GamePress

Texas the Omertosa

Alternative Forms

Tags

Archetype

Traits

Significantly reduced Redeployment Time

Operator Description

Still Texas of Penguin Logistics; she says she's just put some new clothes on.

Operator Quote

But you can tell there's a mood about her, and its fateful name is Anger.

Obtain Approach

Headhunting
Operator can only be obtained through Headhunting (Gacha).
Headhunting: Yes (LIMITED) Recruitment: No
Release Date (CN) 11/1/2022
Release Date (Global) 5/23/2023

Potentials

Potential Item

Texas the Omertosa's Token A necklace of rather Siracusan stylings. As introduced to us by Texas, it is in fact a token of Signora Sicilia's. Possess it, and you possess the right to meet her. We pray the day never comes when it's needed.

Talent

Gains +10% ATK during the duration of the passive skill; When defeating an enemy for the first time, fully restores HP and reactivates the effects of the passive skill
Info
Gains +20% ATK during the duration of the passive skill; When defeating an enemy for the first time, fully restores HP and reactivates the effects of the passive skill
Info
Before defeating an enemy for the first time after each deployment, gains +8 ASPD and reduces all damage taken by 25%
Info
Before defeating an enemy for the first time after each deployment, gains +10 (+2) ASPD and reduces all damage taken by 30% (+5%)
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
18
DP Cost
8
Block
1
Attack Interval
0.93

