Skill Detail
SP Cost:
80
80
80
80
80
80
80
80
80
80
Initial SP:
40
40
40
44
44
44
48
52
56
60
SP Charge Type
Skill Activation
Duration
35 Seconds
36 Seconds
37 Seconds
38 Seconds
39 Seconds
40 Seconds
41 Seconds
42 Seconds
43 Seconds
45 Seconds
Skill Effect
ATK +110%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +120%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +130%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +150%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +160%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +170%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +190%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +210%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +230%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
ATK +250%, switch attack mode to firing a healing round to a friendly unit in range, healing the target and friendly units on the surrounding 8 tiles (healing amount is halved to surrounding units)
atk | 1.1 |
---|---|
attack@scale | 0.5 |
atk | 1.2 |
---|---|
attack@scale | 0.5 |
atk | 1.3 |
---|---|
attack@scale | 0.5 |
atk | 1.5 |
---|---|
attack@scale | 0.5 |
atk | 1.6 |
---|---|
attack@scale | 0.5 |
atk | 1.7 |
---|---|
attack@scale | 0.5 |
atk | 1.9 |
---|---|
attack@scale | 0.5 |
atk | 2.1 |
---|---|
attack@scale | 0.5 |
atk | 2.3 |
---|---|
attack@scale | 0.5 |
atk | 2.5 |
---|---|
attack@scale | 0.5 |