Alternative Forms
Tags
Archetype
Traits
Operator Description
Operator Quote
Obtain Approach
Headhunting: No | Recruitment: No |
Release Date (CN) | 11/1/2020 |
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Release Date (Global) | 4/30/2021 |
Potentials
Potential Item
Talent
Stats
Skills
- Skill 1
- Skill 2
atk | 0.2 |
---|---|
prob | 0.6 |
talent_scale | 2 |
atk | 0.25 |
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prob | 0.6 |
talent_scale | 2 |
atk | 0.3 |
---|---|
prob | 0.6 |
talent_scale | 2 |
atk | 0.35 |
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prob | 0.6 |
talent_scale | 2 |
atk | 0.4 |
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prob | 0.6 |
talent_scale | 2 |
atk | 0.45 |
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prob | 0.6 |
talent_scale | 2 |
atk | 0.5 |
---|---|
prob | 0.6 |
talent_scale | 2 |
atk | 0.6 |
---|---|
prob | 0.6 |
talent_scale | 2 |
atk | 0.7 |
---|---|
prob | 0.6 |
talent_scale | 2 |
atk | 0.8 |
---|---|
prob | 0.6 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.2 |
atk_scale_2 | 2.4 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.25 |
atk_scale_2 | 2.5 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.3 |
atk_scale_2 | 2.6 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.4 |
atk_scale_2 | 2.8 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.45 |
atk_scale_2 | 2.9 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.5 |
atk_scale_2 | 3 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.6 |
atk_scale_2 | 3.2 |
amiya2_s_2[kill].atk | 0.25 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.8 |
atk_scale_2 | 3.6 |
amiya2_s_2[kill].atk | 0.3 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 2 |
atk_scale_2 | 4 |
amiya2_s_2[kill].atk | 0.35 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 2.2 |
atk_scale_2 | 4.4 |
amiya2_s_2[kill].atk | 0.4 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
Quick Evaluation
+ Attacks deal Arts damage normally and True damage with S2
+ Great counter to heavy Arts damage enemies as her skills provide a lot of Arts damage mitigation.
+ S1: Amiya gains an ATK boost, her attacks hit twice, and she gains 60% Arts Dodge. The Arts Dodge is particularly useful in some CC stages where Arts damage can 1 shot units. Strong dps buffs with good up time.
+ S2: Similar to Ch'en's S3 in that it causes Amiya to deal 10 hits. However, it also boosts her ATK and RES for up to 3 enemy kills and deals True damage for a moderate duration afterwards. Great effects, especially if you can manage to get 3 kills with it.
- S2 can only be used one time per fight so you have to make it count
- Fairly squishy against non-Arts damage enemies
Operator Overview
“Doctor... recently... have I been a little less like myself? The nameless anger that rises up, time and again... is that mine? If so... no, even if so, I won't give up. I will protect you, Doctor, by this sword.”
Amiya’s been hiding some tricks up her sleeve! When the situation becomes dire in Chapter 8, our favorite Cautus Caster uses her Arts to create a magical sword and transforms into a 5* Arts Guard specializing in teamwide buffs, mitigating Arts damage, and dealing Pure damage.
In order to unlock the “Guard Amiya” transformation, the player must clear the secret Chapter 8 stage JT8-2 with an E2 Caster Amiya in the squad. When the battle is successfully completed, Caster Amiya will be automatically transformed into Guard Amiya; afterwards, the player can freely switch back and forth between the two versions of Amiya in the Operator menu. Note that Caster and Guard Amiya share their level, Trust, and Potential, but have separate Skill Mastery levels (due to having different Skills).
Having Guard Amiya on the battlefield is enough to fill other Operators with determination. Her Talent, Wrathful Cerulean Flame, imparts an ATK and DEF buff on all allies that is doubled when Amiya has a Skill active. This Talent typically sees the most benefit from Guard Amiya’s S1, Ying Xiao – Fleeting Night, an ATK and Arts Dodge buff with great uptime that also turns Amiya’s strikes into double attacks. Considering her higher-than-usual base RES, this Skill makes Guard Amiya quite good at surviving Arts damage while still outputting heavy DPS. You may get an even greater effect out of her S2, Ying Xiao – Shadowless. When activated, Guard Amiya flies at the nearest enemy and attacks multiple times in succession, gaining increased ATK and RES for every enemy she kills during this time. After her Ch’en-inspired slashing frenzy ends, she retains the buffs and deals Pure damage for the remaining Skill duration. It’s a tempting Skill with oodles of flair, but there is a drawback: it can only be used once per map, so players must choose carefully when to unleash its power.
Guard Amiya can be a useful welfare unit due to her respectable DPS and her ability to soak enemy Arts damage. However, because Guard Amiya is locked behind Chapter 8 content and E2ing Caster Amiya, players may have better options for her role by the time they can use her. The fact that Ying Xiao – Shadowless can only be used once per map can be inconvenient as well (don’t forget that this reduces the uptime of double-strength Wrathful Cerulean Flame buffs). On the other hand, being handed an easy-access Arts DPS/ tank hybrid is nothing to sneeze at, especially since Guard Amiya doesn’t have to be leveled up or E2’d once you unlock her. And who doesn’t want to invoke a magical-girl samurai transformation and watch Amiya shank mooks with some flashy sword moves?
