Alternative Forms
Tags
Archetype
Traits
Operator Description
Operator Quote
Obtain Approach
Headhunting: Yes | Recruitment: No |
Release Date (CN) | 9/5/2023 |
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Release Date (Global) | 3/19/2024 |
Potentials
Potential Item
Talent
Stats
Summon Stats
Skills
- Skill 1
- Skill 2
- Skill 3
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
Unlimited duration
def | 0.25 |
---|---|
atk | 0.25 |
duration | 20 |
def | 0.3 |
---|---|
atk | 0.3 |
duration | 20 |
def | 0.35 |
---|---|
atk | 0.35 |
duration | 20 |
def | 0.4 |
---|---|
atk | 0.4 |
duration | 20 |
def | 0.45 |
---|---|
atk | 0.45 |
duration | 20 |
def | 0.5 |
---|---|
atk | 0.5 |
duration | 20 |
def | 0.55 |
---|---|
atk | 0.55 |
duration | 20 |
def | 0.6 |
---|---|
atk | 0.6 |
duration | 25 |
def | 0.65 |
---|---|
atk | 0.65 |
duration | 25 |
def | 0.7 |
---|---|
atk | 0.7 |
duration | 30 |
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
* This Skill modifies the Attack Interval by -0.9
atk | 0.3 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.35 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.4 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.45 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.5 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.55 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.6 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.65 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.7 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
atk | 0.75 |
---|---|
base_attack_time | -0.9 |
prob | 0.75 |
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5.5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 5.5 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
When the Mobile Riot Shield is deployed, immediately fires a shell forward that explodes upon reaching a target or its max distance, dealing 250% ATK as Physical damage to all enemies in an area and Stun them for 6 seconds
Skill activation grants 20 Ammo, and the skill ends when all Ammo is used (can be manually deactivated)
* This Skill modifies the Attack Interval by 0.6
atk | 2 |
---|---|
jesca2_s_3_token[def].def | 0.75 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.2 |
atk | 2.1 |
---|---|
jesca2_s_3_token[def].def | 0.8 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.3 |
atk | 2.3 |
---|---|
jesca2_s_3_token[def].def | 0.9 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.35 |
atk | 2.4 |
---|---|
jesca2_s_3_token[def].def | 1 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.5 |
atk | 2.5 |
---|---|
jesca2_s_3_token[def].def | 1.1 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.55 |
atk | 2.6 |
---|---|
jesca2_s_3_token[def].def | 1.2 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.6 |
atk | 2.7 |
---|---|
jesca2_s_3_token[def].def | 1.35 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.65 |
atk | 2.8 |
---|---|
jesca2_s_3_token[def].def | 1.5 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5.5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.7 |
atk | 2.9 |
---|---|
jesca2_s_3_token[def].def | 1.6 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 5.5 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.75 |
atk | 3.1 |
---|---|
jesca2_s_3_token[def].def | 1.7 |
ability_range_forward_extend | 1 |
base_attack_time | 0.6 |
[email protected] | 6 |
[email protected]_scale | 2.5 |
attack@trigger_time | 20 |
[email protected]_range | 1.7 |
jesca2_s_3[def].def | 0.8 |
Modules
Stat | Value |
---|---|
max_hp | 180 |
atk | 50 |
def | 25 |
Materials |
---|
x4
x2
x80000
|
Missions |
---|
由非助战涤火杰西卡累计造成30歼灭数 |
3星通关主题曲3-8;必须编入非助战涤火杰西卡并上场,且使用涤火杰西卡歼灭碎骨 |
RIIC Base Skills
Quick Evaluation
+ S2: Expanded range and high DPS for a Defender, in addition to added bulk. The added bulk on her S2 includes Arts dodge which is useful since most Defenders struggle against Arts damage.
+ S3: High ATK stat lets her take on high-DEF enemies. Big duration Stun that can be triggered on demand. Stun can be optimized to be used at least twice per activation. Ammo based skills always add a nice bit of flexibility.
+ Can hit airborne enemies.
= While extremely flexible, Arknights tends to favor more dedicated options. Jessica has neither the bulk of Protectors nor the damage of Fortresses.
- S2: Extra bulk is RNG. The odds are fairly high which adds to consistency but can still lead to irritating failures. Low ATK value means the otherwise good DPS is only effective against trash enemies.
- S3: Relatively low DPS and long attack interval.
Operator Overview
Credits: Jetroyz, Sestura
"Long time no see, Doc, nice to be able to work for you again. Yeah, I've changed a lot. I'd really like to chat with you if you can find the time...”
