Skill List
SP Charge Type |
Attacking Enemy
|
Getting Hit
|
Passive
|
Per Second
|
---|
Skill Activation Type |
Auto Trigger
|
Manual Trigger
|
Passive
|
---|
Skill | SP Charge Type | Activation |
---|---|---|
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
INCREASE_WITH_TIME | MANUAL | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WHEN_ATTACK | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Passive | PASSIVE | |
Passive | Passive | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Passive | PASSIVE | |
Passive | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_TAKEN_DAMAGE | MANUAL | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | PASSIVE | |
Passive | Passive | |
Per Second | Passive | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Passive | Passive | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Getting Hit | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Getting Hit | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Passive | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Manual Trigger | |
Getting Hit | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Getting Hit | Auto Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
Passive | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | MANUAL | |
Passive | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WHEN_ATTACK | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Passive | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
Passive | Passive | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Passive | Auto Trigger | |
Passive | Passive | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Auto Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Passive | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
Passive | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
Passive | Auto Trigger | |
Per Second | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Auto Trigger | |
Passive | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
Getting Hit | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Per Second | Auto Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Passive | PASSIVE | |
Passive | Passive | |
Passive | Passive | |
INCREASE_WITH_TIME | AUTO | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
INCREASE_WHEN_ATTACK | AUTO | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WHEN_ATTACK | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Getting Hit | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Getting Hit | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Passive | Passive | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Passive | Passive | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
Passive | AUTO | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | MANUAL | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | PASSIVE | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Attacking Enemy | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
INCREASE_WITH_TIME | AUTO | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Passive | Passive | |
Passive | Passive | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Passive | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Getting Hit | Auto Trigger | |
Getting Hit | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Passive | PASSIVE | |
Passive | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Passive | Passive | |
Per Second | Manual Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
INCREASE_WHEN_ATTACK | AUTO | |
Passive | PASSIVE | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Passive | |
Per Second | Passive | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Attacking Enemy | Auto Trigger | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Passive | Passive | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Manual Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
Per Second | Auto Trigger | |
INCREASE_WITH_TIME | MANUAL | |
Passive | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Passive | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | PASSIVE | |
INCREASE_WITH_TIME | PASSIVE | |
INCREASE_WITH_TIME | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | AUTO | |
Passive | AUTO | |
Passive | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WHEN_ATTACK | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WHEN_TAKEN_DAMAGE | MANUAL | |
Passive | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | AUTO | |
Passive | AUTO | |
Passive | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | MANUAL | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO | |
INCREASE_WITH_TIME | AUTO | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | PASSIVE | |
Passive | AUTO | |
Passive | AUTO | |
Passive | PASSIVE | |
INCREASE_WITH_TIME | AUTO |