GamePress

Breaching Rounds

Skill Detail

SP Cost:
25
25
25
25
25
25
25
25
25
25
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Fires a Breaching Round forwards, dealing 200% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 300% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 600% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 210% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 310% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 620% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 220% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 320% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 640% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 230% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 330% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 660% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 240% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 340% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 680% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 250% ATK as Physical damage to enemies in the line of fire and pushing them backwards moderately; The Breaching Round will explode and deal 350% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 700% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 1 (Medium)
Fires a Breaching Round forwards, dealing 260% ATK as Physical damage to enemies in the line of fire and pushing them backwards significantly; The Breaching Round will explode and deal 360% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 720% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 2 (Strong)
Fires a Breaching Round forwards, dealing 270% ATK as Physical damage to enemies in the line of fire and pushing them backwards significantly; The Breaching Round will explode and deal 370% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 740% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 2 (Strong)
Fires a Breaching Round forwards, dealing 280% ATK as Physical damage to enemies in the line of fire and pushing them backwards significantly; The Breaching Round will explode and deal 380% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 760% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 2 (Strong)
Fires a Breaching Round forwards, dealing 300% ATK as Physical damage to enemies in the line of fire and pushing them backwards significantly; The Breaching Round will explode and deal 400% ATK as Physical damage to nearby enemies (If the Breaching Round hits a High Ground tile from a low tile, it will immediately explode and deal 800% ATK as Physical damage); Can only be used 2 times every deployment
* The Force Level of the Shift is 2 (Strong)
Skill Range
Detailed Skill Info
atk_scale (Attack Scale) 2
force 1
not_hitwall_scale 3
hitwall_scale 6
range_radius 1.5
atk_scale (Attack Scale) 2.1
force 1
not_hitwall_scale 3.1
hitwall_scale 6.2
range_radius 1.5
atk_scale (Attack Scale) 2.2
force 1
not_hitwall_scale 3.2
hitwall_scale 6.4
range_radius 1.5
atk_scale (Attack Scale) 2.3
force 1
not_hitwall_scale 3.3
hitwall_scale 6.6
range_radius 1.5
atk_scale (Attack Scale) 2.4
force 1
not_hitwall_scale 3.4
hitwall_scale 6.8
range_radius 1.5
atk_scale (Attack Scale) 2.5
force 1
not_hitwall_scale 3.5
hitwall_scale 7
range_radius 1.5
atk_scale (Attack Scale) 2.6
force 2
not_hitwall_scale 3.6
hitwall_scale 7.2
range_radius 1.5
atk_scale (Attack Scale) 2.7
force 2
not_hitwall_scale 3.7
hitwall_scale 7.4
range_radius 1.5
atk_scale (Attack Scale) 2.8
force 2
not_hitwall_scale 3.8
hitwall_scale 7.6
range_radius 1.5
atk_scale (Attack Scale) 3
force 2
not_hitwall_scale 4
hitwall_scale 8
range_radius 1.5

Operator with Skill