Skill Detail
SP Cost:
60
60
60
55
55
55
50
50
50
50
Initial SP:
20
20
20
25
25
25
30
30
35
35
SP Charge Type
Skill Activation
Duration
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
30 Seconds
Skill Effect
ATK +40% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +45% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +50% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +30% ATK when HP is above 80%, DEF +15%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +55% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +60% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +65% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +35% ATK when HP is above 80%, DEF +20%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +70% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +40% ATK when HP is above 80%, DEF +25%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +80% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +90% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +45% ATK when HP is above 80%, DEF +30%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
ATK +100% and attacks two additional targets. If there is an allied Melee Operator in the tile ahead, grant them the following effects: Gain Vigor effect of +50% ATK when HP is above 80%, DEF +35%, Block +1 (If there are no Operators or they are not Melee, grant the effect to self instead)
atk | 0.4 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.3 |
attack@def | 0.15 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.45 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.3 |
attack@def | 0.15 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.5 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.3 |
attack@def | 0.15 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.55 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.35 |
attack@def | 0.2 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.6 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.35 |
attack@def | 0.2 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.65 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.35 |
attack@def | 0.2 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.7 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.4 |
attack@def | 0.25 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.8 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.45 |
attack@def | 0.3 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 0.9 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.45 |
attack@def | 0.3 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |
atk | 1 |
---|---|
attack@max_target | 3 |
attack@peak_performance.atk | 0.5 |
attack@def | 0.35 |
attack@peak_performance.hp_ratio | 0.8 |
attack@block_cnt | 1 |