GamePress

Midair Spinning Blade Dance

Skill Detail

SP Cost:
0
0
0
0
0
0
0
0
0
0
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Rushes forward 2 tiles, slashing all surrounding enemies for 200% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 210% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 220% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 230% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 240% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 250% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 260% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 270% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 280% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Rushes forward 2 tiles, slashing all surrounding enemies for 300% ATK for every step moved; every enemy attacked in the process extends distance of the rush (max. 5 tiles, can hit aerial units)
Detailed Skill Info
atk_scale (Attack Scale) 2
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.1
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.2
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.3
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.4
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.5
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.6
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.7
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 2.8
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3
atk_scale (Attack Scale) 3
min_dist 2
max_dist 5
dist_interval 0.2
dist_unit 0.3

Operator with Skill