Skill Detail
SP Cost:
50
49
48
47
46
45
44
43
42
40
Initial SP:
25
25
25
26
26
26
27
28
28
28
SP Charge Type
Skill Activation
Duration
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
20 Seconds
Skill Effect
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +40%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +50%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +60%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +70%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +80%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +90%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +100%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +110%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +120%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +130%, attack multiple enemies equal to block number (hits any targets within attack range) and perform an additional attack against targets with less than 50% HP
* This Skill modifies the Attack Interval by 0.5
* This Skill modifies the Attack Interval by 0.5
Skill Range
atk | 0.4 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 0.5 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 0.6 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 0.7 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 0.8 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 0.9 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 1 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 1.1 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 1.2 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |
atk | 1.3 |
---|---|
cost | 1 |
interval | 1 |
base_attack_time | 0.5 |
ability_range_forward_extend | 1 |
value | 20 |
attack@hp_ratio | 0.5 |