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Archetype

Traits

Attacks aerial enemies first

Operator Description

Meteor, Sniper Operator of Rhodes Island, is always ready to draw her bow.

Operator Quote

Like a meteor, she crossed the sky and landed by your side.

Obtain Approach

Recruitment & Headhunting
Headhunting: Yes Recruitment: Yes
Release Date (CN) 4/30/2019
Release Date (Global) 1/16/2020
Recruitment Pool Date (CN) 4/30/2019
Recruitment Pool Date (Global) 1/16/2020

Potentials

Potential Item

Meteor's Token A garland made of twigs that seem to never wither. The forest of Kazimierz is asking in a low voice when its guardian will return.

Talent

Increases ATK to 120% when attacking aerial targets
Info
Increases ATK to 125% (+5%) when attacking aerial targets
Info
Increases ATK to 135% when attacking aerial targets
Info
Increases ATK to 140% (+5%) when attacking aerial targets
Info
Talents from Module Upgrades

Stats

Level:
HP
ATK
DEF
Arts Resist
0
Redeploy Time
70
DP Cost
10
Block
1
Attack Interval
1

Skills

SP Cost:
5
5
5
5
5
5
4
4
4
4
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack deals 120% of ATK physical damage and the target's DEF -20% for 5 seconds
The next attack deals 125% of ATK physical damage and the target's DEF -20% for 5 seconds
The next attack deals 130% of ATK physical damage and the target's DEF -20% for 5 seconds
The next attack deals 135% of ATK physical damage and the target's DEF -25% for 5 seconds
The next attack deals 140% of ATK physical damage and the target's DEF -25% for 5 seconds
The next attack deals 145% of ATK physical damage and the target's DEF -25% for 5 seconds
The next attack deals 150% of ATK physical damage and the target's DEF -30% for 5 seconds
The next attack deals 160% of ATK physical damage and the target's DEF -31% for 5 seconds
The next attack deals 170% of ATK physical damage and the target's DEF -32% for 5 seconds
The next attack deals 180% of ATK physical damage and the target's DEF -35% for 5 seconds
Detailed Skill Info
atk_scale (Attack Scale) 1.2
def -0.2
duration 5
atk_scale (Attack Scale) 1.25
def -0.2
duration 5
atk_scale (Attack Scale) 1.3
def -0.2
duration 5
atk_scale (Attack Scale) 1.35
def -0.25
duration 5
atk_scale (Attack Scale) 1.4
def -0.25
duration 5
atk_scale (Attack Scale) 1.45
def -0.25
duration 5
atk_scale (Attack Scale) 1.5
def -0.3
duration 5
atk_scale (Attack Scale) 1.6
def -0.31
duration 5
atk_scale (Attack Scale) 1.7
def -0.32
duration 5
atk_scale (Attack Scale) 1.8
def -0.35
duration 5
SP Cost:
20
20
20
19
19
19
18
17
16
15
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
-
-
-
-
-
-
-
-
-
-
Skill Effect
The next attack deals 140% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds
The next attack deals 145% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds
The next attack deals 150% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -25% for 5 seconds
The next attack deals 155% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds
The next attack deals 160% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds
The next attack deals 165% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -30% for 5 seconds
The next attack deals 170% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds
The next attack deals 180% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds
The next attack deals 190% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -35% for 5 seconds
The next attack deals 200% of ATK physical damage to at most 5 enemies within range and the DEF of targets hit -40% for 5 seconds
Detailed Skill Info
atk_scale (Attack Scale) 1.4
def -0.25
duration 5
atk_scale (Attack Scale) 1.45
def -0.25
duration 5
atk_scale (Attack Scale) 1.5
def -0.25
duration 5
atk_scale (Attack Scale) 1.55
def -0.3
duration 5
atk_scale (Attack Scale) 1.6
def -0.3
duration 5
atk_scale (Attack Scale) 1.65
def -0.3
duration 5
atk_scale (Attack Scale) 1.7
def -0.35
duration 5
atk_scale (Attack Scale) 1.8
def -0.35
duration 5
atk_scale (Attack Scale) 1.9
def -0.35
duration 5
atk_scale (Attack Scale) 2
def -0.4
duration 5

Modules

Lvl: 40
Trust: 100 (10,070 Points)
Availability: na
Level 1
Level 2
Level 3
Equip Trait
Increases ATK to 110% when attacking aerial targets
Equip Attribute Bonuses
Stat Value
max_hp 100
atk 22
Unlock Information
Materials
x1
x4
x20000
Missions
Defeat a total of 30 enemies with Meteor (excluding Support Units)
Clear Main Theme 2-7 with a 3-star rating; You must deploy your own Meteor, and have Meteor defeat at least 2 Defender-4s

RIIC Base Skills

(标准化·α)
Room Type:
Factory
When this Operator is assigned to a Factory, productivity +15%
(善解人意)
Room Type:
Dormitory
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place)

Quick Evaluation

+ Trait: Prioritize attacking air units
+ Talent: Very strong buff vs flying targets
+ DEF Down debuff can increase team DPS

- Hard to justify the resources of promoting to Elite 2
- 3 Star Kroos does more damage at equal levels (before E2)

Operator Overview

“Shh... look who I found! A wild Doctor appeared... gotta catch me one! Oh, did I scare you? Haha...”

