GamePress
Position
Attack Type

Tags

Archetype

Traits

Can launch Ranged Attacks that deal 80% of normal ATK
atk_scale = 0.8

Operator Description

SilverAsh, President of Karlan Trade CO., LTD, has signed the contract with Rhodes Island and is ready to join the field.

Operator Quote

Let your guard down. There are no traps in the conditions he offers. Well, you won't know even if there is one.

Obtain Approach

Recruitment & Headhunting
Headhunting: Yes Recruitment: Yes
Release Date (CN) 4/30/2019
Release Date (Global) 1/16/2020
Recruitment Pool Date (CN) 4/30/2019
Recruitment Pool Date (Global) 1/16/2020

Potentials

Potential Item

SilverAsh's Token One of only a few extant Originium Ice crystals that represent sincerity. It will never melt.

Talent

Leader
Lvl: 1
ATK +5%; All allies' Redeployment Time -5%
Info
Leader
Lvl: 1
ATK +7% (+2%); All allies' Redeployment Time -7% (+2%)
Info
Leader
Lvl: 1
ATK +10%; All allies' Redeployment Time -10%
Info
Leader
Lvl: 1
ATK +12% (+2%); All allies' Redeployment Time -12% (+2%)
Info
Reveals Invisible enemies within range
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
5
Redeploy Time
70
DP Cost
18
Block
2
Attack Interval
1.3

Skills

SP Cost:
4
4
4
3
3
3
3
3
3
2
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Increases the ATK of next attack to 190%
Increases the ATK of next attack to 195%
Increases the ATK of next attack to 200%
Increases the ATK of next attack to 205%
Increases the ATK of next attack to 210%
Increases the ATK of next attack to 215%
Increases the ATK of next attack to 225%
Increases the ATK of next attack to 245%
Increases the ATK of next attack to 265%
Increases the ATK of next attack to 290%
Detailed Skill Info
atk_scale (Attack Scale) 1.9
atk_scale (Attack Scale) 1.95
atk_scale (Attack Scale) 2
atk_scale (Attack Scale) 2.05
atk_scale (Attack Scale) 2.1
atk_scale (Attack Scale) 2.15
atk_scale (Attack Scale) 2.25
atk_scale (Attack Scale) 2.45
atk_scale (Attack Scale) 2.65
atk_scale (Attack Scale) 2.9
SP Cost:
5
5
5
5
5
5
5
5
5
5
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Can switch between the original state and the following state:
Range reduces; DEF +35%; Restores HP by 3% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +40%; Restores HP by 3% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +45%; Restores HP by 3% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +50%; Restores HP by 3.5% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +55%; Restores HP by 3.5% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +60%; Restores HP by 3.5% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +65%; Restores HP by 4% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +75%; Restores HP by 4.5% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +85%; Restores HP by 5% of Max HP per second
Can switch between the original state and the following state:
Range reduces; DEF +100%; Restores HP by 6% of Max HP per second
Skill Range
Detailed Skill Info
def 0.35
hp_recovery_per_sec_by_max_hp_ratio 0.03
def 0.4
hp_recovery_per_sec_by_max_hp_ratio 0.03
def 0.45
hp_recovery_per_sec_by_max_hp_ratio 0.03
def 0.5
hp_recovery_per_sec_by_max_hp_ratio 0.035
def 0.55
hp_recovery_per_sec_by_max_hp_ratio 0.035
def 0.6
hp_recovery_per_sec_by_max_hp_ratio 0.035
def 0.65
hp_recovery_per_sec_by_max_hp_ratio 0.04
def 0.75
hp_recovery_per_sec_by_max_hp_ratio 0.045
def 0.85
hp_recovery_per_sec_by_max_hp_ratio 0.05
def 1
hp_recovery_per_sec_by_max_hp_ratio 0.06
SP Cost:
90
90
90
90
90
90
90
90
90
90
Initial SP:
50
50
50
55
55
55
60
65
70
75
SP Charge Type
Skill Activation
Duration
20 Seconds
21 Seconds
22 Seconds
23 Seconds
24 Seconds
25 Seconds
26 Seconds
27 Seconds
28 Seconds
30 Seconds
Skill Effect
DEF -70%; ATK +110%; Range expands; Attacks at most 3 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +115%; Range expands; Attacks at most 3 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +120%; Range expands; Attacks at most 3 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +125%; Range expands; Attacks at most 4 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +130%; Range expands; Attacks at most 4 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +135%; Range expands; Attacks at most 4 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +140%; Range expands; Attacks at most 5 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +160%; Range expands; Attacks at most 5 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +180%; Range expands; Attacks at most 5 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
DEF -70%; ATK +200%; Range expands; Attacks at most 6 targets simultaneously (regarded as Melee Attack)
* This Defense modifier is multiplicative, not additive.
Skill Range
Detailed Skill Info
def -0.7
atk 1.1
attack@max_target 3
def -0.7
atk 1.15
attack@max_target 3
def -0.7
atk 1.2
attack@max_target 3
def -0.7
atk 1.25
attack@max_target 4
def -0.7
atk 1.3
attack@max_target 4
def -0.7
atk 1.35
attack@max_target 4
def -0.7
atk 1.4
attack@max_target 5
def -0.7
atk 1.6
attack@max_target 5
def -0.7
atk 1.8
attack@max_target 5
def -0.7
atk 2
attack@max_target 6