Skills

SP Cost:
0
0
0
0
0
0
0
0
0
0
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
10 Seconds
10 Seconds
10 Seconds
11 Seconds
11 Seconds
11 Seconds
12 Seconds
12 Seconds
12 Seconds
12 Seconds
Skill Effect
After deployment, gains ATK +25%; Attacks Silence the target for 3 seconds and cause them to take 200 Arts damage per second during that duration
After deployment, gains ATK +30%; Attacks Silence the target for 3 seconds and cause them to take 220 Arts damage per second during that duration
After deployment, gains ATK +35%; Attacks Silence the target for 3 seconds and cause them to take 240 Arts damage per second during that duration
After deployment, gains ATK +40%; Attacks Silence the target for 5 seconds and cause them to take 260 Arts damage per second during that duration
After deployment, gains ATK +45%; Attacks Silence the target for 5 seconds and cause them to take 280 Arts damage per second during that duration
After deployment, gains ATK +50%; Attacks Silence the target for 5 seconds and cause them to take 300 Arts damage per second during that duration
After deployment, gains ATK +55%; Attacks Silence the target for 8 seconds and cause them to take 320 Arts damage per second during that duration
After deployment, gains ATK +60%; Attacks Silence the target for 8 seconds and cause them to take 350 Arts damage per second during that duration
After deployment, gains ATK +65%; Attacks Silence the target for 8 seconds and cause them to take 380 Arts damage per second during that duration
After deployment, gains ATK +70%; Attacks Silence the target for 10 seconds and cause them to take 400 Arts damage per second during that duration
Detailed Skill Info
atk 0.25
attack@texas2_s_1[dot].duration 3
attack@texas2_s_1[dot].dot_damage 200
attack@texas2_s_1[dot].interval 1
attack@silence 3
atk 0.3
attack@texas2_s_1[dot].duration 3
attack@texas2_s_1[dot].dot_damage 220
attack@texas2_s_1[dot].interval 1
attack@silence 3
atk 0.35
attack@texas2_s_1[dot].duration 3
attack@texas2_s_1[dot].dot_damage 240
attack@texas2_s_1[dot].interval 1
attack@silence 3
atk 0.4
attack@texas2_s_1[dot].duration 5
attack@texas2_s_1[dot].dot_damage 260
attack@texas2_s_1[dot].interval 1
attack@silence 5
atk 0.45
attack@texas2_s_1[dot].duration 5
attack@texas2_s_1[dot].dot_damage 280
attack@texas2_s_1[dot].interval 1
attack@silence 5
atk 0.5
attack@texas2_s_1[dot].duration 5
attack@texas2_s_1[dot].dot_damage 300
attack@texas2_s_1[dot].interval 1
attack@silence 5
atk 0.55
attack@texas2_s_1[dot].duration 8
attack@texas2_s_1[dot].dot_damage 320
attack@texas2_s_1[dot].interval 1
attack@silence 8
atk 0.6
attack@texas2_s_1[dot].duration 8
attack@texas2_s_1[dot].dot_damage 350
attack@texas2_s_1[dot].interval 1
attack@silence 8
atk 0.65
attack@texas2_s_1[dot].duration 8
attack@texas2_s_1[dot].dot_damage 380
attack@texas2_s_1[dot].interval 1
attack@silence 8
atk 0.7
attack@texas2_s_1[dot].duration 10
attack@texas2_s_1[dot].dot_damage 400
attack@texas2_s_1[dot].interval 1
attack@silence 10
SP Cost:
0
0
0
0
0
0
0
0
0
0
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
8 Seconds
8 Seconds
8 Seconds
8 Seconds
8 Seconds
8 Seconds
10 Seconds
10 Seconds
10 Seconds
10 Seconds
Skill Effect
After deployment, immediately deals 120% ATK as Arts damage to all surrounding enemies and inflicts -10% RES for 8 seconds; ATK +20%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 130% ATK as Arts damage to all surrounding enemies and inflicts -10% RES for 8 seconds; ATK +23%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 140% ATK as Arts damage to all surrounding enemies and inflicts -10% RES for 8 seconds; ATK +26%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 150% ATK as Arts damage to all surrounding enemies and inflicts -15% RES for 8 seconds; ATK +30%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 160% ATK as Arts damage to all surrounding enemies and inflicts -15% RES for 8 seconds; ATK +33%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 170% ATK as Arts damage to all surrounding enemies and inflicts -15% RES for 8 seconds; ATK +36%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 180% ATK as Arts damage to all surrounding enemies and inflicts -20% RES for 10 seconds; ATK +40%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 200% ATK as Arts damage to all surrounding enemies and inflicts -25% RES for 10 seconds; ATK +45%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 220% ATK as Arts damage to all surrounding enemies and inflicts -30% RES for 10 seconds; ATK +50%, attacks hit 2 times and deal Arts damage
After deployment, immediately deals 240% ATK as Arts damage to all surrounding enemies and inflicts -30% RES for 10 seconds; ATK +55%, attacks hit 2 times and deal Arts damage
Skill Range
Detailed Skill Info
atk 0.2
magic_resistance -0.1
atk_scale (Attack Scale) 1.2
debuff_duration 8
atk 0.23
magic_resistance -0.1
atk_scale (Attack Scale) 1.3
debuff_duration 8
atk 0.26
magic_resistance -0.1
atk_scale (Attack Scale) 1.4
debuff_duration 8
atk 0.3
magic_resistance -0.15
atk_scale (Attack Scale) 1.5
debuff_duration 8
atk 0.33
magic_resistance -0.15
atk_scale (Attack Scale) 1.6
debuff_duration 8
atk 0.36
magic_resistance -0.15
atk_scale (Attack Scale) 1.7
debuff_duration 8
atk 0.4
magic_resistance -0.2
atk_scale (Attack Scale) 1.8
debuff_duration 10
atk 0.45
magic_resistance -0.25
atk_scale (Attack Scale) 2
debuff_duration 10
atk 0.5
magic_resistance -0.3
atk_scale (Attack Scale) 2.2
debuff_duration 10
atk 0.55
magic_resistance -0.3
atk_scale (Attack Scale) 2.4
debuff_duration 10
SP Cost:
0
0
0
0
0
0
0
0
0
0
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
6 Seconds
7 Seconds
7 Seconds
8 Seconds
8 Seconds
Skill Effect
After deployment, immediately deals 100% ATK as Arts damage twice to all surrounding enemies and Stun them for 1 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 70% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 105% ATK as Arts damage twice to all surrounding enemies and Stun them for 1 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 75% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 110% ATK as Arts damage twice to all surrounding enemies and Stun them for 1 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 80% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 115% ATK as Arts damage twice to all surrounding enemies and Stun them for 1.5 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 85% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 120% ATK as Arts damage twice to all surrounding enemies and Stun them for 1.5 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 90% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 125% ATK as Arts damage twice to all surrounding enemies and Stun them for 1.5 seconds, then releases a Sword Rain at up to 2 different targets within range every second that deals 95% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 130% ATK as Arts damage twice to all surrounding enemies and Stun them for 1.5 seconds, then releases a Sword Rain at up to 3 different targets within range every second that deals 100% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 135% ATK as Arts damage twice to all surrounding enemies and Stun them for 2 seconds, then releases a Sword Rain at up to 3 different targets within range every second that deals 110% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 150% ATK as Arts damage twice to all surrounding enemies and Stun them for 2 seconds, then releases a Sword Rain at up to 3 different targets within range every second that deals 120% ATK as Arts damage and Stun for 0.2 seconds
After deployment, immediately deals 165% ATK as Arts damage twice to all surrounding enemies and Stun them for 2 seconds, then releases a Sword Rain at up to 4 different targets within range every second that deals 130% ATK as Arts damage and Stun for 0.2 seconds
Skill Range
Detailed Skill Info
atk_scale (Attack Scale) 0.7
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1
appear.stun 1
atk_scale (Attack Scale) 0.75
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1.05
appear.stun 1
atk_scale (Attack Scale) 0.8
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1.1
appear.stun 1
atk_scale (Attack Scale) 0.85
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1.15
appear.stun 1.5
atk_scale (Attack Scale) 0.9
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1.2
appear.stun 1.5
atk_scale (Attack Scale) 0.95
stun 0.2
max_target 2
texas2_s_3[sword].interval 1
appear.atk_scale 1.25
appear.stun 1.5
atk_scale (Attack Scale) 1
stun 0.2
max_target 3
texas2_s_3[sword].interval 1
appear.atk_scale 1.3
appear.stun 1.5
atk_scale (Attack Scale) 1.1
stun 0.2
max_target 3
texas2_s_3[sword].interval 1
appear.atk_scale 1.35
appear.stun 2
atk_scale (Attack Scale) 1.2
stun 0.2
max_target 3
texas2_s_3[sword].interval 1
appear.atk_scale 1.5
appear.stun 2
atk_scale (Attack Scale) 1.3
stun 0.2
max_target 4
texas2_s_3[sword].interval 1
appear.atk_scale 1.65
appear.stun 2

