Skill Detail
SP Cost:
10
10
10
10
10
10
10
10
10
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, gains 20% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, gains 20% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, gains 25% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, gains 25% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, gains 30% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, gains 30% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +10, gains 30% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +10, gains 30% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +15, gains 30% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +15, gains 30% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +20, gains 30% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +20, gains 30% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +25, gains 35% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +25, gains 35% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +30, gains 35% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +30, gains 35% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +35, gains 35% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +35, gains 35% Physical Dodge, and attacks all blocked enemies
Can switch between initial state and the following state:
Attack range becomes 4 adjacent tiles, ASPD +40, gains 45% Physical Dodge, and attacks all blocked enemies
Attack range becomes 4 adjacent tiles, ASPD +40, gains 45% Physical Dodge, and attacks all blocked enemies
Skill Range
prob | 0.2 |
---|---|
attack_speed | 0 |
prob | 0.25 |
---|---|
attack_speed | 0 |
prob | 0.3 |
---|---|
attack_speed | 0 |
prob | 0.3 |
---|---|
attack_speed | 10 |
prob | 0.3 |
---|---|
attack_speed | 15 |
prob | 0.3 |
---|---|
attack_speed | 20 |
prob | 0.35 |
---|---|
attack_speed | 25 |
prob | 0.35 |
---|---|
attack_speed | 30 |
prob | 0.35 |
---|---|
attack_speed | 35 |
prob | 0.45 |
---|---|
attack_speed | 40 |