Modules

Lvl: 60
Trust: 100 (10,070 Points)
Availability: cn
Level 1
Level 2
Level 3
Equip Trait
Attacks deal an additional Arts Damage as 10% ATK
Equip Attribute Bonuses
Stat Value
max_hp 190
atk 45
Unlock Information
Materials
x4
x2
x80000
Missions
战斗中非助战银灰累计使用真银斩10次
3星通关别传BI-7;必须编入非助战银灰并上场,且使用银灰至少击败1名山雪鬼

RIIC Base Skills

(喀兰贸易·α)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, order acquisition efficiency +15% and the order limit +2
(喀兰之主)
Room Type:
Trading Post
When this Operator is assigned to a Trading Post, order acquisition efficiency +20% and the order limit +4

Quick Evaluation

+ Trait: Lord/Ranged Guards have more range than usual melee units.
+ Talent 1: Unconditional self-attack buff and redeploy time reduction for all squad operators.
+ Talent 2: Reveal greatly reduces the threat of Invisible enemies.
+ S2 has a huge defense buff and self-heal, allowing for more aggressive/isolated deployments.
+ S3 has a massive range and shreds through low/medium defense enemies.
+ S3 is a great helidrop skill and is ready almost immediately after deployment.
- S3 has an extremely long cooldown, decreasing his ability to clear frequent and consistent waves of enemies.
- S3 comes with a sizable self-defense reduction, making him much squishier on-skill, which often coincides with the most dangerous parts of the map.

Operator Overview

“Compassion saves no one on the battlefield.”

Enciodes SilverAsh, the calm and collected owner of Karlan Trade, proves to be no less proficient in economic affairs than in the art of warfare.  Now serving under contract with Rhodes Island, this Ranged Guard provides insane physical burst potential as well as valuable utility in the form of Invisible Reveal and Redeployment Time Reduction.

SilverAsh’s first skill is Power Strike γ, an automatic offensive-recovery skill which causes his next attack to deal significantly more damage when charged. His relatively high base attack makes this skill good for sustained damage, although it’s outshined by his other skills. His second skill, Rules of Survival, is a togglable skill that allows SilverAsh to enter a defensive mode, raising his defense immensely and granting him strong passive HP recovery while reducing his attack range.  This allows him to hold positions by himself or function as a DPS-tank hybrid. SilverAsh's third skill, Truesilver Slash, is easily the most powerful in his arsenal, and is what spawned the plethora of SA memes across the fanbase.  S3 reduces SilverAsh’s own defense but greatly increases his attack and attack range, and also removes the 80% damage penalty from his attacks. While this skill is active, SilverAsh's attacks will absolutely decimate up to six enemies with each slash.  Although this skill turns him into an AoE slaughter machine and has a relatively long uptime, the defense penalty and long cooldown means that it must be used carefully.  Whew, great kit huh?  But that’s not all—SilverAsh also has great utility through his Talents, providing the entire squad reduced redeployment time and revealing invisible enemies in his range—truly making SilverAsh a premier unit.

