Event PV
Episode 12 [All Quiet Under The Thunder]
Translation Credit: Nightsky#3319
Available on: 16:00, Apr. 6th
Unlock condition: Clear Maintheme 11-18
Episode Rewards
[Sweeper’s Collection]
Opening Tme: 16:00, Apr. 6th
Event Desc: Player can challenge EP12 stages under different difficulties to unlock content in “Sweeper’s Collection” and obtain rewards.
Main Rewards: Maintheme Reward Operator [★★★★★:Morgan], [Morgan]’s trust token, Logistics Special Permit, avatar “Binding of Shadow”, Furniture Plate [Vision] [Reachable], High-tier mats, LMD , etc.
Note:
- [Logistics Special Permit] can be used in the first two combat everyday. No sanity consumption, guarantee and triple the stage drops after use.
- [Logistics Special Permit] can only be obtained during 16:00, Apr. 6th - 03:59, Apr.20th and will expired at 03:59, Apr.20th.
- Rewards in some checkpoints of “Sweeper’s Collection” can only be claimed after complete corresponding missions.
Failed Operation Refund Event [Untiring Inspiration]
Event Period: 16:00, Apr. 6th - 03:59, Apr.20th
Event Desc: In event period, player will get full sanity refund when failing in challenging uncleared stages.
Limited Time Drop Event
Event period: 16:00, Apr. 6th - 03:59, Apr.20th
Event description: During the event, other than Annihilation , interlude or sidestory stages, all stages that consume sanity will have a chance to drop the following:
- Emergency Sanity Sample (Can use to recover 10 sanity)
- Supplies (Can use to obtain a random material)
Note:
- The Emergency Sanity Sample in this event will expire at 03:59, May 8th
New Headhunting Banner: 【As in My Adumbration】
New Operators
Notes:
- New operator [Morgan] can only be obtained in EP12 and won’t join any heahunting.
- New operators [Ines], [Cement], [Humus] will join [Standard Headhunting] permanently.
- The operators above can gain extra trust in all sanity-consuming stages excluding annihilation, intermezzi and sidestory.
2nd Stage of [Improved Readiness] Available
2nd Stage Period: 16:00, Apr. 6th - 03:59, Apr.20th
Event Description: In event period, player can complete missions in [Improved Readiness] to obtain rewards including Sanity Supplements. Meanwhile, after completing the unlock condition, all the operators can gain extra trust in “Maintheme” & “Resource Collection” stages, while event operators can gain even more (two types of boost can be accumulated).
Note:
- The sanity supplements from this event will be expired at 03:59, May 1st.
New Skins!
Event Period: 16:00, Apr. 6th - 03:59, Apr.20th
Event Description: The following costumes will be available for sale for a limited time:
- [EPOQUE] Series - To Effloresce Whitely - Horn
- Cost: 18 OP
- [EPOQUE] Series - A Thousand Correspondences - Heidi
- Cost: 18 OP
- [EPOQUE] Series - Invitation - Harmonie
- Cost: 18 OP
Skin Reruns
Event period: 16:00, Apr. 6th - 03:59, Apr.20th
Event Description: In event period the following costumes are available in costume shop:
- Raythean Striker Series – City Destroyer - Siege
- Cost: 18 OP
- Raythean Striker Series – Vaillant General - Indra
- Cost: 18 OP
- Raythean Striker Series – Survive - Scavenger
- Cost: 15 OP
- Bloodline of Combat Series – “Octopath Illusion” – Hellagur
- Cost: 18 OP
- Bloodline of Combat Series – “Wind of Breaking Blade” - Shirayuki
- Cost: 15 OP
New Furniture Theme
New Lucky Drop Theme
Chips Pack
Sales Period: 16:00, Apr. 6th - 03:59, Apr.20th
Event Description: The following pack will be on sale in sales period:
[Bearing and Sparks] Chips Pack (¥30)
- 4 Vanguard Dualchip
- 5 Vanguard Chips
- 45 Skill Summary-3
- 25 Skill Summary-2
- 10 Skill Summary-1
New Modules
Ceobe
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'Knife, I Made'
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Gain 1 SP when normal attacks hit an elite or leader enemy.