A fan of natural beauty, old-fashioned archery, and wild parties, Meteor likes to take life as it comes. That doesn’t mean she takes a laidback approach to combat, however. Meteor is a versatile Sniper who focuses on DPS and Debuffs. She excels at anti-air combat and softening up high-DEF targets with her percentage DEF Down debuff.

Meteor’s Talent, Anti-Air Specialist, is simple but effective: her ATK increases when targeting aerial opponents. In combination with her A.I., which prioritizes airborne enemies over ground-based ones, Meteor has the perfect tools to counter flying foes. Her Skills, meanwhile, give her and her teammates an edge against high-DEF targets. Her first Skill, Armor Breaker, is an automatic Skill that deals increased damage and reduces her target’s DEF. This Skill charges quickly enough to keep a single target permanently debuffed. Meanwhile, her second Skill, Armor Breaker – Spread, takes a little longer to charge and is manually activated, but applies the Armor Breaker effects to multiple foes in one salvo. Since every team member that deals physical damage can benefit from the debuff, it represents a potentially large increase in your team damage output.

Outside of aerial units and debuffing, Meteor’s damage output is surprisingly lacking, as she has low ATK for a 4★ Sniper. Her Talent and Skills don’t do much against low-DEF ground units, leaving her with nothing to rely on but her pitiful ATK. Fortunately, fliers and high-DEF enemies are fairly prevalent (and often big problems when they do appear), so Meteor’s bag of tricks stays useful in many different circumstances.

Newbie Tier List Explanation

Reduces DEF. Anti-drone talent

Skill Discussion

Note: Meteor's Talent ATK buff is multiplicative not additive.

Skill
Mastery
Story
Advanced
Roguelike
S1M3 None

Note: This unit does not have Mastery grades. This means the unit is generally not one worth spending the resources of Mastery on. However this write-up should help with skill selection, should you want to use the unit regardless.

Meteor has a surprising amount of long term value thanks to her S1 which consistently applies a fairly rare DEF debuff. However, Mastery still isn't suggested outside of personal desire since it does not improve the SP cost or duration, which are the relevant portions of the skill in mid- to late-game content. Even for her longer term value, Meteor is fine to leave at E1, if you even raise her at all.

Operator Featured Articles

Skill Upgrade Costs

Level Requisites Materials
1 ➝ 2
Lv1
x2
2 ➝ 3
Lv1
x2
x3
3 ➝ 4
Lv1
x3
x2
4 ➝ 5
Lv1
x3
x2
5 ➝ 6
Lv1
x3
x2
6 ➝ 7
Lv1
x4
x3
Skill Level Requisites Materials
1
Lv1 8h
x2
x1
x4
Lv1 16h
x4
x2
x3
Lv1 24h
x6
x2
x2
2
Lv1 8h
x2
x1
x3
Lv1 16h
x4
x2
x2
Lv1 24h
x6
x2
x2

Overall Skill Cost

Elite Upgrade Costs

Level Materials
x15000
x3
x1
x1
x60000
x5
x14
x12

Overall Elite Cost

Total Cost

Operator Profile

Artist HUG
CV Ayaka Fukuhara
CV (EN) Samantha Dakin
CV (CN) 侯小菲
CV (KR) 赵京洢
Gender Female
Place of Birth Kazimierz
Birthday May 1
Race Kuranta
Height 164cm
Combat Experience
6 years
Infection Status Infection confirmed by medical examination.
Nation
Physical Strength Standard
Mobility Excellent
Physiological Endurance Normal
Tactical Planning Standard
Combat Skill Normal
Originium Adaptability Standard

Profile

Meteor is a former forest warden from Kazimierz, an amazing archer with extensive experience in tracking and wilderness survival.
She serves as a frontline sniper for Rhodes Island concurrent with her medical treatment.

Clinical Analysis

Increase Trust to 25.
Imaging tests for this Operator showed blurry outlines of internal organs with visible dark spots. Unusually high concentrations of Originium particles were present in her circulatory system, indicating infection and confirming her as Infected at this stage.

