Skill Detail
SP Cost:
20
20
19
18
18
18
18
17
16
15
Initial SP:
0
1
2
3
4
5
6
6
6
6
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Fires a piercing shot, dealing 340% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 150%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 360% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 150%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 380% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 150%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 400% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 165%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 415% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 165%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 430% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 165%
Can hold 1 charge
Can hold 1 charge
Fires a piercing shot, dealing 450% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 180%
Can hold 2 charges
Can hold 2 charges
Fires a piercing shot, dealing 465% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 180%
Can hold 2 charges
Can hold 2 charges
Fires a piercing shot, dealing 480% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 180%
Can hold 2 charges
Can hold 2 charges
Fires a piercing shot, dealing 500% of this unit's ATK as Physical damage to frontal enemies on its path; damage decreases as distance increases, to a minimum of 180%
Can hold 2 charges
Can hold 2 charges
Skill Range
atk_scale (Attack Scale) | 3.4 |
---|---|
scale | 1.5 |
atk_scale (Attack Scale) | 3.6 |
---|---|
scale | 1.5 |
atk_scale (Attack Scale) | 3.8 |
---|---|
scale | 1.5 |
atk_scale (Attack Scale) | 4 |
---|---|
scale | 1.65 |
atk_scale (Attack Scale) | 4.15 |
---|---|
scale | 1.65 |
atk_scale (Attack Scale) | 4.3 |
---|---|
scale | 1.65 |
atk_scale (Attack Scale) | 4.5 |
---|---|
scale | 1.8 |
atk_scale (Attack Scale) | 4.65 |
---|---|
scale | 1.8 |
atk_scale (Attack Scale) | 4.8 |
---|---|
scale | 1.8 |
atk_scale (Attack Scale) | 5 |
---|---|
scale | 1.8 |