Modules

Lvl: 60
Trust: 100 (10,070 Points)
Availability: na
Level 1
Level 2
Level 3
Equip Trait
When there are no allied units in the four adjacent tiles, ATK +10%
Equip Attribute Bonuses
Stat Value
max_hp 140
atk 40
Unlock Information
Materials
x4
x2
x80000
Missions
Defeat a total of 10 elite or leader enemies with Texas the Omertosa (excluding Support Units)
Clear Side Story CB-8 with a 3-star rating; You must deploy your own Texas the Omertosa, and have Texas the Omertosa defeat at least 2 Greytails

RIIC Base Skills

(沉默为剑)
Room Type:
Training Room
When this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%
(破斩桎梏)
Room Type:
Training Room
When this Operator is assigned to be the Trainer in the Training Room, Specialist and Vanguard Operators' Specialization training speed +30%; if training a skill to Specialization Level 2, training speed will be further increased by +50%

Quick Evaluation

+ Extremely versatile, both in combat and for party building
+ Recasts skill and refills HP on kill, which fits her offensive assassin role well
+ Unbeatable map control
+ S2: Very high DPS in very short cycles, makes her an amazing assassin
+ S3: High DPS in very short cycles against multiple enemies at once. Keeps her very safe through continuous interruptions.
- Eats through your DP reserves

Operator Overview

Texas has always been a woman of mystery. Between her apathetic demeanor and her strong work ethic for Penguin Logistics, she has always given the impression that she has no time for her past, whatever it might be. However, it seems that the past has time for her—a lineage of politicking and backstabbing is coming for Cellinia Texas, the last surviving member of the Texas mafia family, and she’s going to need her full strength to deal with it. Fortunately, as limited 6* Executor Specialist Texas the Omertosa, she has more strength than she knows what to do with, combining high survivability, massive AoE Arts damage, Silence and micro-Stuns, and RES debuffs along with fast redeployment speed into one impossibly nasty Penguin Logistics-labeled package.