Newbie Tier List Explanation
You can't even get her until Chapter 8, so she isn't an option for new players. We only include her in the list to avoid confusion. (hopefully)
Skill Discussion
S1M3 | A- | B | B | |
S2M3 | B- | B- | B- |
While not the strongest Arts Guard (Surtr makes for some stiff competition), Amiya's Guard form is a powerful DPS option for the rarity, not to mention easily accessible as part of the story progression. S1 is the best starting point for Masteries. It has strong Arts DPS, and the drawback of only using S2 once per map is significant. Despite that, her S2 is likewise worthy of Mastery for when that near instant burst is necessary.
Be aware that while her Guard S2 is a good skill that is well worth pursuing, her Caster S3 is the better starting point if you are looking for a True Damage skill. The initial S2 slashes are regular Arts Damage, while the True Damage slashes are restricted to her immediate (and much smaller) attack range. This makes Caster S3 the much better skill for the purposes of True Damage, and her Guard S2 more situational.
The typically favored Mastery progression for Amiya is Caster S3 followed by Guard S1, with Guard S2 a somewhat distant third.
Operator Featured Articles
Skill Upgrade Costs
Level | Requisites | Materials |
---|---|---|
1 ➝ 2 |
Lv1
|
x4
|
2 ➝ 3 |
Lv1
|
x4
x4
|
3 ➝ 4 |
Lv1
|
x6
x4
|
4 ➝ 5 |
Lv1
|
x6
x5
|
5 ➝ 6 |
Lv1
|
x6
x4
|
6 ➝ 7 |
Lv1
|
x6
x2
x3
|
Skill | Level | Requisites | Materials |
---|---|---|---|
1 |
Lv1
8h
|
x5
x4
x4
|
|
Lv1
16h
|
x6
x4
x5
|
||
Lv1
24h
|
x10
x4
x4
|
||
2 |
Lv1
8h
|
x5
x4
x4
|
|
Lv1
16h
|
x6
x4
x5
|
||
Lv1
24h
|
x10
x4
x4
|
Overall Skill Cost
Elite Upgrade Costs
Total Cost
Voice Lines
Appointed as Assistant | Doctor, what's wrong? Oh, I'm fine, just a little tired. Please check these two files in a moment. A lot of new Operators have joined Rhodes Island, and we can't disappoint them. |
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Talk 1 | Rhodes Island and this land at large have already lost so much. We will put a stop to it... Rage may destroy us, but when confronting malice, ever more people have no other choice. Until the land finds peace, no one will be able to extinguish this fury. |
Talk 2 | My rings look different? I couldn't hide it from you, Doctor... You're right, one of them broke. But it's okay, Dr. Kal'tsit helped me switch it for a new one. Did... that have something to do with when I blacked out, you ask? Doctor... |
Talk 3 | In this whole operation, we gained no commercial profit at all, and we gave so much... But there are many things you can't weigh in terms of business value. Rhodes Island was never a company born exclusively for profit, and this land needs more than just physical medications. |
Talk after Promotion 1 | Chernobog's Reunion... it's over, and is there any more point to denouncing what they've done? Think of the people who trampled them, abused them, massacred them... hatred breeds hatred. That was something that should've never happened in the first place. |
Talk after Promotion 2 | Once, there was a Sarkaz betrayed, who walked this land bent on vengeance, only to cast his own life into the cycle of revenge. What I can't understand is, he'd already settled on his own end before he drew his sword. In his rage… he settled on death, with a clear mind. |
Talk after Trust Increase 1 | Death should be carved into our memories, never to be forgotten, no matter who brought that death about, nor who was brought to. Our mistakes will never be right... those scars should always remind us, warn us how frail we are. |
Talk after Trust Increase 2 | Even now, they still sometimes come to mind. Misha's gaze, FrostNova's roars, Patriot's cries... Ace, Scout, and so many operators sacrificed their lives for a single belief. But the Infected all across Terra—what is it that they've died for? |
Talk after Trust Increase 3 | Doctor... recently... have I been a little less like myself? The nameless anger that rises up, time and again... is that mine? If so... no, even if so, I won't give up. I will protect you, Doctor, by this sword. |
Idle | Doctor, are you okay? Do you need to rest a little? I'll help carry you. Don't worry, I'm doing fine. So long as you're rested. |
Onboard | Doctor, it's so good to see you. My appearance? Um, please don't be afraid... I can explain this. But don't worry, Doctor. Whatever happens, I won't ever let you come to harm. I swear it. |
Watching Battle Record | 'If the fight is unavoidable...' This is what the person I most trusted once taught me. |
Added to Squad | Got it. |
Appointed as Squad Leader | I shoulder the wrath of so many others. |
Depart | Operation commencing. Let's go! |
Begin Operation | Incoming! Ready, all members! |
Selecting Operator 1 | Amiya here. |
Selecting Operator 2 | This sword thirsts for revenge... I won't permit it. |
Deployment 1 | My sword is cloaked in Chi Xiao's shadow. |
Deployment 2 | Madam Ch'en's swordsmanship... flows within this weapon. |
In Battle 1 | Drop your weapon! |
In Battle 2 | Your thought, your Arts, I can cut them. |
In Battle 3 | 'With what do I answer your failure of justice?' |
In Battle 4 | Do not... make me angry. |
4-star Result | Doctor, thank you for always supporting me. Our battles will only get harder from here, but we can't give up. |
3-star Result | How long do we fight? How long until the flames of anger on this land die down... |
Sub 3-star Result | Doctor, good job. Let me handle the clean-up. |
Operation Failure | ...What happened? This shouldn't have... |
Assigned to Facility | Phew... we can take a little breather now, right? |
Tap | Whuh, Doctor...! |
Trust Tap | Doctor, could you... hear me out for a bit? Is that okay? |
Title | Arknights. |
Greeting | Welcome home, Doctor! |