Skill Detail
SP Cost:
70
70
70
65
65
65
60
58
56
55
Initial SP:
15
15
15
20
20
20
25
27
29
30
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Attack Range expands, ATK +40%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +45%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +50%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -20% and DEF -100 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +55%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -30% and DEF -150 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +60%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -30% and DEF -150 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +65%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -30% and DEF -150 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +70%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -40% and DEF -200 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +80%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -45% and DEF -220 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +90%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -45% and DEF -220 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Attack Range expands, ATK +100%. Attacks deal damage twice, apply this unit's Trait effect to all enemies within range and create a layer of sticky liquid within Attack Range that lasts for 5 seconds. Ground enemies passing over the sticky liquid have Movement Speed -45% and DEF -220 (Does not stack).
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill activation grants 32 ammo (each attack consumes 2 ammo) and the skill ends when all ammo is used (Can manually deactivate skill)
Skill Range
atk | 0.4 |
---|---|
attack@move_speed | -0.2 |
attack@def | -100 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.45 |
---|---|
attack@move_speed | -0.2 |
attack@def | -100 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.5 |
---|---|
attack@move_speed | -0.2 |
attack@def | -100 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.55 |
---|---|
attack@move_speed | -0.3 |
attack@def | -150 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.6 |
---|---|
attack@move_speed | -0.3 |
attack@def | -150 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.65 |
---|---|
attack@move_speed | -0.3 |
attack@def | -150 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.7 |
---|---|
attack@move_speed | -0.4 |
attack@def | -200 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.8 |
---|---|
attack@move_speed | -0.45 |
attack@def | -220 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 0.9 |
---|---|
attack@move_speed | -0.45 |
attack@def | -220 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |
atk | 1 |
---|---|
attack@move_speed | -0.45 |
attack@def | -220 |
attack@projectile_life_time | 5 |
attack@trigger_time | 32 |