Upon release, Texalter sets a whole new standard for the performance of Executor Specialists. The combination of her Talents and Skills creates an Operator with immense damage potential and widespread crowd control who can be dropped all around the field on very short notice. Her E1 Talent is Texas Tradition, which increases her ATK while a Skill is active and causes her to reactivate her equipped Skill when she first defeats an enemy after deployment. Meanwhile, her E2 Texas Sword Arts Talent grants bonus ASPD and damage mitigation before she defeats an enemy, giving her a very strong start for getting that first kill and resetting her Skill duration.

As an Executor Specialist, Texalter’s Skills are passively activated as soon as she is deployed on the field. Her S1, Silent Drizzle, causes her attacks to Silence their targets and deal Arts damage over time. Her S2, Endless Downpour, starts by immediately dealing Arts damage to all nearby enemies and debuffing their RES. Then the Skill causes Texalter’s attacks to hit twice and deal Arts damage, absolutely destroying any targets touched by the initial RES shred. Finally, her S3 is Torrential Sword Rain, which starts with two blasts of AoE Arts damage and a Stun against all nearby enemies, followed by several seconds of reactivated Sword Rains against multiple nearby targets, with each inflicting reduced Arts damage and a shorter-duration Stun. Remember that all of these can have their duration extended by Texas Tradition if she gets at least one kill while the Skill is active!

The closest thing to a limiting factor on Texalter is the way that Executor Specialist Skills activate automatically and cannot be reactivated after their duration ends (even if Texalter gets to bend that last rule with Texas Tradition). It is not advisable to drop Texalter on the field and simply leave her there; she needs to be retreated and redeployed several times in order to make the most of her Skills, which does lead to a necessary cost in time and DP.

Other than that, Texas the Omertosa is an absurdly powerful unit to a degree that cannot be overstated. Her Talents and high Skill modifiers grossly inflate her damage potential, and her micro-Stuns provide an unexpectedly high level of crowd-control (and can even help her to Block enemies by constantly resetting the enemy’s attack animations). And on top of that, she can still do all the same things that other fast-redeploy Operators can do, such as body-blocking a powerful enemy ability or quickly repositioning to deal with spread-out enemy targets.

“Omertosa” is the feminine form of an Italian term for holding back (or “being reticent”) due to a “conspiracy of silence.” Ironically, Texas the Omertosa represents a conspiracy being brought to light rather than being held back in silence… and she herself is certainly not holding back anymore. She’s going to destroy absolutely anything foolish enough to wander into range of her Sword Rains, and no conspiracy—silent or not—is going to be able to stop her now.

Newbie Tier List Explanation

A powerful and versatile unit that is easy to use. A great reactive option for new players to recover from mistakes. A meta-defining endgame unit so a good long-term investment.

Skill Discussion

Skill
Mastery
Story
Advanced
Roguelike
S3M3 S++ S++ S++
S2M3 S S+ S+

Texas the Omertosa is one of the highest graded M6s in this guide. That can be a scary thing for many players due to the extremely high cost of 6★ Masteries. After all, most similarly meta units only have one skill that stands out. However, Texas is one of the top units in the game, and she owes part of that to just how flexible she is between her two best skills. She is absolutely worth the M6 investment for everyone who is using her.

S3 is the higher graded skill here and should be your starting point. While it technically does less single-target damage than S2, it’s still an absurd total, and the utility more than makes up the difference. The sword rains hit multiple targets in a relatively wide area and can even hit aerial enemies. Even better, the microstuns provide tremendous control and can often keep her alive long enough to actually reach her damage potential in dangerous situations, something FRDs typically struggle with. Note also that S3 has particularly important Mastery gains due to the extra target at M3.

