Skill Detail
SP Cost:
20
20
20
18
18
18
16
14
12
10
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +440%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +445%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +450%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +455%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +460%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +465%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +470%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +480%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +490%. Deals half damage to enemies around the target.
Activation requires that there are no allied units in the area around M4A1. Damage Type changes to [Physical]. Attack interval increases (+ 30%) and Attack Range +1. ATK +500%. Deals half damage to enemies around the target.
Skill Range