Position
Attack Type
Archetype
Traits
Deals Arts Damage
Translation Credit: Hakurai
Translation Credit: Hakurai
Obtain Approach
Activity Acquisition
The Operator is acquired by completing specific activities (in-game Events).
Obtain Approach Detail
Obtained from participation in the event "Fractured Connexion"
Headhunting: Yes (LIMITED) | Recruitment: No |
Release Date (CN) | 4/1/2021 |
---|---|
Release Date (Global) | 4/1/2021 |
Potentials
Potentials
+200
-1
+30
-1
Trust extra status
+200
+70
Talent
Attack Range +1
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +15% and increases their SP recovery by 0.16/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +18% (+3) and increases their SP recovery by 0.16/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +17% and increases their SP recovery by 0.32/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +20% (+3) and increases their SP recovery by 0.32/sec (only the highest effect of this type will be applied)
Info
Talent Range
Talents from Module Upgrades
Stats
HP
ATK
DEF
Arts Resist
10
Redeploy Time
70
DP Cost
18
Block
1
Attack Interval
1.6
Skills
- Skill 1
- Skill 2
SP Cost:
20
20
20
20
20
20
19
18
18
16
Initial SP:
3
4
5
6
8
10
10
10
12
12
SP Charge Type
Skill Activation
Duration
5 Seconds
5 Seconds
5 Seconds
7 Seconds
7 Seconds
7 Seconds
8 Seconds
9 Seconds
9 Seconds
10 Seconds
Skill Effect
ATK +10% to All Operators in a large area around M4A1.
ATK +15% to All Operators in a large area around M4A1.
ATK +20% to All Operators in a large area around M4A1.
ATK +25% to All Operators in a large area around M4A1.
ATK +30% to All Operators in a large area around M4A1.
ATK +35% to All Operators in a large area around M4A1.
ATK +40% to All Operators in a large area around M4A1.
ATK +50% to All Operators in a large area around M4A1.
ATK +60% to All Operators in a large area around M4A1.
ATK +70% to All Operators in a large area around M4A1.
Skill Range
SP Cost:
20
20
20
18
18
18
16
14
12
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
Skill Effect
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +440%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +445%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +450%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +455%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +460%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +465%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +470%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +480%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +490%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +500%. Deals half damage to enemies around the target.
Skill Range
Operator Featured Articles
Skill Upgrade Costs
Level | Requisites | Materials |
---|---|---|
1 ➝ 2 |
Lv1
|
x4
|
2 ➝ 3 |
Lv1
|
x4
x4
|
3 ➝ 4 |
Lv1
|
x6
x4
|
4 ➝ 5 |
Lv1
|
x6
x5
|
5 ➝ 6 |
Lv1
|
x6
x4
|
6 ➝ 7 |
Lv1
|
x6
x2
x3
|
Skill | Level | Requisites | Materials |
---|---|---|---|
1 |
Lv1
8h
|
x5
x3
x5
|
|
Lv1
16h
|
x6
x3
x6
|
||
Lv1
24h
|
x10
x4
x5
|
||
2 |
Lv1
8h
|
x5
x3
x2
|
|
Lv1
16h
|
x6
x3
x5
|
||
Lv1
24h
|
x10
x4
x5
|