------------------------------------------------
"I still remember the first time I met them in the hallway a few years ago. Liskarm and Franka always walked in the front, and Jessica timidly followed behind. She would immediately blush whenever she met anyone in the eyes, as if she wanted to disappear into the ground immediately."
"I don't know if they would still team up and go on missions together in the future."
"Well, they are all capable operators on their own now, and they each have their own things to be busy with, so it should be... Ah, Ms. Liskarm, Ms. Franka, good morning. And who is behind you..."
Liskarm and Franka turned sideways, revealing the girl who had been following them. Noticing that someone was looking at her, the girl was taken aback for a moment, but then smiled back warmly.
Yet the red ears behind her hair still betrayed her shyness.
------------------------------------------------
Original Design: m9nokuro
Illustrator: Cenm0
CV: Ryo Hirahashi
------------------------------------------------
Talents and Skills
Rarity: 6★
Archetype: Defender [Sentry Protector]
Trait: Can block 3 enemies. Can perform ranged attacks
Talent 1: Can use a mobile shield that lasts for several seconds. The mobile shield can only be placed in the 4 tiles adjacent to Jessica. After shield deployment, Jessica immediately shifts to face the shield and units behind her gain increased DEF.
Skill 1: When skill is activated, increase ATK. Increase self and shield's DEF and the duration of the mobile shield. Infinite duration.
Skill 2: When skill is activated, expand Attack Range, increase ATK and reduce Attack Interval. Gain a certain percentage of Physical and Arts Evasion.
Skill 3: When skill is activated, extend Attack Range, increase Attack Interval, increase ATK and DEF, increase shield's DEF. When mobile shield is deployed, Jessica immediately fires a shell forward. The shell explodes upon hitting a target or reaching the maximum range, dealing a certain amount of Physical damage to all enemies within range and Stunning them for several seconds. Gain a certain amount of ammo when skill is activated, and the skill ends when all ammo is spent (can stop the skill at any time)
Newbie Tier List Explanation
Jessica the Liberated is a great starting unit. Much of the "meta" value in bulk blockers isn't realized until the end game, but, to a degree, blockers are still necessary to have within the game. Jessica can fill that basic starting role while adding a big dose of utility and damage in a team slot that otherwise doesn't do much else. Her flexibility can be a tremendous boon to starting teams. However, she is not as impactful as the big DPS units, so she is just a "good" starting option rather than a meta one.
Skill Discussion
S3M3 | A+ | S- | S- | |
S2M3 | B+ | B | A+ |
Jessica the Liberated is one of the more flexible units in the game. She has a well rounded kit that is sufficient at covering an awful lot of scenarios. As with a lot of flexible generalists, her total Mastery grades are fairly high which reflects the broad investment needed to cover a broad variety of roles. In other words, the gap between her primary and secondary skills is very low. However, keep in mind her individual skill grades are a touch low since Arknights is both a DPS first game, and has a meta which favors the "best" specialists in any given scenario.
Her Primary skills are S2 and S3, with S3 coming out ahead in general usage. They are quite different, and as said, you want flexible options in a unit built around flexibility. In fact, the differences are too many and too wide ranging to cover here without this write-up becoming a full article of its own. However, that said, her S3 is usually more impactful. S2 has higher DPS, but often struggles against armor, while S3 has a very high DPH and a long stun that's easy to time which allows her to tackle a wider variety of enemies.
With special note to the Roguelike mode, you really want the full M6 if you intend to use Jessica the Liberated there. She is a decent option thanks to her flexibility and wide range of roles she can cover, and there's a fairly even split in situations that each skill is useful in.
Her S1 may be worth a look if you really like Jessica or AFK skills. Mastery drops the wind-up time by a whopping 20 seconds which is badly needed if you plan to use the skill. However, her S2 and S3 are much more impactful and have pretty forgiving cycle times, so there isn't a lot of space for her S1 to be particularly useful.
