Logos
Credits: Jetroyz, Setsura
"Rhodes Island Elite Operator Logos, reporting in. I think it's better to have some formality, although it can be tedious—Doctor, you aren't trying to leave early again, are you?"
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Medical Department, once.
Field Department, twice.
Logistics Department, five times.
Engineering Department, thirty-six times.
This month, the curse has been triggered forty-four times, and the instances of unauthorized access to confidential files has been significantly reduced. The HR Department believes that as long as I continue to cast the protective curses, the information security within Rhodes Island can be further improved in the future. But if I may, Doctor, I am expecting that the number of times the Engineering Department triggers the curse will peak next month.
Along with the brief report, Logos's command authorization was sent. As you already know, the words and writings of the Banshees contain real power. They rewrite the unchanging laws, reshape the boundaries between illusion and reality, let the rain pour into the Valley, and guide the lost souls to their destination. For thousands of years, they have sung elegies for their compatriots. Now, the most precious voice of the Valley have come to you.
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Illustrator: Skade
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CV: Jun Fukuyama
Talents and Skills
Rarity: 6★
Archetype: Caster [ST / Core]
Trait: Deals Arts damage
Talent 1: When attacking a target, there is a certain chance to attack another random target within Attack Range, dealing a certain amount of Arts damage and Slowing them for a certain duration
Talent 2: Attacks reduce the target's RES and increase their Arts damage taken by a certain amount for several seconds
Skill 1: Expand Attack Range, increase ATK. Enemies within Attack Range with HP lower than a certain percentage of Logos' ATK immediately die, and deal Arts damage equal to the dead enemy's HP to a random target Infinite duration
Skill 2: Increase RES. Attacks change to locking-on to a target and periodically dealing Arts damage to them. Attacks against the same target gradually increase in damage up to a certain maximum and gradually reduce their Movement Speed (reaches the limit several seconds after lock-on). When interrupted or the target is defeated, lock-on to a new target and reset the effects
Skill 3: Expand Attack Range, increase ATK and attack multiple targets simultaneously. Enemy projectiles within Attack Range have massively reduced flight speed and disappear when the skill ends