On the other hand, S2 does an absurd amount of damage along with a ludicrous amount of RES shred. On paper it can seem like the easier skill to use since it’s more straightforward, but the lack of any stun makes her much more vulnerable when compared to S3. Note that the Mastery gains here are primarily centered on the RES shred. That is important, but it can make the gains “seem” poor. Mastery on S2 is less essential than it is on S3, but it should still be a high priority. That’s just how absurd Texas is.

There isn't much need to invest into S1. While certainly not a terrible skill, it just doesn't compare to her other skills. Why would you need Silence when you can just kill pretty much everything flat out?

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x5
2 ➝ 3
Lv1
x5
x4
x4
3 ➝ 4
Lv1
x8
x7
4 ➝ 5
Lv1
x8
x4
x4
5 ➝ 6
Lv1
x8
x6
6 ➝ 7
Lv1
x8
x5
x3
Skill Level Requisites Materials
1
Lv1 8h
x8
x3
x4
Lv1 16h
x12
x4
x5
Lv1 24h
x15
x6
x4
2
Lv1 8h
x8
x4
x8
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x6
3
Lv1 8h
x8
x4
x4
Lv1 16h
x12
x4
x8
Lv1 24h
x15
x6
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x30000
x5
x6
x5
x180000
x4
x4
x7

Overall Elite Cost

Total Cost

Operator Missions

Requires [Alter] version unlocked; Unlocks at E1, Level 1 (Server: NA)
x3
x10
x50
x50000
Requires [Alter] version unlocked; Unlocks at E2, Level 1 (Server: NA)
x2
x1
x2
x10
x100
x100000

Operator Profile

Artist Huànxiàng Hēi Tù
CV Azusa Tadokoro
CV (EN) Jessica Preddy
CV (CN) 杨梦露
CV (KR) 金采河
Gender Female
Place of Birth Columbia
Birthday Jun 1
Race Lupo
Height 161cm
Combat Experience
5 Years
Infection Status Medical tests have confirmed that no infection is present.
Nation
Group
Physical Strength Excellent
Mobility Excellent
Physiological Endurance Standard
Tactical Planning Excellent
Combat Skill Excellent
Originium Adaptability Excellent

Profile

Penguin Logistics employee, last surviving member of the Texas family, excellent solo combat ability.

Clinical Analysis

Increase Trust to 25.
Imaging tests reveal clear, normal outlines of internal organs, and no abnormal shadows have been detected. Originium granules have not been detected in the circulatory system and there is no sign of infection. At this time, this operator is believed to be uninfected.

[Cell-Originium Assimilation] 0%
Operator Texas shows no signs of Originium infection.

[Blood Originium-Crystal Density] 0.12u/L
To be able to avoid infection in such a dangerous environment is a minor miracle, and testament to Operator Texas's abilities.

Archive File 1

Increase Trust to 50.
An old friend of Rhodes Island.
Many were shocked when Texas came to Rhodes Island with the two who would later become Vigil and Penance, as she looked unmistakably Siracusan.
Those who knew her were uneasy about her return to Siracusa. Though it was well-known that she had something to do with the country, no one knew what lay in her past.
Their minds were set at ease by the fact that she was joined by Penguin Logistics members. After all, Texas would be Texas as long as she was with Penguin Logistics.
However, when it was learned what happened to her and Siracusa, and who she had brought to Rhodes Island, a consensus was quickly reached:
Don't mess with Texas.

Archive File 2

Increase Trust to 100.
For Texas, Giovanna and Lappland each represented her past lives in Columbia and Siracusa.
If not for what had happened 7 years ago, she might have become a reticent Lappland, or a cold-blooded Giovanna.
Lappland symbolized hysteria toward Siracusa; she could not face it, but there was nowhere else to go to.
Giovanna represented apprehension toward Columbia; she knew she did not have to do it, but she did not know what else to do.
Texas knows that she would have walked the same paths as them, if she had not run away from it all.
Whenever she came face-to-face with Lappland and Columbia, it filled her with nostalgia, but guilt as well.
That is why she tolerated Lappland's actions, and accepted Giovanna's reproach. She was a Texas, no matter how much she detested everything to do with the family.
She knew the price she paid when she chose to step away from it all.
Was it worth it?
She asked herself this many times, and unsurprisingly was never able to find the answer.
After leaving Columbia and Siracusa, she desperately sought a new life to replace the old one.
For her, life is not about searching for meaning; it was life itself that was worth searching for.
Fortunately, she found what she was looking for.

