Eyjafjalla the Hvít Aska
Credits: Jetroyz, Satsuma
"Professor, I'm back. These are souvenirs for you. I'll give them to Dr. Kal'tsit and Amiya later. I got a lot of new data and specimens from the eruption of Siesta's volcano. Does Professor want to come and have a look?"
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Upon returning from the trip to Siesta this time, Eyjafjalla put on a protective coat that was a little too big for her, made of a quite old material, and even had a lot of signs of wear and tear on it.
While at work she would carefully tuck away the coat to keep it free of dust, but she would always wear it on field trips to the volcano, regardless of whether dust or hot debris would stain it and she would refuse to wear any other clothes.
"Why such a worn-out protective coat? Why do you have to wear it when you climb the volcano?" her fellow scholars finally couldn't help asking such a question.
Eyjafjalla caressed a yellow burn mark on the cuff, and a few sporadic tears newly added in this investigation:
"This coat is very important to me and I want it to accompany me on every volcano expedition.
"I thought it was a good decision to bring it back. I'll wear it and climb more volcanoes until I reach Una.
"... Because, this is my mother's old protective coat. Wearing it now, it doesn't feel too big anymore."
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Illustrator: Anmi
CV: Risa Taneda
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Talents and Skills
Rarity: 6★ [Limited]
Archetype: Medic [Wandering]
Alter: Eyjafjalla
Trait: Restores the HP of allied units and recovers Elemental Damage by 50% of ATK (can recover Elemental Damage of unhurt allied units)
Talent 1: Normal healing grants a healing effect to the target for several seconds, recovering a certain amount of HP and Elemental Damage every second (has stack limit)
Talent 2: Allies within Attack Range gain increased Max HP and receive reduced Elemental Damage
Skill 1: Increase ATK, every heal targets an additional unit. All allies within Attack Range recover a certain amount of Elemental Damage every second Infinite duration
Skill 2: Immediately heal all allies within Attack Range and generate an area damage shield that lasts for several seconds, absorbing a certain amount of Elemental Damage for allies within
Skill 3: Attack Range expands to the entire battlefield. Heals change to multiple heals, each recovering a certain amount of HP and Elemental Damage and prioritizing different targets. Increase effect of Talent 2