Skill Detail
SP Cost:
30
29
28
26
25
24
22
21
20
18
Initial SP:
0
0
0
0
0
0
0
0
0
0
SP Charge Type
Skill Activation
Duration
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
0 Seconds
Skill Effect
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Obtains a W-Door
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.
Can store at most 1 Door. The Door can be deployed on ground or ranged tiles, and a direction is determined when it is placed. When W cannot attack from her deployed position, but would be able to from her Door, she will move to the Door's position and attack from there. When W cannot attack from her Door position or when the duration expires, she returns to her deployed position. Door lasts for 20 seconds.