, is simpler and much more aggressive: it consumes one charge of Spirit Gauge to inflict several strong hits on a nearby enemy. Since both Skills inflict multiple hits, they repeatedly trigger the Musha Trait, resulting in some bursty self-sustain that can help to keep Noir Corne alive in bad situations.

It is unfortunate that Noir Corne must pick between his two Skills, as he feels somewhat incomplete with only one. The Musha Guard archetype is held back by Block-1, high DP cost, and the inability to be directly healed by allies, so its Operators need a lot of damage and survivability to stand out. Noir Corne has the potential for both, but because he has to pick between one or the other, he never gets to take full advantage of his kit. (The interaction with Spirit Gauge feels especially odd; he can get extra stacks or use his stacks as a resource, but not both.) His Skills are strong enough individually that he can pull his weight, but not strong enough to compensate for the Musha Guard drawbacks, which must be compensated for if he’s going to stand out on the battlefield.

Newbie Tier List Explanation

Although a fine unit for DPS or lane-holding, new player resources are generally better spent on stronger (or cheaper to develop) role-players or generalists.

Skill Discussion

Skill
Mastery
Story
Advanced
Roguelike
S2M3 B- B- C
S1M3 C+ B- C

Rathalos S Noir Corne is a quality 5★ with two good skills, but is ultimately held back by a bad archetype. He is the sort of 5★ that will be more than usable for those who like him, especially as a collab unit, but is still far from a must promote. If you do promote him, he is an M6 candidate without a clear winner as both bring different strengths to the table.

If you only want to do one, lean towards his S2. The burst is uncommon at the rarity and Mastery is more essential to its output, plus the Auto-Recovery will make it more reliable. However, his S1 brings a lot of uncommon utility. Few units can match the potential sustain in the right conditions, and the Musha Trait aids in the Offensive Recovery. S1 can make for some very fun highlights in the right conditions, although it may be tough for many players to appreciate compared to the more straightforward S2.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x10
3 ➝ 4
Lv1
x6
x3
4 ➝ 5
Lv1
x6
x5
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x3
x2
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x4
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x3
2
Lv1 8h
x5
x3
x3
Lv1 16h
x6
x3
x6
Lv1 24h
x10
x4
x3

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x4
x4
x3
x120000
x3
x8
x11

Overall Elite Cost

Total Cost

Operator Profile

Artist 九日九号
CV Kengo Kawanishi
CV (EN) Ben Cura
CV (CN) 刘照坤
CV (KR) 柳承坤
Gender Male
Place of Birth Higashi
Birthday Aug. 30
Race Oni
Height 180cm
Combat Experience
八年
Infection Status Infection confirmed by medical examination.
Nation
Team
Physical Strength Excellent
Mobility Normal
Physiological Endurance Excellent
Tactical Planning Normal
Combat Skill Excellent
Originium Adaptability Standard

Profile

After the mission, Noir Corne has returned from Higashi clad in all-new equipment forged by the Felynes. Despite laying down the shield and picking up an imposing long sword, Noir Corne is still that most dependable rock, hitting the frontline to clear the way for his teammates.

Clinical Analysis

Increase Trust to 25.
Imaging tests show the indistinct outlines of internal organs, obscured by abnormal shadows. Originium granules detected in the circulatory system. The subject is confirmed to be infected with Oripathy.

[Cell-Originium Assimilation] 12%
No surface-level Oripathy symptoms visible as of yet.

[Blood Originium-Crystal Density] 0.29/L
After returning from Higashi, Noir Corne's infection has intensified, and is now effectively under control following treatment.

'Operator Noir Corne, we can't do your follow-up checks while you keep lugging that sword of yours everywhere!'
—A Medical Department Operator

Archive File 1

Increase Trust to 50.
It's plain to all that Noir Corne is obsessed with his new equipment.
We've learned from operators' conversations that the ways his infatuation manifests include but are not limited to: eating with one hand while caressing his armor with the other in the cafeteria, drawing his long sword without warning and throwing moves at the air while walking, sleeping without taking off his equipment, and insisting on hugging his long sword. Further rumors claim that in a single day, not only does he thrice polish his armor, but five times sharpen his long sword, and applies six coats of oil.
The most unique rumor originates from an Engineering Department operator. According to them, Noir Corne was exceptionally unwilling to take off his armor for Engineering to run tests. Even so, Engineering's operators would never let such unprecedented equipment go after catching a glimpse, and so came the comedic spectacle of Noir Corne being mobbed by a crowd toting a cavalcade of apparatuses, the Oni's wails echoing off the laboratory walls.
Such an abundance of rumors might testify to how much Noir Corne cherishes his new gear, but his tune in battle tells a different story. He hasn't renounced one bit of his former combat style, still charging to the frontline to face the most fierce of offensives, guarding his teammates behind him in his sturdy way. More astounding is how his grasp of his new weapon has grown leaps and bounds in such a short time, squarely landing hit after blazing hit. His suppression of the enemy is immediately noticeable.
After combat is over, some curious operators may ask Noir Corne how he can charge into enemy lines with no concern for the state of his gear, to which he replies: 'Yato told me I'm only gonna protect you guys better if I learn to use this gear as fast as possible. And I've always been a slow learner, plus I'm not too used to going without my shield yet, so being with my equipment 24/7's the only way.'

