GamePress

Solitary Return

Skill Detail

SP Cost:
0
0
0
0
0
0
0
0
0
0
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
9 Seconds
9 Seconds
9 Seconds
11 Seconds
11 Seconds
11 Seconds
13 Seconds
14 Seconds
15 Seconds
16 Seconds
Skill Effect
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +60% ATK, immediately retrieves the Shadow Sentry, and deals 80% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +70% ATK, immediately retrieves the Shadow Sentry, and deals 90% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +80% ATK, immediately retrieves the Shadow Sentry, and deals 100% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +90% ATK, immediately retrieves the Shadow Sentry, and deals 110% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +100% ATK, immediately retrieves the Shadow Sentry, and deals 120% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +110% ATK, immediately retrieves the Shadow Sentry, and deals 130% ATK as Physical damage to up to 4 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +120% ATK, immediately retrieves the Shadow Sentry, and deals 140% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +140% ATK, immediately retrieves the Shadow Sentry, and deals 160% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +150% ATK, immediately retrieves the Shadow Sentry, and deals 180% ATK as Physical damage to up to 5 enemies it passes through; while active, gains 1 DP for each attack on an enemy
The first deployment costs 0 DP, places a Shadow Sentry on the field, and immediately refreshes Redeployment Time
After deployment, +160% ATK, immediately retrieves the Shadow Sentry, and deals 200% ATK as Physical damage to up to 6 enemies it passes through; while active, gains 1 DP for each attack on an enemy
Detailed Skill Info
cost 1
atk 0.6
atk_scale (Attack Scale) 0.8
max_target 4
projectile_range 1.4
cost 1
atk 0.7
atk_scale (Attack Scale) 0.9
max_target 4
projectile_range 1.4
cost 1
atk 0.8
atk_scale (Attack Scale) 1
max_target 4
projectile_range 1.4
cost 1
atk 0.9
atk_scale (Attack Scale) 1.1
max_target 4
projectile_range 1.4
cost 1
atk 1
atk_scale (Attack Scale) 1.2
max_target 4
projectile_range 1.4
cost 1
atk 1.1
atk_scale (Attack Scale) 1.3
max_target 4
projectile_range 1.4
cost 1
atk 1.2
atk_scale (Attack Scale) 1.4
max_target 5
projectile_range 1.4
cost 1
atk 1.4
atk_scale (Attack Scale) 1.6
max_target 5
projectile_range 1.4
cost 1
atk 1.5
atk_scale (Attack Scale) 1.8
max_target 5
projectile_range 1.4
cost 1
atk 1.6
atk_scale (Attack Scale) 2
max_target 6
projectile_range 1.4

Operator with Skill