SilverAsh is an extremely versatile Guard, boasting both strong defensive and offensive options as well as useful Talents.  Harnessing SilverAsh’s full potential requires players to plan ahead and time his skill activations well, and mastering this elegant leopard will change your game forever.

Newbie Tier List Explanation

SilverAsh is an extremely valuable operator, even at E1. Although the most significant parts of his kit (S3 and Talent 2) are locked behind E2, he is still valuable with just what’s available at E1. With a large range and ability to hit aerial enemies, SilverAsh can function as both a guard and semi-sniper DPS. His S2 allows him to act as a tanky defender. The ability to perform well in multiple roles is specifically beneficial to newer accounts, which might not have an extremely developed roster with strong units of each class. Investing in E2 greatly increases his DPS potential as well as providing the niche of Invisible Reveal, which is helpful in certain stages with many Invisible Enemies.

Elite Promotion Discussion

  • 3rd Skill - Truesilver Slash - Erases everything evil, brings you breakfast in bed, cures cancer, does everything but continue the bloodline.  This Skill gets a lot of hype, and for good reason. It’s a melee attack with a large range, a hefty ATK steroid, hits multiple targets (including aerial ones), and has a decent duration.  It has a long cooldown, but can absolutely trivialize some difficult content and is widely useful in almost any stage.
  • Talent 2 - Eagle Eyes - Reveals invisible enemies in his range.  A rare niche ability that isn’t often needed, but can make all the difference in a stage with invisible enemies.
  • Talent 1 Upgrade - Leader - Gives a moderate self attack buff and redeployment cooldown reduction for all allies. A notable self-synergy is that SilverAsh can activate a second S3 faster by retreating and redeploying rather than waiting for his skill to charge again.

Skill Discussion

Note: SA's Talent [Leader] will be applied as long as he is in the squad, he does not need to be deployed.
Skill
Mastery
Story
Advanced
Roguelike
S3M3 S++ S++ S++

Despite being at the center of the discussion of powercreep, SilverAsh is still one of the top DPS units in the game. In addition to two extremely powerful Talents, he has historically been *the* high Damage-per-hit (DPH) Physical damage unit, the most valuable form of damage. For much of the game's life, this guide has suggested SilverAsh's S3 as the more important Mastery in the game. That probably isn't true anymore due to newer units; however, SilverAsh is no weaker for it. He is still one of the best units in the game, and still has some of the most important Masteries. There are just more options these days.

In addition to the all important damage increases on one of the best DPS units, as well as an extra target, his S3 Masteries drastically improve his skill’s initial wind-up time. Like many early units, SilverAsh's SP cost is abhorrently high after its first use. However, the large improvement to the initial wind-up means that he can instead retreat and then redeploy after his initial skill use, which not only improves his effective cycle time but also frees up a deployment slot in the interim.

While he may no longer be the *best* target for Mastery anymore, he still has some of the most important Mastery gains in the game. SilverAsh at S3M3 is a different monster than at SL7 and he should be highly prioritized.

Finally, consider Mastering his S2 if you like off-meta builds or his character. Even though it’s ungraded, his S2 gives a ton of self sustain that few other units have. It makes for a fun alternative. Just remember it is a fringe option. His meta usage is his DPS, not his tanking.

Integrated Strategies Tier List Explanation

General IS Notes

+ Very long range for a melee Operator.
+ Benefits from a large amount of relics.
+ S1: Surprisingly powerful sustained DPS.
+ S3: Extremely powerful, multi target, air-hitting burst of long-lasting Physical damage with massive range, and can be helidropped.
- S3: Long downtime requires good map knowledge to optimally use.

IS2 Specific Notes

Good Relics

Support Escape Crane

Relic Interactions

Recommended Promotion

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x6
x4
3 ➝ 4
Lv1
x8
x4
4 ➝ 5
Lv1
x8
x4
x5
5 ➝ 6
Lv1
x8
x7
6 ➝ 7
Lv1
x8
x4
x5
Skill Level Requisites Materials
1
Lv1 8h
x6
x4
x4
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x7
2
Lv1 8h
x6
x4
x6
Lv1 16h
x12
x4
x5
Lv1 24h
x15
x6
x6
3
Lv1 8h
x6
x3
x4
Lv1 16h
x12
x4
x9
Lv1 24h
x15
x6
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x8
x3
x180000
x4
x4
x6

