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Arknights: New Modules for [Path of Life]!

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Article by Daniel O'Brien

New Modules for [Path of Life]!

Credits: another_mozhi

Official image can be found below

Operator Stage Stat Buff Special Buff
Ray 1 HP ATK DEF Trait Upgrade: When there is no Ammo left, next reload grants 1 extra Ammo
2 HP+ ATK+ DEF+ Talent Upgrade: Ray can deploy a Sand Beast within Attack Range that lasts 25 seconds to scout an area and extend Attack Range; Ray prioritizes attacking targets within the scouted area, deals extra 15%+ Physical Damage to them; Sand Beast has reduced Redeployment Time
3 HP++ ATK++ DEF++ Talent Upgrade: Ray can deploy a Sand Beast within Attack Range that lasts 25 seconds to scout an area and extend Attack Range; Ray prioritizes attacking targets within the scouted area, deals extra 15%++ Physical Damage to them; Sand Beast has further reduced Redeployment Time
Operator Stage Stat Buff Special Buff
Coldshot 1 HP ATK Trait Upgrade: When there is no Ammo left, next reload grants 1 extra Ammo
2 HP+ ATK+ Talent Upgrade: If no attack is made for 2 seconds, the next attack deals 130%+ of ATK as Physical damage
3 HP++ ATK++ Talent Upgrade: If no attack is made for 2 seconds, the next attack deals 130%++ of ATK as Physical damage
Operator Stage Stat Buff Special Buff
Lucilla 1 ATK DEF Trait Upgrade: Applies 10% Enfeeble to targets for 2 seconds
2 ATK+ DEF+ Talent Upgrade: Apply 16%+ Fragile to non-elite and boss enemies within Attack Range
3 ATK++ DEF++ Talent Upgrade: Apply 16%++ Fragile to non-elite and boss enemies within Attack Range
Operator Stage Stat Buff Special Buff
Underflow 1 ATK DEF Trait Upgrade: Reveals Invisible enemies within Attack Range
2 ATK+ DEF+ Talent Upgrade: Attack causes the target to take 80+ Arts Damage per second for 3 seconds (damage is doubled against [Sea Monster] enemies)
3 ATK++ DEF++ Talent Upgrade: Attack causes the target to take 80++ Arts Damage per second for 3 seconds (damage is doubled against [Sea Monster] enemies)
Operator Stage Stat Buff Special Buff
Amiya 1 HP ATK Trait Upgrade: Attacks deal Arts damage and heal the HP of an ally within Attack Range for 60% of the damage dealt
2 HP+ ATK+ Talent Upgrade: When this unit is on the field, increases the Max HP of all ally units by 8%+; When this unit's skill is active, all ally units recover 2.5%+ of Max HP per second
3 HP++ ATK++ Talent Upgrade: When this unit is on the field, increases the Max HP of all ally units by 8%++; When this unit's skill is active, all ally units recover 2.5%++ of Max HP per second
Operator Stage Stat Buff Special Buff
Ifrit 1 HP ATK Trait Upgrade: When dealing Arts damage, deals an additional 8% of damage dealt as Burn damage
2 HP+ ATK+ Talent Upgrade: RES of enemies within range -40%; if the target is under the burst effect from Burn damage, attack deals an additional % of ATK as Elemental damage
3 HP++ ATK++ Talent Upgrade: RES of enemies within range -40%; if the target is under the burst effect from Burn damage, attack deals an additional %+ of ATK as Elemental damage
Operator Stage Stat Buff Special Buff
Gladiia 1 ATK DEF Trait Upgrade: Increases shift level by 1 when dragging further away targets towards this unit
2 ATK+ DEF+ Talent Upgrade: When attacking enemies with 3 or less weight, increase ATK to 130%+
3 ATK++ DEF++ Talent Upgrade: When attacking enemies with 3 or less weight, increase ATK to 130%++
Operator Stage Stat Buff Special Buff
Penance 1 ATK DEF Trait Upgrade: ATK and DEF +8% when there are no ally operators within the surrounding 8 tiles
2 ATK+ DEF+ Talent Upgrade: Each time this unit is attacked while under the effect of her own Barrier, deals 50%+ ATK as Arts damage to the attacker
3 ATK++ DEF++ Talent Upgrade: Each time this unit is attacked while under the effect of her own Barrier, deals 50%++ ATK as Arts damage to the attacker
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Arknights: Alyeska#2654

Discord: Alyeska#7717

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