GamePress

Injury Prioritization

Skill Detail

SP Cost:
40
40
40
37
37
37
35
34
32
30
Initial SP:
10
10
10
13
13
13
15
15
15
18
SP Charge Type
Skill Activation
Duration
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
25 Seconds
Skill Effect
Attack Speed +40, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 120%
Attack Speed +45, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 130%
Attack Speed +50, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 140%
Attack Speed +55, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 160%
Attack Speed +60, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 180%
Attack Speed +70, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 190%
Attack Speed +80, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 200%
Attack Speed +90, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 220%
Attack Speed +90, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 230%
Attack Speed +100, prioritize the target with the highest Elemental Damage taken. When healing targets with more than 50% elemental damage taken, increase Elemental Damage recovery to 250%
Detailed Skill Info
attack_speed 40
trait_scale 1.2
attack_speed 45
trait_scale 1.3
attack_speed 50
trait_scale 1.4
attack_speed 55
trait_scale 1.6
attack_speed 60
trait_scale 1.8
attack_speed 70
trait_scale 1.9
attack_speed 80
trait_scale 2
attack_speed 90
trait_scale 2.2
attack_speed 90
trait_scale 2.3
attack_speed 100
trait_scale 2.5

Operator with Skill