Archive File 3

Increase Trust to 150.
Texas and Penguin Logistics did not stay in Nuova Volsinii for long.
She returned to Lungmen with the other members soon after the events concluded. Penguin Logistics reopened, and there did not seem to be any changes in their lives.
But she also meant her promise to Vigil: she would be there when Nuova Volsinii needs her.
Nuova Volsinii was established with Signora Sicilia's blessing, and thus most of the families have chosen to sit on the sidelines, keeping an eye on developments. However, this is no more than the calm before the storm.
Texas knows this, as do the rest of Penguin Logistics.
At present, the main reason for them to travel between Lungmen and Nuova Volsinii is not so much Texas as Sora.
The success of La Morte di Texas made Sora a star, prompting Monster Siren Records to change its strategy and encourage her to continue her activities in Siracusa. Nuova Volsinii presents an ideal platform for Sora in more ways than one.
It was Sora, then, who has to regularly make the trip to Nuova Volsinii.
Meanwhile, not wishing to let this opportunity go to waste, Croissant approached Bison and is trying to work with MountainDash Logistics and Vigil to build an international logistics route. It is a monumental task, but Croissant seems to enjoy it.
Exusiai, for her part, has made it her mission to try every pizza parlor in Siracusa and find the best.
For now, Texas is the one who is most idle.
She knows, however, that there is something tying them together. They will always be together, whether going forwards or backwards.

Archive File 4

Increase Trust to 200.
Not much has changed with Texas. She has not taken up the surname Texas to create a new mafia family, nor does she intend to become part of Nuova Volsinii under Vigil. For her, the only change is that she has started to pay regular visits to Nuova Volsinii.
She has made it clear that she will not stay in Siracusa when all is said and done. She does not want to leave too many traces there, and Vigil respects her decision. He has not interfered with Penguin Logistics's new Nuova Volsinii branch, and there are few among the mafiosi who know where the last Texas went after her brief reappearance in Volsinii.
Of course, things are constantly changing.
The waves that Bernardo stirred have calmed, but the families have begun to stir again. Siracusa's balance teeters on a precipice, leaving precious little time for Nuova Volsinii to grow peacefully.
At the same time, the game that the Signori dei Lupi have played for many years has come to the surface. This round is coming to an end, and the impact it will have on Siracusa is yet unknown.
The only thing that is certain is that change is coming to Siracusa.
Should she claim power, or at least associate herself with it, in the name of the greater good? Texas knows that the answer should be 'yes,' yet she has chosen to distance herself from Vigil and Penance.
Her line of thinking is simple. She does not belong to that greater good; she is simply one of the common folk, who felt outraged out of the goodness of her heart. Her only promise to Vigil was that she would keep fighting, until either Siracusa has changed, or she is no more.

Promotion Record

Upgrade to Elite LV2.
At the celebration of Texas's return, Emperor brought up the founding of Penguin Logistics.
He was studying street performance in Columbia, when he smelled the presence of a Signore dei Lupi on Columbian soil, much to his surprise.
He decided to look into it, and found Zaaro dealing with a human—Texas.
'Don't give me that look, Texas. Did you really think we met on that street by chance?'
He became interested in the mortal who was able to deal with a Signore dei Lupi, so he followed her, only to see her doubts and pent-up anger. For a long time, she lived like a walking corpse.
'I learned about what happened to the Texas family, so I thought I'd help you kids out a little. Ain't no time for brooding when your feet are busy, so I founded this joint, and dragged her into it.'
'Huh...'
'What's the matter?'
'Didn't think you had it in you to do something so decent, boss.'
'Hey! I get no respect around here!'
'So Columbia is the reason you like rap?'
'No, I'm the reason Columbia likes rap.'