Operator Featured Articles
Skill Upgrade Costs
Level | Requisites | Materials |
---|---|---|
1 ➝ 2 |
Lv1
|
x5
|
2 ➝ 3 |
Lv1
|
x5
x5
x4
|
3 ➝ 4 |
Lv1
|
x8
x4
|
4 ➝ 5 |
Lv1
|
x8
x3
x3
|
5 ➝ 6 |
Lv1
|
x8
x6
|
6 ➝ 7 |
Lv1
|
x8
x5
x3
|
Skill | Level | Requisites | Materials |
---|---|---|---|
1 |
Lv1
8h
|
x8
x3
x4
|
|
Lv1
16h
|
x12
x4
x8
|
||
Lv1
24h
|
x15
x6
x5
|
||
2 |
Lv1
8h
|
x8
x4
x8
|
|
Lv1
16h
|
x12
x4
x7
|
||
Lv1
24h
|
x15
x6
x5
|
||
3 |
Lv1
8h
|
x8
x4
x4
|
|
Lv1
16h
|
x12
x4
x9
|
||
Lv1
24h
|
x15
x6
x4
|
Overall Skill Cost
Elite Upgrade Costs
Total Cost
Operator Profile
Artist | Cenm0 |
---|---|
CV | Ryou Hirohashi |
CV (EN) | Yuuki Luna |
CV (CN) | 侯小菲 |
CV (KR) | 金荷英 |
Gender | Female |
---|---|
Place of Birth | Victoria |
Birthday | Mar 3 |
Race | Feline |
Height | 149cm |
Combat Experience |
7 Years
|
Infection Status | Medical tests have confirmed that no infection is present. |
Nation | |
---|---|
Group |
Physical Strength | Excellent |
---|---|
Mobility | Excellent |
Physiological Endurance | Excellent |
Tactical Planning | Standard |
Combat Skill | Standard |
Originium Adaptability | Standard |
Profile
Clinical Analysis
Increase Trust to 25.[Cell-Originium Assimilation] 0%
Operator Jessica shows no signs of Originium infection.
[Blood Originium-Crystal Density] 0.19 u/L
Jessica's BOCD has increased from before, but is still in the safe range. However, she has been out on the frontier for quite some time, and is often exposed to Originium products without proper protective measures, so we need to pay close attention to her.
'I'm actually more worried about her old injuries than about her getting infected.'
––Medical Operator from the Frontier Branch Office
Archive File 1
Increase Trust to 50.Afterwards, when we found out that she had been disciplined for disobeying her superiors, we realized that her differences with the PMC would be difficult to reconcile. This clash came to a head during a mission in the forested belt of Eastern Columbia, resulting in Jessica walking away from Blacksteel and her career, turning her back on both Fort Barron and the Brynley family to start over in a brand new land.
Fortunately, our partnership with her does not end simply because she severed ties with Blacksteel. The burdenbeast station she established on the frontier works together with our branch office to deliver medicine to remote areas that cannot otherwise be reached by vehicle, ensuring that sick pioneers can still get medication in a timely manner, while Jessica also needed funding to establish a frontier camp.
We are extremely pleased to be working together with her once again. While she may appear soft and shy on the surface, deep down she is actually tough and resilient. She also has a lot of empathy and is keenly aware of the emotions of others. These rare qualities allow her to comfort those who've suffered from various traumas, but also make her more susceptible to their emotions. It often takes her a long time to escape from that pain and sadness. Even more unfortunate is the fact that she stubbornly chooses to face everything alone. Despite everything she's witnessed and endured as a mercenary, Jessica has always been reluctant to share her experiences—not that it's our place to pry. But just by closely observing her behavior, we do believe that she's doing much better now.
At least, she now rarely isolates herself in the shooting range after returning to the landship from the frontier.
Archive File 2
Increase Trust to 100.'Uh huh.'
'In terms of weapon selection, Jessica prefers to carry a Blacksteel Model 1094 pneumatic handgun, a high-performance weapon representing the pinnacle of Blacksteel's sophisticated weapons R&D. As soon as it launched, it became the most popular gun of the year, beloved by mercenaries. But when faced with more complex situations, she will turn to a self-modified assault rifle, which is extremely accurate, powerful, and easy to assemble and disassemble quickly.'
'Uh huh.'
'Aside from those two commonly-used firearms, the presence of ships and armored vehicles in some extreme combat environments can pose serious difficulties. That's when she turns to a Raythean heavy-duty anti-armor/anti-ship cannon. And the accompanying tactical shield also takes mobility into account and can be used as a gun mount in addition to its basic protective function. Plus, the space inside the shield can be used to store additional small arms, ammunition, and other military equipment.'
'Uh huh.'
'But as you know, the battlefield is constantly shifting and requires thorough preparation each and every time, so Jessica tends to bring her entire arsenal with her, which greatly tests her load-bearing capabilities and arm strength. Now that she's out on the frontier, where the outdoor combat can be harsh and fierce bandits show up in convoys to rob supplies, she needs to carry not only her gear, but also extra supplies and—'
'Uh huh... So you're saying that's why you lost to her in 47 arm-wrestling contests in a row, even though you claim you can bench press 200 kilos. Gotcha.'