Archive File 2

Increase Trust to 100.
Many operators have caught wind of the incident that befell Noir Corne and Yato while carrying out their mission in Higashi, but few know the concrete details. Most have noted Yato's transformation, directly observable as it is, but only an exceedingly small number of astute operators have seized on how Noir Corne has subtly changed as well.
The first thing they noticed was that he is now a better conversationalist. He had always loved to get along with others, but mostly went with the flow of conversation, not being so keen to raise his personal opinions. Now, he expresses his own view from time to time, but his phrasing often leaves people scratching their heads and laughing it off. Days or even weeks pass by before people recall the conversation, only then realizing what he meant, and are further shocked to find that everything unfolded exactly as he said it would.
Another difference is that he shows up in the library quite a lot more than he used to. You can often see him musing and fidgeting over a book, or consulting our more scholarly operators with a notebook out. Noir Corne himself says that he's realized the importance of knowledge, and is stocking up on it for missions from now on. The great number of children's encyclopedias in his borrowing history can attest to this.
Beyond that, there is one more tiny thing worth mentioning—the novel popular among our younger operators as of late: 'The Tale of the Two Oni.' Some operators who frequent the bar have mentioned having heard parts of it before, but have zero recollection of the most popular chapters, such as the latest one wherein the two Oni challenge the mysterious Rathalos beneath a Catastrophe. The plot point of one Oni sacrificing himself to create an opening for the other has become a great topic of discussion.
'Not bad... but did it have to pile on the melodrama here?'
Such was Yato's appraisal of The Tale of the Two Oni's latest chapter.

Archive File 3

Increase Trust to 150.
What has most surprised people is that after making it through such adversity, Noir Corne and Yato's relationship has seemingly remained exactly the same as before.
After coming back from Higashi, the two returned to their original posts, and still seemed, to the average observer, to get along and work together as they always did. However, some particularly gossipy operators have seized on wisps of a story, or come across a chance scene that provided some useful dirt, and have speculated that things have warmed up between the two of them. But afterward, they made the mistake of acting on that speculation and asking Noir Corne to confirm it. After he scratched his head and said 'I don't really follow,' new clues would henceforth elude them.
Some time ago, a new memorandum drew the gossip-lovers' attention: Noir Corne and Yato both applying for a vacation at the same time, not to mention disembarking practically simultaneously. There was no evidence to prove the two were traveling together, but this discovery was enough to excite them nevertheless.
[Voice Log]
Yato, huh? Lemme think back a sec. She didn't seem to be doing too hot a couple days ago, working dawn to dusk. Had to be stuff on her mind. I thought about what happened at Roka Village, and figured she was probably remembering what she went through in the past. Couldn't think of any surefire way to help her—all I came up with was asking if she wanted to go back and see. Didn't expect her to instantly say yes.
We set out from that harbor we left Higashi from all those years ago. Went back up the route we'd fled down, all the way back. Some sights along the way were different, some weren't, and we saw real old acquaintances from afar too—good thing they didn't recognize us. We were pretty lax since, y'know, we weren't running this time, and I could see Yato's mood picking back up.
At the end, I remember we stepped back inside the ruined temple where I first met her, and I gave her a couple flowers I'd picked along the way. Watched her gently place them on the ground.
And she asked, now that she'd protected all these innocent lives together with me, if she might have become a better person.
'Course I was gonna tell her. I said, she was doing great, but with so many people's lives still unsafe, we had a lot more work ahead of us... and no matter what happened, I'd always be there by her side.
She looked back at me, and in the end she didn't say anything. But for me, I think, that's enough.

Archive File 4

Increase Trust to 200.
Lately, Noir Corne has truly had his plate full.
His new equipment has been a meteoric boost to his combat capacity, and in its wake, he has taken on more high-difficulty combat missions. Outside of that, on his rest days, he pitches in with construction work for New Roka Village. Big stuff like getting in touch with companies and finding new jobs for the villagers, small stuff like carrying materials, plowing farmland, telling stories to the kids... him bustling about is a familiar sight no matter where you look. Though he says it was their fault the Catastrophe that destroyed the village arrived so quickly, and that they should do what they can to help rebuild the place, his deeds have nevertheless garnered heartfelt appreciation from the villagers.
As the one who referred and introduced the Felynes to us, Noir Corne has to keep tabs on the three of them as well. Whether being interrogated on Terra's features by the Scholar, or being dragged off to collect new materials by the Artisan, it's all standard fare to him at this point. The worst part is still the Felynes lacking knowledge of Terra yet brimming with curiosity, frequently leading to massive and unwitting chaos, and perpetually forcing Noir Corne to follow their tails, picking up the pieces.
Despite being so busy, he's never had any complaint. On the contrary, he manages to be as steady a helping hand as ever while aboard. Not only can operators seek his assistance with any trouble, he will identify problems they haven't even noticed and ask if he can help. Asking him for help has thus become a habit to many, and the figure of 'ol' reliable Noir Corne' is ingrained as common knowledge among all operators.
But hearing of this moniker, he simply gave a chuckle, turned around, and headed off to work. Sure enough, no matter how things change, even if Catastrophe looms, Noir Corne will always be Noir Corne.

