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M4A1 - APRIL FOOLS!

Position
Attack Type

Archetype

Traits

Deals Arts Damage
Translation Credit: Hakurai

Obtain Approach

Activity Acquisition
The Operator is acquired by completing specific activities (in-game Events).
Obtain Approach Detail
Obtained from participation in the event "Fractured Connexion"
Headhunting: Yes (LIMITED) Recruitment: No
Release Date (CN) 4/1/2021
Release Date (Global) 4/1/2021

Potentials

Talent

Attack Range +1
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +15% and increases their SP recovery by 0.16/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +18% (+3) and increases their SP recovery by 0.16/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +17% and increases their SP recovery by 0.32/sec (only the highest effect of this type will be applied)
Info
Talent Range
Attack Range +1. Sniper Operators in Attack Range ATK +20% (+3) and increases their SP recovery by 0.32/sec (only the highest effect of this type will be applied)
Info
Talent Range
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
10
Redeploy Time
70
DP Cost
18
Block
1
Attack Interval
1.6

Skills

SP Cost:
20
20
20
20
20
20
19
18
18
16
Initial SP:
3
4
5
6
8
10
10
10
12
12
SP Charge Type
Skill Activation
Duration
5 Seconds
5 Seconds
5 Seconds
7 Seconds
7 Seconds
7 Seconds
8 Seconds
9 Seconds
9 Seconds
10 Seconds
Skill Effect
ATK +10% to All Operators in a large area around M4A1.
ATK +15% to All Operators in a large area around M4A1.
ATK +20% to All Operators in a large area around M4A1.
ATK +25% to All Operators in a large area around M4A1.
ATK +30% to All Operators in a large area around M4A1.
ATK +35% to All Operators in a large area around M4A1.
ATK +40% to All Operators in a large area around M4A1.
ATK +50% to All Operators in a large area around M4A1.
ATK +60% to All Operators in a large area around M4A1.
ATK +70% to All Operators in a large area around M4A1.
Skill Range
SP Cost:
20
20
20
18
18
18
16
14
12
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +440%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +445%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +450%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +455%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +460%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +465%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +470%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +480%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +490%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +500%. Deals half damage to enemies around the target.
Skill Range

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x4
2 ➝ 3
Lv1
x4
x4
3 ➝ 4
Lv1
x6
x4
4 ➝ 5
Lv1
x6
x5
5 ➝ 6
Lv1
x6
x4
6 ➝ 7
Lv1
x6
x2
x3
Skill Level Requisites Materials
1
Lv1 8h
x5
x3
x5
Lv1 16h
x6
x3
x6
Lv1 24h
x10
x4
x5
2
Lv1 8h
x5
x3
x2
Lv1 16h
x6
x3
x5
Lv1 24h
x10
x4
x5

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x20000
x3
x4
x4
x120000
x3
x10
x10

Overall Elite Cost

Total Cost