New Modules for [Path of Life]!
Credits: another_mozhi
Official image can be found below
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Ray | 1 | HP ATK DEF | Trait Upgrade: When there is no Ammo left, next reload grants 1 extra Ammo |
2 | HP+ ATK+ DEF+ | Talent Upgrade: Ray can deploy a Sand Beast within Attack Range that lasts 25 seconds to scout an area and extend Attack Range; Ray prioritizes attacking targets within the scouted area, deals extra 15%+ Physical Damage to them; Sand Beast has reduced Redeployment Time | |
3 | HP++ ATK++ DEF++ | Talent Upgrade: Ray can deploy a Sand Beast within Attack Range that lasts 25 seconds to scout an area and extend Attack Range; Ray prioritizes attacking targets within the scouted area, deals extra 15%++ Physical Damage to them; Sand Beast has further reduced Redeployment Time |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Coldshot | 1 | HP ATK | Trait Upgrade: When there is no Ammo left, next reload grants 1 extra Ammo |
2 | HP+ ATK+ | Talent Upgrade: If no attack is made for 2 seconds, the next attack deals 130%+ of ATK as Physical damage | |
3 | HP++ ATK++ | Talent Upgrade: If no attack is made for 2 seconds, the next attack deals 130%++ of ATK as Physical damage |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Lucilla | 1 | ATK DEF | Trait Upgrade: Applies 10% Enfeeble to targets for 2 seconds |
2 | ATK+ DEF+ | Talent Upgrade: Apply 16%+ Fragile to non-elite and boss enemies within Attack Range | |
3 | ATK++ DEF++ | Talent Upgrade: Apply 16%++ Fragile to non-elite and boss enemies within Attack Range |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Underflow | 1 | ATK DEF | Trait Upgrade: Reveals Invisible enemies within Attack Range |
2 | ATK+ DEF+ | Talent Upgrade: Attack causes the target to take 80+ Arts Damage per second for 3 seconds (damage is doubled against [Sea Monster] enemies) | |
3 | ATK++ DEF++ | Talent Upgrade: Attack causes the target to take 80++ Arts Damage per second for 3 seconds (damage is doubled against [Sea Monster] enemies) |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Amiya | 1 | HP ATK | Trait Upgrade: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt |
2 | HP+ ATK+ | Talent Upgrade: When this unit is on the field, increases the Max HP of all ally units by 8%+; When this unit's skill is active, all ally units recover 2.5%+ of Max HP per second | |
3 | HP++ ATK++ | Talent Upgrade: When this unit is on the field, increases the Max HP of all ally units by 8%++; When this unit's skill is active, all ally units recover 2.5%++ of Max HP per second |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Ifrit | 1 | HP ATK | Trait Upgrade: When dealing Arts damage, deals an additional 8% of damage dealt as Burn damage |
2 | HP+ ATK+ | Talent Upgrade: RES of enemies within range -40%; if the target is under the burst effect from Burn damage, attack deals an additional % of ATK as Elemental damage | |
3 | HP++ ATK++ | Talent Upgrade: RES of enemies within range -40%; if the target is under the burst effect from Burn damage, attack deals an additional %+ of ATK as Elemental damage |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Gladiia | 1 | ATK DEF | Trait Upgrade: Increases shift level by 1 when dragging further away targets towards this unit |
2 | ATK+ DEF+ | Talent Upgrade: When attacking enemies with 3 or less weight, increase ATK to 130%+ | |
3 | ATK++ DEF++ | Talent Upgrade: When attacking enemies with 3 or less weight, increase ATK to 130%++ |
Operator | Stage | Stat Buff | Special Buff |
---|---|---|---|
Penance | 1 | ATK DEF | Trait Upgrade: ATK and DEF +8% when there are no ally operators within the surrounding 8 tiles |
2 | ATK+ DEF+ | Talent Upgrade: Each time this unit is attacked while under the effect of her own Barrier, deals 50%+ ATK as Arts damage to the attacker | |
3 | ATK++ DEF++ | Talent Upgrade: Each time this unit is attacked while under the effect of her own Barrier, deals 50%++ ATK as Arts damage to the attacker |