'......'
'Uh huh...?'
'Graaah––!'
––Excerpts from an everyday conversation between HR Operators
Archive File 3
Increase Trust to 150.'While we don't know what sort of crime Jessica Brynley committed to get sent out to the frontier, it makes sense for a pampered rich girl who never learned right from wrong to be capable of just about anything. Yesterday, when confronted by doubtful reporters, Bernie Brynley still tried to defend his daughter, throwing his dignity to the wayside and screaming at them.'
'Bank robbery?! Where the hell did you hear that nonsense? Utterly ridiculous. Are you implying that there's a bank robber in MY family?'
'You'd best watch your mouth, sir. That's my daughter you're trying to slander!'
––Excerpts from the morning news of a Columbian TV station
'Their coverage of me was so one-sided.'
Turning off the TV, the girl looked back and addressed the operator behind her.
'Yeah, I agree. You're not like that at all, Jessica. Everyone here knows that.'
'No, that's not what I meant. They didn't even mention my grandfather, even though he was the one closest to me.'
'Huh? THAT'S what's bothering you?'
'Yeah. When he was with me, he didn't act like an elder at all, more like a playmate. When I was little, my favorite thing to do was sit in his arms and listen to him brag about his adventures out on the frontier, back when he was a soldier.
'Whenever he was done, he'd find his tie smeared with puree and cream. But that's just how it was. I was really little at the time. I was always eating, and would also crawl around all over the place... He really was the best grandfather ever.'
'What happened afterward?'
'Well... I grew up, and went off to secondary school in Victoria. Then he suddenly fell ill, and by the time I made it back home, he had already passed. I only had time to lay a bouquet of flowers in front of his tombstone.'
'I... I'm so sorry...'
'Don't apologize, I'm the one who brought it up. I'd never blame you for that.
'It's just nice having someone I can talk to about him...'
––Excerpts from a conversation between two operators while watching the morning news.
Archive File 4
Increase Trust to 200.Atop the burdenbeasts, we headed up the river into a woodland. There, we discovered what life was like for her after leaving Blacksteel: in the middle of the night, several insects got through the tent's damage fabric. Be it the noisy buzzing of their wings or the itchy bumps from their bites, everyone was so fed up that they were swatting them one-by-one. But Jessica didn't seem to mind at all. She was simply curled up in a makeshift cot of two chairs pushed together, sleeping soundly. When an insect landed on her eyelid and left a huge bump behind, she simply rubbed it unconsciously before falling back into a deep slumber.
This one night was but a sliver of Jessica's hard-knock life. Not only did she need to deal with complex issues around the camp on a daily basis, she also had to deal with bandits and beasts periodically coming to harass her. Fortunately, she doesn't have to endure these things alone, as there are many people supporting her: the Elafia cook responsible for the camp's meals has exceptional skills, and even the most unpalatable ingredients are delicious in her hands; the old man tending the campfire has dexterous hands, and repaired our vehicle for us; there is also a girl there who is good with numbers, and is in charge of all the camp's finances; in addition, there's a Sankta hunter who's as good at herding livestock as he is ill-mannered, and he and Jessica take turns ensuring the security of the camp. Through everyone's mutual support, the newly-established camp quickly got on track and invited other pioneers to join.
Before we left, Jessica pointed to a forest in the distance and said this:
'We plan to buy a nice pine forest. On the frontier, logging is a relative secure industry, and good-quality white pine can be sold in a nomadic city for two hundred certs per cubic yard. That'll give us enough funds to build a small logging plate. Once we have a nomadic plate, everyone's lives will be that much better.'
As she spoke, her eyes let out a soft shine before becoming placid and calm again. During this whole exchange, her gaze remained fixed on that forest, not wavering for a moment.
Promotion Record
Upgrade to Elite LV2.The girl looks at you and rubs her hands together anxiously.
'However, I'm not on the frontier to serve out a sentence. I wasn't charged with any crime.
'Not because I was motivated by wanting to help the locals being extorted by the bank, but rather because... I'm not allowed to be guilty. Because Blacksteel operators cannot be guilty. Because members of the Brynley family cannot be guilty...'
The girl holds up a teapot in her hands and gives the tea leaves floating on the surface a blow, but accidentally cuts her lip on the container's broken rim.
'...You want to know if I plan to stay out here forever?
'Umm... I think I do. Because here, every choice I make belongs not to Jessica of Blacksteel, or to Jessica of the Brynley family.'