[Cell-Originium Assimilation] 5%
Currently no visible symptoms.

[Blood Originium-Crystal Density] 0.24u/L
Minor stage of infection, currently no discernible physical effects.

Archive File 1

Increase Trust to 50.
Meteor is an easy-going forest warden.
Time was, she and her fellow wardens protected the endless forests of Kazimierz, until she contracted Oripathy and was forced into exile. She joined Rhodes Island after several stops in between.
Kind and caring, Meteor loves big get-togethers and often takes the lead herself. Despite her age, she is very reliable.

Archive File 2

Increase Trust to 100.
Meteor doesn't care much for electronic devices.
Trying to get some gizmo to work is worse than having Oripathy to her. Naturally, coming to our island was quite a culture shock for her; more than most any other new operator.
Even after all this time, she still avoids electronics.

Archive File 3

Increase Trust to 150.
As composite bows replace the traditional kind, Meteor bucks the trend by sticking to the old ways.
It is to her a commemoration of her past, the other forest wardens who fought with her, and her life in the woods.
Given her skill, she easily meets expected damage output metrics without the advantages provided by a composite bow.

Archive File 4

Increase Trust to 200.
After leaving the forest, Meteor wandered for a long time. She went endured the hardships of the modern world and saw how much the people feared Oripathy.
None of that made her lose faith, though. She finally found Rhodes Island and requested to serve as an operator while undergoing treatment. The island couldn't turn away a talent like her.

Voice Lines

Default
Appointed as Assistant I sense something familiar in the wind. Where are we?
Talk 1 Do you feel the wind from Kazimierz?
Talk 2 Rhodes Island is very different from the places I used to live. There's nowhere to start a campfire here... too bad. Maybe on the deck? I'd like to create a space where everyone can talk and grow closer together.
Talk 3 Umm, how does this mission signup system actually work? I'm really bad at electronics…
Talk after Promotion 1 There have been lots of new faces at Rhodes Island. I'll gladly help them adjust to the environment.
Talk after Promotion 2 That Kazimierzian knight... Oh, it's her. I knew that girl years ago. She used to be a shy, bookish type. I wonder what made her change so much.
Talk after Trust Increase 1 Shh... look what I found! A solitary Doctor... gotta catch this one! Oh, did I scare you? Haha…
Talk after Trust Increase 2 I sometimes recall the time back home in the forest. We had lots of different competitions every year…ah, the good old days. I wonder what my hometown is like now.
Talk after Trust Increase 3 I'll always have your back, Doctor.
Idle So you can fall asleep without a care, just like that? Heheh...
Onboard Hello, I'm Meteor, the archer from the woods. Do you need an Operator who excels in long-distance support?
Watching Battle Record Archery requires constant practice. No one can afford to slack off for even one day.
Promotion 1 I'm honored to receive this promotion.
Promotion 2 Thank you, Doctor, for recognizing my skill. I'll continue to do my best to serve you.
Added to Squad Leave the long-distance support to me.
Appointed as Squad Leader I'll keep everyone safe.
Depart Everybody, let's go.
Begin Operation Time to show them what we can do.
Selecting Operator 1 Awaiting your orders.
Selecting Operator 2 I've been waiting for a while.
Deployment 1 The wind is blowing in the right direction.
Deployment 2 I'll stay vigilant.
In Battle 1 Perfect chance!
In Battle 2 Feel the wind.
In Battle 3 This is the shot!
In Battle 4 Critical hit.
4-star Result No matter how difficult the battle, we can handle it, as long as we work together as one.
3-star Result Perfect! You all did well.
Sub 3-star Result All injured personnel, please stay put, don't move. I'll be right there.
Operation Failure I'm sorry... I didn't want it to end up like this...
Assigned to Facility It's hard to get used to such a small room.
Tap Oh? Need anything?
Trust Tap Being by your side feels like basking in the spring sunshine. So warm, so comfy.
Title Arknights.
Greeting Hello, Doctor.

Operator Records

Record: Scalding Old Memories
Unlock: E2, Level 1, Trust Required: 50
Record: Dilemma
Unlock: E2, Level 60, Trust Required: 200

Paradox Stages

Stage Name: mem_shotst_1
Unlock: E2, Level 1
Description:
No matter where the enemy attacks from, Meteor will always be trailing them from afar. The first arrow, to shatter the enemy's armor. The second, to pierce the enemy's heart. Though the enemy comes relentless as the tide, Meteor won't be shaken, because she no longer needs to fight bitterly alone.
Meteor, daughter of the forest, Rhodes Island Operator, ever prepared to loose her drawn bowstring.