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Anti-Air / Marksman
- Gets extended range at e1, prioritizes aerial enemies. Generally excellent at dealing damage against low DEF, with pretty hard falloffs as DEF rises (except Platinum).
- Recommend 1 in early stages, and 2 are recommended moving into mid game.
Archetype Class
Archetype Priority Category
Datamine subProfessionID
fastshot
Attack Type
Official Archetype Name
Marksman
IS Notes
Generic ranged physical damage options with great versatility. Can take down enemies with low Defense with ease and snipe down dangerous drones from the distance.
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