Equip Trait
When defeated, does not retreat and instead recovers 30% HP (can only activate once every deployment)
Equip Attribute Bonuses
Stat | Value |
---|---|
atk | 90 |
def | 60 |
Talent Information
Info
Regenerates 80 HP per second when this unit is not blocking an enemy or when current HP is below 30%
Info
Regenerates 90(+10) HP per second when this unit is not blocking an enemy or when current HP is below 30%
Info
Regenerates 80 HP per second when not blocking an enemy, or when HP is below 30%
Info
Regenerates 90 (+10) HP per second when not blocking an enemy, or when HP is below 30%
Unlock Information
Materials |
---|
x4
x20
x4
x120000
|
Missions |
---|
Defeat a total of 30 enemies with Hellagur (excluding Support Units) |
Clear Main Theme 7-10 with a 3-star rating; You must deploy your own Hellagur, and can only include 3 other Operators as members |
Operator
Module Description
The samovar whistles lightly, like the snoring in the trenches at the crack of dawn.It was very many years ago, fresh after the close of a violent battle. Their supplies were spent, and Hellagur was left wanting for even a drop of fresh water as his wounded men-in-arms laid by his side stifling deep groans. He pulled a scar-riddled samovar out from his marching pack, and wearily put a potful of snow to the boil. This one samovar would accompany him for a long, long time to come; each time Neon takes a tea break, she'll mumble about how she ought to throw it away, but of course, she's only saying it.
Neon's letter lies on the table. Which hurts more to an old man: a young child leaving home because they can't be bothered to communicate with you, or a grown child leaving home out of consideration for how you'd disapprove?
Hellagur has been reflecting on whether his approach to parenting might be suspect. At first, he had no idea how to build a rapport with the taciturn child, sure in his mind that there was no way for him to meaningfully raise her. Bitter war, constant upheaval, blight and suffering... He'd seen that all of these had already made their place in her eyes. The best he could hope for was to teach Neon that life was more than these. He brought more into her life, taught her an appreciation for classical music, to play the cello, to read and write... When did Neon change? After she was found secretly taking part in the Clinic's transport of Oripathy medication? Since leaving Chernobog, she's become her own dignified spokeswoman. From settling patients to partnered pharmaceutical research between the Clinic and Rhodes Island, Neon handled many aspects of rebuilding Azazel. Medical and clinical administration were never Hellagur's strong points anyway... Neon often vanishes, only to show back up with a new headache or two for him... Perhaps this was how she always was, but suffice to say, it's how she likes it.
Hellagur is glad he can still protect such a lifestyle.
...Hence, he regrets not properly hiding the letter.
That winter, they'd done everything they could, and had the Clinic's patients, doctors, and medical resources all evacuated from Chernobog... Yet the name 'Azazel' was forsaken there, left behind.
These days, new nomadic plates sit atop the ruins, an omnipresent smog of industry and checkpoints and the Ursus Guard, still going by the name of 'Chernobog.' And Azazel has been 'rebuilt' in a sense, the Emperor's overseers tacitly letting it exist. 'Azazel.' The name itself something to believe in. Once, it was a rare respite to those the Empire deemed scar tissue, a safe haven in the endless nights. With no hesitation, the Infected chose where it had once been to come together again, and even the Infected that wandered the wilds and tundras came too, of their own accord.
To Ursus, they always were hideous scars. Had the events of 1096 been sufficient to change the Empire's attitude towards them? The answer is laughable. In the so-called 'Federal Territory of Chernobog' is no Ursus Guard, who only care to stand watch outside of it, and to Hellagur, and of course to Neon, the role that the vaunted 'Azazel' plays atop those ruins is all too clear. In the new plate crammed full of Infected, death and disappearance may be diluted in the greater chaos, but they are still taking place, right this very moment.
The hot-blooded child cannot stand such a thing. She quietly comes back, brews a pot of tea for Hellagur, and then takes Decapitator and leaves without a goodbye...
Steam lifts the lid as the water within boils louder and louder, slowly drowning out the sound of the samovar itself.
Quiet, now. Quiet as the dead winter grass.
'We can never hope to be an opponent to Ursus. To its traitors, the Empire bestows illusions and humiliation.
'We can never hope to turn our backs on the past, for it will never be erased. We can never hope to turn our backs on the past, for it binds your future tight. Hellagur.'