Voice Lines

Default
Appointed as Assistant I'm your bodyguard again, just like old times, Doctor. And it's not just a job, it's a reunion. That's something worth cherishing.
Talk 1 How does it feel to be back in Siracusa? Not great. It's for wise guys and famiglie, not me. I'm only staying long enough to cut ties with the past. After I'm done washing my hands of the whole business, I'm heading back to Lungmen to pick up the girls, and then going out for a nice drive.
Talk 2 I didn't want to get Penguin Logistics involved, but it was a relief to see them in Siracusa. My noisy friends, that life of freedom... Looking back now, staying with them in Lungmen was the best decision I ever made. Just, don't tell them I said that.
Talk 3 Sometimes I hear Siracusans talking about the downfall of Famiglia Texas. No two versions of the story are the same. Most are pretty dull, and some make for interesting fairytales, but in the end, they're all pretty embellished. The real story is... I just got exhausted, and decided to leave.
Talk after Promotion 1 Ever noticed how even the rain here stains the walls outside? Dirty rainwater can't wash anything clean. And that's Siracusa. Siracusans might be used to it, but I'm not.
Talk after Promotion 2 I've got no interest in joining Greyhall. The dons sit in their chairs, acting all high and mighty, hiding their plans. I decided to confront Signora Sicilia because she thinks she can tame everyone, and that's one thing I can't stand.
Talk after Trust Increase 1 I saw Lappland in Siracusa. Oh, you haven't seen her in a while? Not like she needs anyone worrying about her. If she's over me now, she'll find something else to cut. As for the score we haven't settled, I say it doesn't matter. We'll meet again soon enough.
Talk after Trust Increase 2 I was born in Columbia, but my grandfather wanted me to become a proper mafiosa and sent me to Siracusa to learn the trade. But to this day I don't understand why the people here like macaroni so much? I used to go to this little place for macaroni myself, but it closed down a long time ago. The owner died in a back alley.
Talk after Trust Increase 3 In Siracusa, there were a whole lot of people trying to guess what I'd do. It wasn't that complicated. I was there to do what I had to do, and help those who deserved help. Doctor, all I ask is that we continue to get along just like we used to. This relationship, built on real trust, is hard to find there.
Idle It's quiet here. No hitmen haunting the shadows, no wolves waiting in the alleys.
Onboard We meet again, Doctor. The Siracusan rainy season always gets my tail wet, so I prefer the climate here. Don't worry, Exusiai and the girls will keep taking care of the deliveries, but I'll handle any jobs assigned to me personally.
Watching Battle Record Thanks. Doesn't seem much different from your average delivery run in Lungmen.
Promotion 1 I'm not helping you for the money, Doctor. But still, go ahead and send my salary over to Penguin Logistics as usual. I'll pick it up from Emperor.
Promotion 2 I still have a lot to take care of before I can enjoy a peaceful life, and if the only way to shake the past is to smash it to pieces, then that's exactly what I'll do. Simple as that.
Added to Squad Order confirmed, crystal clear.
Appointed as Squad Leader Alright. Try to keep up. Let me know if you can't.
Depart No need to make a scene.
Begin Operation Don't leave bloodstains. They're hard to clean.
Selecting Operator 1 Moving to designated location.
Selecting Operator 2 Need speed to succeed.
Deployment 1 Got a problem that needs solving?
Deployment 2 I see them. I'll be right back.
In Battle 1 Bad luck, you ran into me.
In Battle 2 You saw nothing.
In Battle 3 Pass on your last words? No.
In Battle 4 This will keep you quiet.
4-star Result The only way to solve a problem is to clear all the obstacles in the way, no matter what they might be and keep moving.
3-star Result A battle without an explosion or cheering makes me feel a little uneasy. Let's head back. A drink? Maybe next time.
Sub 3-star Result There's still more to clean. When's our next sweep?
Operation Failure I can take out a few more. You go ahead and retreat.
Assigned to Facility This place reminds me of Lungmen. It's quiet. Doesn't have the constant pitter patter of the rain.
Tap Hey. Stop it.
Trust Tap Doctor, where's the hair dryer? I'd like to dry my tail.
Title Arknights.
Greeting Great, this place is the same as it ever was. Morning. Got any new plans?