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Ceobe
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'Knife, I Made'
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Talent Information
Module Talents
Info
Gains +12% ATK and +12 ASPD when there are no allied units in the adjacent 4 tiles
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Ceobe
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'Knife, I Made'
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Talent Information
Module Talents
Info
Gains +15% ATK and +15 ASPD when there are no allied units in the adjacent 4 tiles
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Nian
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'Don't Disturb'
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Blocks 4 enemies
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Nian
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'Don't Disturb'
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Talent Information
Module Talents
Info
When this unit is in the squad, all Defender Operators gain +19% Max HP; this unit gains +3% Max HP and healing received for each Defender Operator deployed, stacking up to 3 times
Info
When this unit is in the squad, all Defender Operators gain +23% (+4%) Max HP; this unit gains +3% Max HP and healing received for each Defender Operator deployed, stacking up to 3 times
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Nian
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'Don't Disturb'
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Talent Information
Module Talents
Info
When this unit is in the squad, all Defender Operators gain +21% Max HP; this unit gains +4% Max HP and healing received for each Defender Operator deployed, stacking up to 3 times
Info
When this unit is in the squad, all Defender Operators gain +25% (+4%) Max HP; this unit gains +4% Max HP and healing received for each Defender Operator deployed, stacking up to 3 times
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Cement
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Engineering Recorder
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SP recovery is slowed except when blocking enemies
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Cement
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Engineering Recorder
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Talent Information
Module Talents
Info
Gains 14% Physical damage reduction; effect doubles after being deployed for 35 seconds
Info
Gains 17% (+3%) Physical damage reduction; effect doubles after being deployed for 35 seconds
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Cement
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Engineering Recorder
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Talent Information
Module Talents
Info
Gains 16% Physical damage reduction; effect doubles after being deployed for 35 seconds
Info
Gains 19% (+3%) Physical damage reduction; effect doubles after being deployed for 35 seconds
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Morgan
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'Iron Heart'
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Increases ATK to 115% when attacking blocked enemies
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Morgan
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'Iron Heart'
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Talent Information
Module Talents
Info
Gains up to +55% ATK Tenacity (reaches maximum bonus when losing 70% Max HP)
Info
Gains up to +57% (+2%) ATK Tenacity (reaches maximum bonus when losing 70% Max HP)
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Morgan
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'Iron Heart'
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Talent Information
Module Talents
Info
Gains up to +58% ATK Tenacity (reaches maximum bonus when losing 70% Max HP)
Info
Gains up to +60% (+2%) ATK Tenacity (reaches maximum bonus when losing 70% Max HP)
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New Archetypes:
Frost
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Metallic Spring Loaded Trap
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Has 20% chance to deploy a trap that deals double damage
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Frost
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Metallic Spring Loaded Trap
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Talent Information
Module Talents
Info
Can deploy up to 8 Welcome Mats (Can store up to 10); The first enemy that steps on a Welcome Mat will trigger its effect; Frost and Welcome Mats ignore 80 DEF
Info
Can deploy up to 10 (+2) Welcome Mats (Can store up to 10); The first enemy that steps on a Welcome Mat will trigger its effect; Frost and Welcome Mats ignore 80 DEF
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Frost
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Metallic Spring Loaded Trap
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Talent Information
Module Talents
Info
Can deploy up to 8 Welcome Mats (Can store up to 10); The first enemy that steps on a Welcome Mat will trigger its effect; Frost and Welcome Mats ignore 120 DEF
Info
Can deploy up to 10 (+2) Welcome Mats (Can store up to 10); The first enemy that steps on a Welcome Mat will trigger its effect; Frost and Welcome Mats ignore 120 DEF
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Robin
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Calendar the Limited Edition
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Has 20% chance to deploy a trap that deals double damage
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Robin
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Calendar the Limited Edition
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Talent Information
Module Talents
Info
Gains Camouflage after being attacked, lasting for 4 seconds
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Robin
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Calendar the Limited Edition
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Talent Information
Module Talents
Info
Gains Camouflage after being attacked, lasting for 6 seconds
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Dorothy
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Story Book
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Has 20% chance to deploy a trap that deals double damage
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Dorothy
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Story Book
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Talent Information
Module Talents
Info
After a trap is activated, Dorothy gains +3% ATK, stacking up to 10 times
Info
After a trap is activated, Dorothy gains +3% ATK, stacking up to 12 (+2) times
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Dorothy
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Story Book
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Talent Information
Module Talents
Info
After a trap is activated, Dorothy gains +4% ATK, stacking up to 10 times
Info
After a trap is activate, Dorothy gains +4% ATK, stacking up to 12 (+2) times
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Beeswax
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'Beeswax's Blessing'
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Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage
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Beeswax
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'Beeswax's Blessing'
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Talent Information
Module Talents
Info
When this unit's skill is not active, +10% Max HP, and restores 4% Max HP per second
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Beeswax
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'Beeswax's Blessing'
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Talent Information
Module Talents
Info
When this unit's skill is not active, +15% Max HP, and restores 4% Max HP per second
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Lin
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'Exquisite Heart'
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Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage
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Lin
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'Exquisite Heart'
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Talent Information
Module Talents
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Lin
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'Exquisite Heart'
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Talent Information
Module Talents
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Carnelian
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Hyacinth and Dagger
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Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage
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Carnelian
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Hyacinth and Dagger
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Talent Information
Module Talents
Info
+30% Max HP when skill is active, restores 40% Max HP when skill is activated;
Effect is doubled whenCharged
Info
+30% Max HP when skill is active, restores 45% (+5%)Max HP when skill is activated;
Effect is doubled whenCharged
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Carnelian
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Hyacinth and Dagger
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Talent Information
Module Talents
Info
+45% Max HP when skill is active, restores 45% Max HP when skill is activated;
Effect is doubled whenCharged
Info
+45% Max HP when skill is active, restores 50% (+5%)Max HP when skill is activated;
Effect is doubled whenCharged
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Mint
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Attention-holding Device
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Normally does not attack, but has greatly increased DEF and RES; when skill is active, retains some of the bonus and attacks deal AoE Arts Damage
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Mint
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Attention-holding Device
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Talent Information
Module Talents
Info
When this unit's skill is not active, adjacent allies gain +18% DEF; when skill is active, less likely to be targeted by enemies
Info
When this unit's skill is not active, adjacent allies gain +20% (+2%) DEF; when skill is active, less likely to be targeted by enemies
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Mint
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Attention-holding Device
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Talent Information
Module Talents
Info
When this unit's skill is not active, adjacent allies gain +21% DEF; when skill is active, less likely to be targeted by enemies
Info
When this unit's skill is not active, adjacent allies gain +23% (+2%) DEF; when skill is active, less likely to be targeted by enemies
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