Skill Detail
SP Cost:
55
55
55
50
50
50
45
44
42
40
Initial SP:
15
15
15
20
20
20
25
26
28
30
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
Skill Effect
Become immune to Abnormal Status, HP +50%, and attacks deal 140% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +55%, and attacks deal 145% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +60%, and attacks deal 150% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +65%, and attacks deal 160% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +70%, and attacks deal 165% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +75%, and attacks deal 170% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +80%, and attacks deal 180% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +90%, and attacks deal 190% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +100%, and attacks deal 200% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Become immune to Abnormal Status, HP +110%, and attacks deal 220% ATK as Physical damage when attacking a blocked target
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
Skill can be used when Operator is affected by a Negative Status, removing the status, but dealing 600 Arts damage to self
max_hp | 0.5 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.4 |
magical_value | 600 |
max_hp | 0.55 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.45 |
magical_value | 600 |
max_hp | 0.6 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.5 |
magical_value | 600 |
max_hp | 0.65 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.6 |
magical_value | 600 |
max_hp | 0.7 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.65 |
magical_value | 600 |
max_hp | 0.75 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.7 |
magical_value | 600 |
max_hp | 0.8 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.8 |
magical_value | 600 |
max_hp | 0.9 |
---|---|
lessng_s3[atk_scale].atk_scale | 1.9 |
magical_value | 600 |
max_hp | 1 |
---|---|
lessng_s3[atk_scale].atk_scale | 2 |
magical_value | 600 |
max_hp | 1.1 |
---|---|
lessng_s3[atk_scale].atk_scale | 2.2 |
magical_value | 600 |