Wiping the streaks of blood from the corner of her lips with her fingers, the girl smiles shyly at you.
'They belong to me alone.'
Voice Lines
Appointed as Assistant | While you were out, I tried to sort the documents on your desk for you... It shames me to admit it, but... I haven't made much progress when it comes to desk work. |
---|---|
Talk 1 | I ran into Franka and Liskarm on my way to the dorms. Even though I hadn't seen them in so long, we talked like we were never apart... Um, Doctor, do you think, maybe, I c-could apply to serve on missions with them? |
Talk 2 | I don't have as much money on hand these days. I argued with my father a lot about pioneering in the barrenlands. And so... I stopped drawing from the family trust fund. But I can still earn some money out there pioneering, at least enough to maintain my equipment. |
Talk 3 | When I was little, everyone always had so much on their plates. Only my retired grandfather could stay at home with me. He would tell me stories about his time in the army, so that he can cheer me up this way. Even though his past never stopped tormenting him, he was still willing to fluff it into tidy little stories, just to make me smile. |
Talk after Promotion 1 | There was a soirée a while ago where someone brought up the war in Victoria. I chimed in with my own experiences. Only a few words, but enough to ruin everyone's time. You know, Doctor, that was the moment I finally realized why Blacksteel mercenaries rarely talk about themselves. |
Talk after Promotion 2 | I'm nominally still employed by Blacksteel, but it's been a while since I've done any mercenary work. No, it's not that I regret the decision I made back then; I'm just tired of responding to disaster, always one step behind. This time, I want to be there to protect something from the beginning. |
Talk after Trust Increase 1 | Doctor... Would you mind coming to the training room with me? I don't need a spotter, it's just... new operators keep coming to me for advice, and facing them alone makes me feel a— a little nervous. |
Talk after Trust Increase 2 | Oh... You want to know about the flower on my chest? Actually... it wasn't an accessory to begin with. It was a shard of metal that got lodged in my leg. After it was surgically removed, I... decided to turn it into a buttonhole flower instead of throwing it away. Y-Yeah, I guess it is kinda weird. I'm not sure what I was thinking. |
Talk after Trust Increase 3 | I know now that there's no shame in crying... or having a soft heart. If you're sad about something you can't put into words, why not express your feelings with tears? It's part of being human, so there's nothing to be ashamed of. Um... Am I right, Doctor? |
Idle | You look a little worse for wear every time I see you... Are you doing alright these days, Doctor? |
Onboard | It's been a while since we last met, Doctor. I'm glad there's still something I can do for you. That's right, I have changed a lot. If you could find the time, I'd love to sit down with you and catch up... |
Watching Battle Record | I just dug up my old combat records, which proved to be pretty useful. Comparing my before-and-after, I at least know what mistakes I shouldn't be making again. Ugh, I really looked like a... bumbling idiot back then. |
Promotion 1 | I'm just glad to receive your acknowledgement, Doctor. The rewards are secondary. |
Promotion 2 | Doctor, are you giving me a promotion? Then, can I... make a teensy tiny extra request? It's nothing big, just... Can I... have a hug? |
Added to Squad | Come in, Commander, this is Jessica. On the line and ready to roll. |
Appointed as Squad Leader | Rally on me. |
Depart | ETA six mikes. |
Begin Operation | Hostiles sighted, over. |
Selecting Operator 1 | In position. |
Selecting Operator 2 | Roger, wilco. |
Deployment 1 | I'm headed into the thick of it. |
Deployment 2 | With all of you behind me, I won't take a single step back. |
In Battle 1 | Drawing a bead on the target. |
In Battle 2 | Don't come any closer… |
In Battle 3 | Requesting permission to fire. |
In Battle 4 | Be adviced. Target… eliminated. |
4-star Result | No resting on your laurels now... We've got more fighting ahead of us. |
3-star Result | That was close, I almost... A-Anyway, good thing I managed to pull through in the end... Sorry, Doctor. Please, give me a minute. I need to get my emotions under control. |
Sub 3-star Result | I think... a minor setback is no big deal. It's already enough that none of our people got hurt. |
Operation Failure | Doctor, an apology doesn't even begin to cut it... I'll try to make up for this failure on subsequent operations. |
Assigned to Facility | How I miss the time I spent on this landship... If only I could've stayed longer... |
Tap | Go ahead, Doctor. |
Trust Tap | You looked a little surprised shaking my hand just now... D-Did my calluses scare you, Doctor? |
Title | Arknights. |
Greeting | Glad to see you again, Doctor. |