Skill Detail
SP Cost:
35
34
33
32
32
31
30
28
26
25
Initial SP:
5
5
7
7
9
9
11
11
13
15
Skill Effect
Immediately heal self for 100% ATK. Thereafter, slightly reduce Attack Interval (-0.3 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Immediately heal self for 130% ATK. Thereafter, slightly reduce Attack Interval (-0.3 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Immediately heal self for 170% ATK. Thereafter, slightly reduce Attack Interval (-0.3 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.3
Immediately heal self for 200% ATK. Thereafter, reduce Attack Interval (-0.5 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Immediately heal self for 230% ATK. Thereafter, reduce Attack Interval (-0.5 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Immediately heal self for 270% ATK. Thereafter, reduce Attack Interval (-0.5 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.5
Immediately heal self for 300% ATK. Thereafter, greatly reduce Attack Interval (-0.7 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Immediately heal self for 350% ATK. Thereafter, greatly reduce Attack Interval (-0.7 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Immediately heal self for 380% ATK. Thereafter, greatly reduce Attack Interval (-0.7 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Immediately heal self for 400% ATK. Thereafter, greatly reduce Attack Interval (-0.7 seconds)
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
Upon skill activation, Doc gains 31 ammo and the skill ends when all ammo is used (skill can be manually deactivated). Can only be used 3 times per deployment
* This Skill modifies the Attack Interval by -0.7
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 1 |
base_attack_time | -0.3 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 1.3 |
base_attack_time | -0.3 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 1.7 |
base_attack_time | -0.3 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 2 |
base_attack_time | -0.5 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 2.3 |
base_attack_time | -0.5 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 2.7 |
base_attack_time | -0.5 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 3 |
base_attack_time | -0.7 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 3.5 |
base_attack_time | -0.7 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 3.8 |
base_attack_time | -0.7 |
skill_max_trigger_time | 3 |
---|---|
attack@trigger_time | 31 |
heal_scale | 4 |
base_attack_time | -0.7 |