Skill Detail
SP Cost:
80
79
78
75
74
73
70
66
63
60
Initial SP:
20
20
20
30
30
30
40
40
40
40
SP Charge Type
Skill Activation
Duration
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
50 Seconds
Skill Effect
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 2 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 2.3 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 25% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 2.6 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 2.9 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 3.2 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 35% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 3.5 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 45% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 3.8 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 50% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 4.2 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 55% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 4.6 times
Attack Range becomes global, and each heal is converted to a 5- heal sequence that prioritizes different targets, each with 60% healing effectiveness and Elemental Damage recovery; the effect of the Second Talent is increased to 5 times
attack@heal_scale | 0.25 |
---|---|
talent_scale | 2 |
attack@heal_scale | 0.25 |
---|---|
talent_scale | 2.3 |
attack@heal_scale | 0.25 |
---|---|
talent_scale | 2.6 |
attack@heal_scale | 0.35 |
---|---|
talent_scale | 2.9 |
attack@heal_scale | 0.35 |
---|---|
talent_scale | 3.2 |
attack@heal_scale | 0.35 |
---|---|
talent_scale | 3.5 |
attack@heal_scale | 0.45 |
---|---|
talent_scale | 3.8 |
attack@heal_scale | 0.5 |
---|---|
talent_scale | 4.2 |
attack@heal_scale | 0.55 |
---|---|
talent_scale | 4.6 |
attack@heal_scale | 0.6 |
---|---|
talent_scale | 5 |