Farming Guide
Event Currency:
- Event Currency only drops from Normal Event Stages.
- Total needed to clear shop: 2990
New players
- Total from Event Missions: 1460
- Total from First Clear rewards: 1130 (670 from normal Stages 460 from EX stages)
- Remaining currency needed from normal Event stages: 400
- Currency drops at a rate of 1:1 for sanity spent, so 400 Sanity is needed on normal event Stages
- Sanity required for First clear of EX and Challenge mode: 369
- Total Sanity required to clear the Store: 769
- One week of Annihilation will require around 125 Sanity.
- Total Sanity required is 894
- The event runs for 10 days, so natural Sanity regen supplies 2400. The weekly mission Top pots give an extra 200 per week, for a total of 400, or 600 if you saved from the week before. Total possible of f2p regen is about 2800
- Total F2P regen will be enough to clear the shop.
Returning players
- Total needed to clear shop: 2990
- Total currency from Event Missions that award Intelligence Certs or Yellow Certs (WR-3, WR-4, WR-5, WR-7, WR-8, WR-9, WR-10, WR-EX-8 CM), also Missions that you will automatically achieve by clearing event stages: 780
- Sanity cost for WR-EX8 CM: 20
- One week of Annihilation will require around 125 Sanity.
- Total Sanity required (excluding missions): 2355
- The event runs for 10 days, so natural Sanity regen supplies 2400. The weekly mission Top pots give an extra 200 per week, for a total of 400, or 600 if you saved from the week before. Total possible of f2p regen is about 2800
- Total F2P regen will be enough to clear the shop.
- Shop Efficiency (source-Peter)
T3 Materials Farmable From Event Stages
- WR-10 - Orirock Cluster
- WR-9 - Polyester Pack
- WR-8 - Incandescent Alloy
Drop efficiencies (Source): Alloy > Poly > Rocks. The next Alloy event is Dorothy's Vision, which won't come for about 6 months, so this is definitely the best material to farm this event. Polyester is in 2 future events, and has a generally lower demand (especially for long-time players, but less so for new players). The event stage for rocks has a lower overall efficiency than the story stage (event LMD sink included), and should be avoided from pure efficiency viewpoint. Even people who are willing to take the efficiency hit to farm rocks much faster and less painfully should wait until the Invitation To Wine event, coming soon, which has a better rock efficiency.
To see how many of these Materials your Operators might need, check the material pages or the Planner here:
Who Is Real - Event Operations
This Page shows the Operations available during the Who Is Real Event.
Trust bonus on Event stages
New Enemies and Mechanic
Main Operations
Stage | Sanity | Rec. Lvl & Unlock Cond. | First Time Drops | Additional Drops |
---|---|---|---|---|
WR-ST-1 | 0 |
LV.20
|
||
WR-1 | 9 |
LV.40
|
||
WR-TR-1 | 0 |
-
|
||
WR-2 | 9 |
LV.40
|
||
WR-3 | 12 |
Elite 1 Lv. 20
|
||
WR-4 | 12 |
Elite 1 Lv. 30
|
||
WR-5 | 12 |
Elite 1 Lv. 40
|
||
WR-ST-2 | 0 |
LV.20
|
||
WR-6 | 12 |
Elite 1 Lv. 50
|
||
WR-7 | 12 |
Elite 1 Lv. 70
|
||
WR-8 | 15 |
Elite 2 Lv. 10
|
||
WR-9 | 18 |
Elite 2 Lv. 10
|
||
WR-10 | 18 |
Elite 2 Lv. 10
|
||
WR-ST-3 | 0 |
EX and Challenge Modes
Challenge Conditions:
Translation credit: Nightsky
- WR-EX-1: Greatly lower the max HP of ranged allies
-
WR-EX-2: Increase the frequency of [Complicated Envy]'s special attack
-
WR-EX-3: Increase the Movement Speed of [Trance Pride]
-
WR-EX-4: Greatly increase the max HP of [Trance Pride]
-
WR-EX-5: All allies Block Count -2
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WR-EX-6: Lower the ASPD of melee units but increase their DEF, place 3 extra obstacles on field
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WR-EX-7: 9 grids forbid deployment
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WR-EX-8: Greatly lower the ATK when attacking enemies in the same element