Overall Elite Cost

Total Cost

Operator Profile

Artist Ryuzakiichi
CV Katsuyuki Konishi
CV (EN) James Day
CV (CN) 吴磊
CV (KR) 南度亨
Gender Male
Place of Birth Kjerag
Birthday February 15
Race Feline
Height 192cm
Combat Experience
4 years
Infection Status Medical tests have confirmed that no infection is present.
Nation
Group
Physical Strength Standard
Mobility Standard
Physiological Endurance Standard
Tactical Planning Outstanding
Combat Skill Excellent
Originium Adaptability Standard

Profile

SilverAsh is a Kjerag warlord, chairman of the Karlan Trade Co., and is current Chief of the Silverash Family. He has unique views on economics, trade, international politics, diplomacy, and strategic planning.
He provides strategic support for some Rhodes Island operations.
In view of the fact that his true purposes are unknown and he doesn't have the most cooperative attitude, it is advised that we maintain a conservative attitude in order to minimize risks when working with him.

Clinical Analysis

Increase Trust to 25.
Imaging tests show clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this Operator can be confirmed to be uninfected.

[Cell-Originium Fusion Rate] 0%
Operator shows no signs of infection at this time.

[Blood Crystal Density] 0.12u/L
Subject's values are normal and there is no need for further investigation.

Huh? Kjerag's nobles like to come to Rhodes Island for medical examinations, too? Next time, please inform him: 'If you have no pending procedures, please do not disturb the medical staff. If you have, then please wait at reception for the Doctor to receive you.'
I'm simply not prepared to deal with someone so calm and collected.
- Medic Operator Warfarin

Archive File 1

Increase Trust to 50.
The Karlan Trade CO.,LTD. is a state-owned enterprise engaged in foreign trade. It is located in the religious country of Kjerag, also known as the 'Snow Realm.'
Because of its terrain, Kjerag rarely suffers natural Catastrophes or invasions. This has meant that the people of Kjerag have not needed to rely on nomadic cities to live and work. Of course, the steep terrain has also slowed Kjerag's development considerably.
The name of the Karlan Trade Company is probably derived from the name of the holy mountain the believers of Kjerag worship.
The trade company, run by SilverAsh, is the only window to the outside world for the insular and conservative nation of Kjerag. At the same time, this company has unavoidably changed the country.
It would be wise for Rhodes Island to research SilverAsh's record, given this level of power and vision.

Archive File 2

Increase Trust to 100.
As a lover of literature and art, a committed hunter and collector, and an expert in traditional Kjerag swordsmanship, SilverAsh has traces of a traditional noble upbringing.
That said, SilverAsh's thinking and conduct run counter to tradition, and are full of the progressive complexity and the intensity of modern education.
As such, SilverAsh, Chairman of the Karlan Trade Co. LTD, is a controversial figure at Rhodes Island.
Whatever the case, the other Operators have come to a consensus: SilverAsh is not an Operator who can be easily dispatched or controlled.
SilverAsh and his employees work very closely with Rhodes Island, but there is no hierarchical relationship between them.
Whether it is strategic planning or tactical command, many Operators find SilverAsh's prowess convincing. However, the more skeptical Operators familiar with political conspiracy and such machinations are wary of SilverAsh's intentions.
Although SilverAsh truly cares about his younger sister, Cliffheart, who is being treated at Rhodes Island, he trusts Rhodes Island no more than Rhodes Island trusts him.
Perhaps as the rumor says, what is really of interest to SilverAsh is the value of Rhodes Island Pharmaceuticals itself, as well as the Doctor he regards as a competent rival...
Dr. Kal'tsit is opposed to trying to make any further contact with SilverAsh. Though the Doctor may have other ideas.

