New Modules for [The Rides to Lake Silberneherze]!
Credits: another_mozhi
Official image can be found below
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Goldenglow | 1 | HP ATK | Trait Upgrade: Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK); Initial damage of the Drone is increased |
2 | HP+ ATK+ | Talent Upgrade: When this unit's skill is active, Drones have a 10% chance to self-destruct when attacking (and then return to the Operator), dealing an increased amount of Goldenglow's ATK as Arts damage to enemies in a small area | |
3 | HP++ ATK++ | Talent Upgrade: When this unit's skill is active, Drones have a 10% chance to self-destruct when attacking (and then return to the Operator), dealing an further increased amount of Goldenglow's ATK as Arts damage to enemies in a small area |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Kjera | 1 | HP ATK | Trait Upgrade: Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 120% of the operator's ATK) |
2 | HP+ ATK+ | Talent Upgrade: ATK further increases, when there are two or more ground tiles within Attack Range, the effect further increases | |
3 | HP++ ATK++ | Talent Upgrade: ATK even further increases, when there are two or more ground tiles within Attack Range, the effect even further increases |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Rockrock | 1 | HP ATK DEF | Trait Upgrade: Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 110% of the operator's ATK); Initial damage of the Drone is increased |
2 | HP+ ATK+ DEF+ | Talent Upgrade: +4% ATK for every fewer seconds this unit remains on the battlefield, stacking up to 4 times | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: +4% ATK for every fewer seconds this unit remains on the battlefield, stacking up to 4 times; When this effect is fully stacked, ASPD increases |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Minimalist | 1 | HP ATK | Trait Upgrade: Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 120% of the operator's ATK) |
2 | HP+ ATK+ | Talent Upgrade: When attacking, has an increased amount of chance to increase that ATK to an increased amount of damage | |
3 | HP++ ATK++ | Talent Upgrade: When attacking, has a further increased amount of chance to increase that ATK to a further increased amount of damage |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Click | 1 | ATK DEF | Trait Upgrade: Controls a Drone to deal Arts damage to an enemy; When the Drone continuously attacks the same enemy, its damage will increase (up to 120% of the operator's ATK) |
2 | ATK+ DEF+ | Talent Upgrade: Click and her Drones gain increased ASPD | |
3 | ATK++ DEF++ | Talent Upgrade: Click and her Drones gain further increased ASPD |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Degenbrecher | 1 | HP ATK DEF | Trait Upgrade: Deals 10% more damage with skills |
2 | HP+ ATK+ DEF+ | Talent Upgrade: Whenever Degenbrecher deals damage, it has 10% chance to deal further increased damage and inflict Tremble on the target for 5 seconds | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: Whenever Degenbrecher deals damage, it has 10% chance to deal even further increased damage and inflict Tremble on the target for 5 seconds |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Reed the Flame Shadow | 1 | HP ATK | Trait Upgrade: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt |
2 | HP+ ATK+ | Talent Upgrade: When healing an ally, the healing effect is increased, Reed the Flame Shadow heals herself for an increased percentage of the amount healed | |
3 | HP++ ATK++ | Talent Upgrade: When healing an ally, the healing effect is further increased, Reed the Flame Shadow heals herself for a further increased percentage of the amount healed |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Hibiscus the Purifier | 1 | HP ATK | Trait Upgrade: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt |
2 | HP+ ATK+ | Talent Upgrade: Attacks inflict an increased percentage of Arts Fragility to the target for 5 seconds | |
3 | HP++ ATK++ | Talent Upgrade: Attacks inflict a further increased percentage of Arts Fragility to the target for 5 seconds |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Vendela | 1 | HP ATK | Trait Upgrade: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt |
2 | HP+ ATK+ | Talent Upgrade: Ally unit with the highest Max HP inside Vendela's attack range receives further increased amount of healing | |
3 | HP++ ATK++ | Talent Upgrade: Ally unit with the highest Max HP inside Vendela's attack range receives even further increased amount of healing |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Lee | 1 | ATK DEF | Trait Upgrade: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP); Gains 4% increase in ATK every time DP is consumed by this trait, up to 5 times |
2 | ATK+ DEF+ | Talent Upgrade: When Lee is blocking an enemy, the enemy has further decreased ASPD and Lee has further increased ASPD ; If there is only one enemy within the surrounding 8 tiles, this effect is doubled | |
3 | ATK++ DEF++ | Talent Upgrade: When Lee is blocking an enemy, the enemy has even further decreased ASPD and Lee has even further increased ASPD ; If there is only one enemy within the surrounding 8 tiles, this effect is doubled |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Suzuran | 1 | HP ATK | Trait Upgrade: Deals Arts Damage and Slows the target for an increased amount of time |
2 | HP+ ATK+ | Talent Upgrade: Enemies in range that are Slowed are inflicted with an increased percentage of Fragile effect and a certain percentage of Weakened effect for an equivalent duration | |
3 | HP++ ATK++ | Talent Upgrade: Enemies in range that are Slowed are inflicted with a further increased percentage of Fragile effect and an increased percentage of Weakened effect for an equivalent duration |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Carnelian | 1 | ATK DEF | Trait Upgrade: Normally does not attack, but has greatly increased DEF and RES; When skill is active, attacks deal AoE Arts Damage; Deals increased damage according to the number of enemies within range, up to 15% |
2 | ATK+ DEF+ | Talent Upgrade: Improves own SP recovery rate by an increased amount of time when SP is above the limit; Becomes less likely to be attacked by enemies when a Charged skill is activated | |
3 | ATK++ DEF++ | Talent Upgrade: Improves own SP recovery rate by a further increased amount of time when SP is above the limit; Becomes less likely to be attacked by enemies when a Charged skill is activated |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Weedy | 1 | ATK DEF | Trait Upgrade: Simultaneously attacks all blocked enemies; When blocking 2 or more enemies, increases shift level by 1; Can be deployed on ranged tiles |
2 | ATK+ DEF+ | Talent Upgrade: Can deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly; Redeployment time of the Reserve Water Cannon is decreased | |
3 | ATK++ DEF++ | Talent Upgrade: Can deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly; Redeployment time of the Reserve Water Cannon is further decreased |