Skill Detail
SP Cost:
40
40
40
35
35
35
30
30
30
25
Initial SP:
10
10
10
10
10
10
10
10
10
10
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
Skill Effect
Attack interval increased, attack range increased, attacks deal 100% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 110% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 120% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 130% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 140% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 150% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 160% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 170% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 180% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Attack interval increased, attack range increased, attacks deal 190% ATK twice.
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
If an enemy has been defeated while skill is active, Trait effect is not reset when skill expires. This can be manually deactivated. (Skill can be halted at any time while active)
* This Skill modifies the Attack Interval by 0.3
Skill Range
attack@atk_scale | 1 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.1 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.2 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.3 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.4 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.5 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.6 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.7 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.8 |
---|---|
base_attack_time | 0.3 |
attack@atk_scale | 1.9 |
---|---|
base_attack_time | 0.3 |