Farming Guide
Event Currency:
Note numbers will be updated for global when exact start, end, and maintenance times are known.
- Event Currency only drops from Normal Event Stages.
- Total needed to clear shop: 6004
- Total from Event Missions: 1200
- Total from First Clear rewards: 900 (440 from normal Stages 460 from EX stages)
- Remaining currency needed from normal Event stages: 3904
- Currency drops at a rate of 1:1 for sanity spent, so 3904 Sanity is needed on normal event Stages
- Sanity required for First clear of EX and Challenge mode: 230
- Total Sanity required to clear the Store: 4134
- One week of Annihilation will require around 125 Sanity.
- Total Sanity required is 4259
- The event runs for 2 weeks, so natural Sanity regen supplies 3360. The weekly mission Top pots give an extra 200 per week, for a total of 400, or 600 if you saved from the week before. Total possible of f2p regen is about 3760
- Natural sanity is about 499 sanity short of shop clear.
- F2P players should save pots from previous week and spend sanity efficiently.
- The monthly pack provides an additional 840 sanity over 2 weeks, for a total of 4600, so monthly pass players will have enough to clear the shop if they spend efficiently.
T3 Materials Farmable From Event Stages
- MB-8 - Oriron Cluster
- MB-7 - Aketon
- MB-6 - Sugar Pack
Farming Efficiencies: 6, 7, and 8 are all efficient and fine to farm. Courtesy of Neia:
To see how many of these Materials your Operators might need, check the material pages or the Planner here:
Mansfield Break - Event Operations
This Page shows the Operations available during the Mansfield Break Event.
Trust bonus on Event stages
New Enemies and Mechanic
Main Operations
EX and Challenge Modes
Challenge Conditions:
Translation Credit: Nightsky#3319
- MB-EX-1: Change the direction of Imprison Device
- MB-EX-2: [Sniper Prisoner] gain [Stealth] effect
- MB-EX-3: Reduce the number of Imprison Device on field
- MB-EX-4: Greatly increase [Shield Prisoner]'s ASPD (+50%)
- MB-EX-5: 4 tiles forbid deployment:
- MB-EX-6: Greatly lower allies' Max HP (30%)
- MB-EX-7: Greatly decrease allies' DEF (60%)
- MB-EX-8: Extra enemies (+1 Legendary Felon, and replace two mage prisoner with two dangerous mage prisoner)