Promotion Record

Upgrade to Elite LV2.
[Classified Log]
Let me emphasize once more, we have no need to investigate Operator Noir Corne's past.
The Bloody Hunt of Nine in Higashi's civil unrest? A notorious family's gambling house? None of this is ours to concern ourselves with.
Everyone here has their own secrets, and what demands our attention is not their past experience, but what they presently do, by which we determine whether or not they will walk with us in the future.
Noir Corne's deeds up until now have proven he belongs here. He is passionate, he is wise, and his courage is noted by all. His existence is a necessary one to us, and that suffices. I trust the experience detailed by his resume amounts to the whole truth.
You need only remember that from here on, he will carry on with us.

Voice Lines

Default
Appointed as Assistant Alright, I'm here to help! Chill, I'm all good with this gear now. Bumping into everything? That's the old me!
Talk 1 Out in the field, it's pretty important to watch what you and your teammates eat. Just a while ago, I learned how to use this simple BBQ spit to treat raw meat. Here, lemme demo for you right now!
Talk 2 I've hauled butt all across Terra, and I've never seen gear both as sturdy and as comfortable as this. Feels like when I wear it, my attack power gets boosted, plus I can hit enemy weaknesses way better, and my fire attacks are stronger too! Yeah, uh, I figure that might just be me? Haha.
Talk 3 The Felynes say the more experienced the hunter, the more thorough the pre-mission prep. Packing all your potions and tools is just as key to the hunt. Still, Yato loves to chew me out, saying I'm always bringing too much stuff on missions. Rock and a hard place, y'know?
Talk after Promotion 1 Feels weird, honestly, not having my ol' reliable shield on hand. Still, the Felynes say if I get good enough with this long sword, I can basically fend off every attack under the sun. Guess my training's got a long way to go.
Talk after Promotion 2 You only really master combat technique after taking on enough enemies. I guess no shortcut to getting promoted after all, huh? Especially for dummies like me, haha.
Talk after Trust Increase 1 I get that whetstones aren't thrilling, but they're a tool you can't go without. Even a blade with sharpness this fine is gonna need nonstop polishing its whole life.
Talk after Trust Increase 2 I just wanna do my job as a guy in the background, even now. Us nobodies, we've got our own duties, our own worries, and our own things we wanna protect.
Talk after Trust Increase 3 Ditching the shield, using a long sword like this, it keeps reminding me of the old days. Bad times I hate to remember. But without our past, I guess Yato and me wouldn't be who we are today.
Idle Get your rest on, Doctor. Leave the place to me.
Onboard Operator Noir Corne, back under your command with all-new gear! Alright, Doctor, don't care if it's bandits or nightmare bizarro creatures, you leave it all to me!
Watching Battle Record Lemme scrub back a sec, I want a closer look. Yeah, mm-hm...
Promotion 1 I've gotta give thanks to my kickass gear for carrying me this far. But obviously, the biggest props go out to you and everyone around me for all your help!
Promotion 2 This is Operator Noir Corne, everyone's shield through hell and high water! And hey, I guess I can handle being everyone's sword too!
Added to Squad No prob. I'm all readied up.
Appointed as Squad Leader You want me to lead, without Yato? You sure? I think it'd be better if you got her on.
Depart Everybody done eating? Alright, go time!
Begin Operation Mission start! Target position is a lock!
Selecting Operator 1 Which area am I heading to?
Selecting Operator 2 Primed and ready!
Deployment 1 Draw!
Deployment 2 Nice, right here!
In Battle 1 Haah! Hey!
In Battle 2 I'm going in!
In Battle 3 I see through you!
In Battle 4 That's my window!
4-star Result Now THAT was a good battle. Take pride, everyone, and good work!
3-star Result Mission complete, perfect job! We gotta get back to Rhodes Island, because I'm looking forward to celebrating!
Sub 3-star Result Good work, Doctor. We'll do better next time, don't you worry.
Operation Failure Doctor! Got your Farcaster from the Felynes? You need to ditch, fast. I'll come right after you, no worries!
Assigned to Facility Whoa, whoa, steady. Lemme put my sword away first.
Tap What's up, Doctor? Need me to head somewhere?
Trust Tap Haha, what do you say, Doctor? How about a round of drinks?
Title Arknights.
Greeting It's another fine day. Take care of yourself, Doctor!