Jessica the Liberated
Credits: Jetroyz, Setsura
"Long time no see, Doc, nice to be able to work for you again. Yeah, I've changed a lot. I'd really like to chat with you if you can find the time...”
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"I still remember the first time I met them in the hallway a few years ago. Liskarm and Franka always walked in the front, and Jessica timidly followed behind. She would immediately blush whenever she met anyone in the eyes, as if she wanted to disappear into the ground immediately."
"I don't know if they would still team up and go on missions together in the future."
"Well, they are all capable operators on their own now, and they each have their own things to be busy with, so it should be... Ah, Ms. Liskarm, Ms. Franka, good morning. And who is behind you..."
Liskarm and Franka turned sideways, revealing the girl who had been following them. Noticing that someone was looking at her, the girl was taken aback for a moment, but then smiled back warmly.
Yet the red ears behind her hair still betrayed her shyness.
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Original Design: m9nokuro
Illustrator: Cenm0
CV: Ryo Hirahashi
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Talents and Skills
Rarity: 6★
Archetype: Defender [Sentry Protector]
Trait: Can block 3 enemies. Can perform ranged attacks
Talent 1: Can use a mobile shield that lasts for several seconds. The mobile shield can only be placed in the 4 tiles adjacent to Jessica. After shield deployment, Jessica immediately shifts to face the shield and units behind her gain increased DEF.
Skill 1: When skill is activated, increase ATK. Increase self and shield's DEF and the duration of the mobile shield. Infinite duration.
Skill 2: When skill is activated, expand Attack Range, increase ATK and reduce Attack Interval. Gain a certain percentage of Physical and Arts Evasion.
Skill 3: When skill is activated, extend Attack Range, increase Attack Interval, increase ATK and DEF, increase shield's DEF. When mobile shield is deployed, Jessica immediately fires a shell forward. The shell explodes upon hitting a target or reaching the maximum range, dealing a certain amount of Physical damage to all enemies within range and Stunning them for several seconds. Gain a certain amount of ammo when skill is activated, and the skill ends when all ammo is spent (can stop the skill at any time)