Archive File 3

Increase Trust to 150.
According to rumor, SilverAsh's parents died in a so-called accident when he was a child. Despite the ruling, evidence at the scene pointed to foul play by political enemies of the Silverash clan. Perhaps because of the rapid decline of the Silverash Family, this matter was left unsettled.
Naturally, the incident had a huge effect on young SilverAsh's life. But as SilverAsh was the scion of a wealthy family and not a weakling by any means, he never sank into despair, and even kept raising his two younger sisters until they were old enough to take care of themselves.
Thereafter, SilverAsh left Kjerag and headed to Victoria to receive a modern education, and let the Silverash family's political enemies divide up their legacy amongst themselves. The Three House Parliament of Kjerag was three houses in name only.
This state of affairs lasted until SilverAsh returned back to Kjerag. Upon his homecoming, the young master took upon himself the weighty responsibility of rebuilding his clan.
Now according to Cliffheart's testimony, the SilverAsh who had returned was no longer the gentle and precocious youngster he used to be, who would grit his teeth and bear all that the world threw at him.
Thereafter, the Karlan Trade Company quickly rose to seize a monopoly in a large number of modern industries that had previously been banned in Kjerag. He exported goods and raw materials to other countries and imported modern industrial products. In doing so, he accumulated a vast amount of wealth in a very short time, and the success of his company restored the Silverash Family name to its position in the parliament.
In what may have been a series of plays by rival clans, SilverAsh's two younger sisters each suffered a turn of fortune that would have a huge impact on the Silverash family: Pramanix was christened a Karlan Saintess in a religious ritual, and Cliffheart was infected with Oripathy.
Rhodes Island tends to believe that these were acts of political opposition, but Cliffheart thinks that these events merely once again catalyzed SilverAsh's resolve.
Now, no one knows what SilverAsh will do, just as no one knows the purpose behind his collaboration with Rhodes Island.

Archive File 4

Increase Trust to 200.
[Classified Log]
I am opposed to the dealings between Rhodes Island and the Karlan Trade Company.
No, I have not found any hints of anything sinister, nor do I have any proof of anything untoward.
I just want everyone to think this through carefully.
What is it that Kjerag needs right now?
The Three House Parliament of Kjerag is in a political crisis. The conflict between the Kjerag conservative faction and the reformist party have gotten more and more intense.
On the surface, the Karlan Trade Company is only concerned with foreign trade. However, its true owner is none other than Enciodes Silverash, head of the Silverash Family and opponent of the two conservative houses in the country's parliament.
You may also know him as SilverAsh, brother of Rhodes Island Operator Cliffheart.
I am convinced that the Karlan Trade Company doesn't pay a cent to the government of Kjerag. It isn't a state-owned enterprise! Its operations and business are controlled entirely by SilverAsh himself!
Modern military equipment has passed from Raythean's hands, through the Karlan Trade Company's channels, and into Kjerag. The conservative faction doesn't even have any means of tracing the whereabouts of the goods.
The trade route has already been moved to the foot of the holy mountain, Karlan. The Vine-Bear Court has already used SilverAsh's sister, Saint Pramanix, as leverage to try to get the Silverash family to leave the Three House Parliament and hand over control of the valley and mining sites.
The troops the Karlan Trade Company sent to the training camps have already returned from Ascarat County in Victoria. Where are they now? The conservative Kjerag guards don't have any idea.
So what does Kjerag need most right now? We are reaching a boiling point here. What do they need?

Pressure from outside.
Just a little bit of pressure from the outside. Just the tiniest little push...
The avalanche will bury all of Kjerag, including all of its conspiracies and all of the matters of the past.

I admit that perhaps the Karlan Trade Company isn't hiding anything dangerous.
Even so, should we really put ourselves in danger just because Cliffheart received a secret letter?
At the very least, Rhodes Island as a whole should not assume this magnitude of risk.

--Dobermann, at the meeting 12 days before the incident at the mountain.

Promotion Record

Upgrade to Elite LV2.
[Promotion Materials]
I don't think the stories everyone's heard are so terrible. Everyone's life has a trajectory that wobbles as the world turns. It's normal.
Therefore, I don't want anyone to think of Mr. SilverAsh as a threat.
To survive in this land, you need to have trust and cooperation. Since Mr. SilverAsh now regards the Doctor and Rhodes Island as partners, even if Rhodes Island doesn't want to rely too much on the Karlan Trade Company's help because it is skeptical of Mr. SilverAsh, we should not regard him as an enemy.
If you regard someone as an enemy, then subconsciously you will treat them like one. The two sides will drift apart, and even if they could have become friends, they will become enemies.
I know what Dr. Kal'tsit said about hidden enemies...
I just feel that whether or not SilverAsh will really become our enemy depends on the relationship between the Doctor and Mr. SilverAsh, and not on the abilities, strength, or behavior of Mr. SilverAsh alone.
Let the Doctor take care of it, as Mr. SilverAsh's designated handler.
And that's that. The Doctor will handle this situation.

