Skill Detail
SP Cost:
20
20
20
20
20
20
20
20
20
20
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
25 Seconds
26 Seconds
27 Seconds
28 Seconds
29 Seconds
30 Seconds
31 Seconds
32 Seconds
33 Seconds
35 Seconds
Skill Effect
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 120% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 125% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 130% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 140% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 145% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 150% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +20% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 160% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +25% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 180% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +30% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 200% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +35% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Immediately searches for the lowest HP target in front of this unit and attacks 10 times for 220% ATK as Arts damage (The last hit deals double damage as True damage); Each enemy defeated during these slashes will increase Amiya's ATK by +40% and RES by +20, stacking up to 3 times; Afterwards, Amiya will deal True damage; This skill can only be used once per battle
Skill Range
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.2 |
atk_scale_2 | 2.4 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.25 |
atk_scale_2 | 2.5 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.3 |
atk_scale_2 | 2.6 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.4 |
atk_scale_2 | 2.8 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.45 |
atk_scale_2 | 2.9 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.5 |
atk_scale_2 | 3 |
amiya2_s_2[kill].atk | 0.2 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.6 |
atk_scale_2 | 3.2 |
amiya2_s_2[kill].atk | 0.25 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 1.8 |
atk_scale_2 | 3.6 |
amiya2_s_2[kill].atk | 0.3 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 2 |
atk_scale_2 | 4 |
amiya2_s_2[kill].atk | 0.35 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |
times | 10 |
---|---|
atk_scale (Attack Scale) | 2.2 |
atk_scale_2 | 4.4 |
amiya2_s_2[kill].atk | 0.4 |
amiya2_s_2[kill].magic_resistance | 20 |
amiya2_s_2[kill].max_stack_cnt | 3 |
talent_scale | 2 |