- Amiya

Voice Lines

Default
Appointed as Assistant There are better ways to kill time. Care to try one?
Talk 1 Why the constant sullen face? Can't you at least smile for me? Good. That's what I want to see... Yes, there's no one better suited to solve your problems than me... Isn't that right?
Talk 2 That girl... Amiya, I believe her name was? She's no ordinary girl. If you don't put shackles on her wrists today, you will find yourself placing a crown upon her head tomorrow.
Talk 3 The stability of the alliance between Karlan and Rhodes Island depends solely on your state of mind, and mine. As such, we should at least try to get along, my friend.
Talk after Promotion 1 I suppose... it's high time I signed this contract. Of course, I do know that the terms are in yours, and Rhodes Island's favor.
Talk after Promotion 2 I'm well aware that this contract offers me nothing... But what does that matter? I shall nonetheless accept this unequal treaty. The reason being that I, SilverAsh, recognize that you warrant it.
Talk after Trust Increase 1 Is Ensia giving you trouble? My apologies. It was originally my own responsibility to foster and guide her, but it's unlikely I will be able to do so. So I must ask... could you do it in my stead, {@nickname}?
Talk after Trust Increase 2 Could you show me to Rhodes Island's deck? No, I'd just like to get a view of the area. Tenzin needs to spread his wings every once in a while as well. He must be longing to soar through the night sky.
Talk after Trust Increase 3 If this continues, there will come a day when you and I confront one another... I seem delighted, you say? Hah, perhaps I am. You would be a worthy opponent, that's for certain. Let us make the most of our time before that day comes.
Idle When the aether darkens, 'tis an omen that snowfall draws near...'
Onboard I, SilverAsh, have joined your cause as a sworn ally. Whatever your plans may be, do not disappoint me.
Watching Battle Record For one to travel such an arduous path, one absolutely must have experience.
Promotion 1 Ostentatious titles are one thing, but the trust accompanying them is what concerns me. You surely know that.
Promotion 2 It takes a daring soul to drag me into their war. That being so, I, SilverAsh, will show my prowess for all of Rhodes Island to see.
Added to Squad We all have our roles to play. Use my abilities as best you see fit.
Appointed as Squad Leader You wish me to act as your proxy? Very well. But you must pay me due tribute later.
Depart Compassion saves no one on the battlefield.
Begin Operation Show me what you're made of. Amuse me, if you even can.
Selecting Operator 1 What are you planning?
Selecting Operator 2 Made up your mind?
Deployment 1 Acknowledged.
Deployment 2 Very well.
In Battle 1 'The fool flaunting his gallantry reaches none with his vanity...'
In Battle 2 'Fool, for what reason hast thou come?'
In Battle 3 'Art thou mine worthy enemy, or art thou naught but a jester?'
In Battle 4 'Thy pleas falleth upon deaf ears.'
4-star Result The fiercer the battle, the more jubilant the victory.
3-star Result A satisfying battle. It brought palpitations even to my heart.
Sub 3-star Result We should strive for better.
Operation Failure Retreat at once, while there is still time.
Assigned to Facility For a place to rest my feet, it is acceptable.
Tap Hmm?
Trust Tap Let me rest for a brief while. I'm more tired than I thought. My apologies.
Title Arknights.
Greeting You haven't changed one bit, my friend.

Operator Records

Record: Unpredictable
Unlock: E2, Level 1, Trust Required: 50
Record: Unbreakable Ice
Unlock: E2, Level 60, Trust Required: 200

Paradox Stages

Stage Name: mem_svrash_1
Unlock: E2, Level 1
Description:
Many are willing to fight at the head for the Snow Realm's master, but this doesn't mean he won't himself fight. On the contrary, when he takes up arms, his enemies quake in response.
Vulgar ambushes have no meaning in front of him, and to confront the fools who try to win in numbers, what you must do is utterly simple—buy him time.